Okay, can you have the summoner attribute select a certain type of creature in one case, and a different type of creature in another. For example, I may want Arnim Zola to summon a goo shooter when attacked by flyers, and a regular goo monster when attacked by non flyers.
Maybe I should just make one flyer with both powers so I don't have to worry about the difference at this level? In other words, I should let the summoned creature AI decide how to deal with flyers or non flyers?
My Mongul file has the Summoner attribute. It's pretty much a simulation of Warworld Gladiators. You of course should be able to edit who you have in FFedit... right?