Freedom Reborn

Freedom Force Forums => FX => Topic started by: freegentile on January 25, 2010, 04:52:37 PM

Title: Of Shuriken & Batarang
Post by: freegentile on January 25, 2010, 04:52:37 PM
Hey, guys...added Batman & Robin to the ffx3 Mappack mod per Courtnall's Robin setup & TM_Batman (something) INK from Dark Intentions & they look really really cool. Great work in both regards. Love Batman's ability to use a bat-rope w/ the Flier attribute. However, I noted that w/ Batman & Robin, if I use the built-in FX in this mappack mod, the FFX_Batarang choice, like batarang_begins, batarang_forever, batarang_explosive, bat_bola, etc., when I assign that fx, I see the white shuriken in front of the character in the preview window on the left...Batman & Robin in this case. It also shows in gameplay. I can get it to stop showing if I keep Batman on the ground, but then if he gets airborne & uses his rope, & throws batarangs from the air, white shuriken again. Do I have to just not use any of the batarang fx's. I don't know if it's something about this Batman skin/mesh that does this or if it's the FX in this mappack mod. Veddy veddy interesting. I appreciate any pointers.
Title: Re: Of Shuriken & Batarang
Post by: freegentile on January 25, 2010, 07:37:33 PM
Previs, anyone else, you ever experience anything like this on your 9-batarang fx pack?
Title: Re: Of Shuriken & Batarang
Post by: Trelau on January 26, 2010, 11:59:59 AM
I've got the same problem with a bunch of meshes. I don't know if it's a fx problem or a keyframe problem; but as soon as i use a projectile attack, the character ends up with a white shuriken flotting in front of him, and following him around for the rest of the game.
I though it was a pretty common bug, and since nobody else complained...but if there's a fix to get rid of this, i'd definitly want to know what it is
Title: Re: Of Shuriken & Batarang
Post by: Previsionary on January 26, 2010, 01:58:01 PM
http://freedomreborn.net/archive/index.php?topic=48149.msg658240#msg658240

and no, my 9 pack doesnt have that problem.
Title: Re: Of Shuriken & Batarang
Post by: JKCarrier on January 26, 2010, 02:40:16 PM
Try going into the batarang fx folder and removing the start.nif, and see if that fixes it.
Title: Re: Of Shuriken & Batarang
Post by: Trelau on January 26, 2010, 03:18:02 PM
damn! i've could ave gone years without asking about this. i deleted the start.nif from all the glitchy fx i found, and it works perfectly now.
i hope it worked for freegentile too
Title: Re: Of Shuriken & Batarang
Post by: freegentile on January 26, 2010, 03:45:47 PM
Whew, I'm glad it's an issue that's known & documented w/ a fix. I had copied Captain America over into my main mod last night & noted the issue w/ his shield throw, as well!  Thank you guys for the blessing of your help & expertise!
Title: Re: Of Shuriken & Batarang
Post by: herodad1 on January 26, 2010, 08:48:34 PM
yeah, thanks! ive had the same problems with bat and boomerangs also.
Title: Re: Of Shuriken & Batarang
Post by: freegentile on January 27, 2010, 01:59:30 PM
Removing start.nif in all the affected fx's did the trick. Now to install that way cool Batarang 9-pack...