I'm trying to add some of the c6's GPL characters to my game (thanks to everyone who has been helping fill my missing files) and with Union Jack it needs the keys from The_Phantom_DX. The yahoo group that it sits in doesn't exist anymore. If anyone can help me track down The_Phantom_DX it would be appreciated.
I'll send it your way. But I hope you didn't forget about those ones you were gonna hook me up with. :P
There is a one-holstered version at Character Obscura II (it's with the generic minion mesh-you can turn the other holster back on with Nifscope), and the mesh is also in the Pulp Fiction mod at Freedom Fortress. I use the one-holstered version for Union Jack; I can't remember why...
I also put Atomic Robot's Ponch and John skins on it.
Quote from: daglob on March 26, 2010, 08:45:20 PM
I also put Atomic Robot's Ponch and John skins on it.
You too? They look awesome on it, don't they?
I've put every skin that is supposed to go on Male Belt Guns on The Phantom DX. I've put quite a few that go on Male Belt on The Phantom also.
But Ponch and John do look especially cool...
Chips. Nice.
Dude, thats what I use Gryphon's Doc Savage skin on and it works perfectly.
...Doc...does...NOT...carry...a...gun!
Unless it's a supermachine pistol with a ram's horn clip. Wish I could add one of THOSE to a mesh...
I've got Copper Age's Avenger skins, Blackjack, The Black Hood, Jack Quick Frost, Laughing Mask, The Purple Mask, Nick Fury, a Whole bunch of Phantoms, Commando Yank, The Punisher, Planet of The Vampire's Astronauts, the Mexican Starman, Targitt, and Vick Mackey. I have a lot of characters on the one-gun version also.
The Phantom DX is a VERY useful mesh.
I concur.
I've got a number of those. I also have a skope where I put in the male_belt body so that the mesh has ears. (The Phantom's tight cowl is very cool, but some characters have exposed ears.) But the animations and the gun remain.
At DaGlob's request, I've put my "Phantom with ears" into my Whatever_happened_to_Ken yahoo group under the non-character specific meshes.