Freedom Reborn

MMO Forums => Star Trek Online => Topic started by: Midnite on September 04, 2009, 04:53:39 PM

Title: Star Trek Online
Post by: Midnite on September 04, 2009, 04:53:39 PM
Star Trek Online Closed Beta Signups: Taking Applications (http://www.startrekonline.com/node/365)

Title: Re: Star Trek Online
Post by: Midnite on September 06, 2009, 04:52:10 PM
Starship combat (http://www.massively.com/2009/09/05/star-trek-online-video-footage-an-early-look-at-starship-combat/)
Title: Re: Star Trek Online
Post by: Midnite on September 17, 2009, 06:18:54 PM
PAX 09: Craig Zinkievich Interview HD (http://www.gametrailers.com/video/pax-09-star-trek/56109)
Title: Re: Star Trek Online
Post by: thalaw2 on October 16, 2009, 02:13:29 AM
The setting (http://www.gamespot.com/pc/rpg/startrekonline/video/6232976/star-trek-online-the-future-past-part-1?hd=1&tag=topslot;thumb;5)

It makes my mouth water!
Title: Re: Star Trek Online
Post by: catwhowalksbyhimself on October 16, 2009, 02:39:33 AM
It looks like they did indeed put a lot of thought into the setting and sounds like somebody behind this is a real Star Trek fan.  This is encouraging.

I did apply for the beta but have doubts about making it.  I don't play MMOs and am not likely to begin paying for one and said so on the application, but then again, they might be interested in seeing what someone like me thinks after trying it out to see if they can attract non MMO fan Trekies.  We'll see.
Title: Re: Star Trek Online
Post by: BWPS on October 16, 2009, 04:06:35 AM
Ugh. The racism was barely even subtle in this one. I'm sick of all this anti-Klingon propaganda that gets shoved down our throats.
Title: Re: Star Trek Online
Post by: catwhowalksbyhimself on October 16, 2009, 10:03:42 AM
The klingons are warlike and they hate the Romulans, so of course they'd attack during a Romulan Civil War.  It's not anti-Klingonism, its Klingons acting like Klingons.

Sheesh, some people take things too seriously.
Title: Re: Star Trek Online
Post by: thalaw2 on October 17, 2009, 12:06:09 AM
I never cared much for the races in Star Trek....they all seem too one-dimensional to me.  But, I like the stories and I'm a huge Sci-Fi fan.
Title: Re: Star Trek Online
Post by: BlueBard on October 17, 2009, 12:19:02 AM
Quote from: Midnite on September 04, 2009, 04:53:39 PM
Star Trek Online Closed Beta Signups: Taking Applications (http://www.startrekonline.com/node/365)

You'd think a commercial site associated with a software company would know better than to skip a commercial-grade SSL certificate in this day and age, but...

QuoteThis Connection is Untrusted

You have asked Firefox to connect securely to www.startrekonline.com, but we can't confirm that your connection is secure.

Normally, when you try to connect securely, sites will present trusted identification to prove that you are
going to the right place. However, this site's identity can't be verified.

Guess I don't get to sign up for the beta.  Not going to transmit personal information in the clear.
Title: Re: Star Trek Online
Post by: Camma on October 19, 2009, 07:27:22 PM
Quote from: thalaw2 on October 17, 2009, 12:06:09 AM
I never cared much for the races in Star Trek....they all seem too one-dimensional to me.  But, I like the stories and I'm a huge Sci-Fi fan.

One interesting point on the official website: You can customize your character's look in a variety of ways such that they claim you can "create your own race".  I assume this means that you are in the Federation side of things tho, since i can't imagine the Klingons allowing other races in their empire.

All and all, i would say this game shows a lot of promise.  Enough of the usual MMO elements, but with some new mechanics and of course the classic ST setting.  In terms of a comparison of reported gameplay, ship/character types, and settings, STO appears to have SW:The Old Republic beat, IMO.  Now let me qualify by saying that in a normal setting, I would choose SW over ST any day, and both games are still in development so it is unfair to compare potential gameplay aspects.  But if STO lives up to its potential i would choose it over SW:The Old Republic.
Title: Re: Star Trek Online
Post by: thalaw2 on October 20, 2009, 04:12:14 AM
The STO makes more sense to me...it's in the future.  with Old Republic i get the feeling that the SW universe has been static for thousands of years in terms of tech.  What's the real difference between A New Hope tech and tech from KOTR?
Title: Re: Star Trek Online
Post by: Lord Elcorion on October 20, 2009, 04:29:32 AM
that's a good question, and not easily answered. a couple of possibilities include;

1. SW tech has reached an apsolute pinnicle of development. there just isn't anything more advanced and no amount of reserch will yield greater tech than what is present. unlikely.

2. SW tech is stalled, scientific researchers have theories and plans for greater tech, but are unable to overcome certain obstacles for whatever reason OR technological research is no longer a priority, civilization is content with the level of tech they have and aren't concerned with getting better. seems more likely than option 1, but given the span of time, it indicates a society that has fallen victim to universal crippleing apathy. how the galaxy could function in such a state is incomprehensible.

3. further technological development is restricted in some way, either by new advances being quickly lost due to the constant state of conflict that the republic always seems to be in, or by way of deliberate suppresion. ((the jedi wish to maintain their position of power by preventing technology from eclipseing the power of the Force, perhaps?))
Title: Re: Star Trek Online
Post by: Trelau on October 20, 2009, 08:54:54 AM
The only known advance in SW development is:
_bigger ships (the star destroyer are a good example, in the old republic you're not suppose to find that big a ship)
_faster ship: for light-speed travel i mean. hyperdrive are ranked with a number who says how close they are to the actual speed of light (natural speed limit in the universe). so the fastest was the falcon with 0.7 (i dont know 0.7 what) and a classic ship would be between 0.9 and 1.2. in the old republic the fastest was 1.1 if i remember correctly.

As for technological restrictment, yes. The empire refused any intelligence other than human. So, in a galaxy full of alien, refusing the help and the technology of anything non-human was kind of a handicap. And non-human mean also droid. Research in artificial intelligence was frozen: droid are here to serve, not to think.
So the empire probably set the technoly back a few hundred years i guess. Same probably goes for the sith war.

I guess you could say that before the empire, the senate and the economical concurence prevented all the planet to share their technology too.

But i would love to see an old style lightsaber (with the battery in a backpack...that would be awesome) in the old republic
Title: Re: Star Trek Online
Post by: BlueBard on October 20, 2009, 03:10:13 PM
Not sure I understand those hyperdrive rankings...

If we say that the speed of light is 1.0, I would think that 0.7 would be 70% of the speed of light and 1.1 would be 110% of the speed of light.

We could look at it in a more relativistic way using the speed of the drive as the basis.  Then 0.7 would mean that the speed of light is 30% slower than the drive and 1.1 would mean that the speed of light is 10% faster than the drive.  That seems really convoluted to me, though.
Title: Re: Star Trek Online
Post by: thalaw2 on October 20, 2009, 11:49:41 PM
If what BB says is close to the truth (according to SW), then ships in SW are far far slower than ST.   It would take forever to get from one planet to another in different solar systems.
Title: Re: Star Trek Online
Post by: Talavar on October 21, 2009, 03:23:39 AM
My understanding is that Star Wars ships go at a decent percentage of the speed of light through the shortcut dimension of hyperspace.  But science has never been important to Star Wars - it's pure window dressing.  Star Trek isn't exactly hard SF, but Star Wars makes it look like Alistair Reynolds.
Title: Re: Star Trek Online
Post by: Trelau on October 21, 2009, 08:53:23 AM
Quote from: BlueBard on October 20, 2009, 03:10:13 PM
Not sure I understand those hyperdrive rankings...

If we say that the speed of light is 1.0, I would think that 0.7 would be 70% of the speed of light and 1.1 would be 110% of the speed of light.

yeah, i know it's confusing, but actually, the lower the better. the 0.7 = 70% of light speed was my fist guess too, until i read the rest of the book saying that the falcon 0.7 was faster than a destroyer with 1.1. it's confusing, but i guess 0.0 is light speed, and the further you go, the slower you are.

:doh: i should ask wookiepedia. i'll be back

edit: there we have it, i was wrong on the exact number (falcon is 0.5 and boba fett's slave 1 was 0.7) but it's basically what i said. nobody what it exactly means, but the lower number is the fastest:
Quote from: WookieepediaThe superluminal speed of a hyperdrive was rated on a decreasing scale; the faster the hyperdrive, the lower the rating. These ratings were generally referred to as "Classes" and provided a quick, although often inconsistent or inaccurate, idea of a ship's hyperdrive speed. It was based on an asymptotic scale with Class 0.0 being infinite speed. In 30 BBY, Class 3 drives were experimental, and by the end of the Clone Wars most military starships were using Class 3 or Class 2. During the Galactic Civil War, military capital ships and starfighters were generally equipped with Class 1 or Class 2, industrial freighters and haulers with Class 3 or Class 4, and civilian starships with Class 5 or above.

Some starships, such as the Millennium Falcon, underwent after-market modifications to achieve ratings of Class 0.5, and Dash Rendar's Outrider also had a hyperdrive Class 0.75, which was also achieved by modifications, although tampering with the generally stable technology of a hyperdrive was considered a dangerous activity. Boba Fett's Slave I had a class 0.7 hyperdrive. Hyperdrives built by those outside the sphere of the Galactic Republic, Galactic Empire and New Republic, such as the Hapan Froond-class hyperdrive, were not classed in the standard system, as controlled comparisons were difficult to attain. Some Zonama Sekotan ships were able to achieve a Class 0.4 by combining high class hyperdives with organic technology,[1] as did the Bes'uliik starfighter via fusion of Verpine and Mandalorian technology.

Additionally, some spacecraft, like the Theta-class shuttle, had backup hyperdrives of Class 15.

re-edit: aaaaaaah. it's a multiplier for the base travel time
Quote from: WookieepediaIn the two roleplaying games based on Star Wars, Star Wars: The Roleplaying Game by West End Games and the Star Wars Roleplaying Game by Wizards of the Coast, the hyperdrive class acts as a multiplier for the base travel time. Thus, a Class 2 takes twice the listed time to travel a given route, while the Millennium Falcon's Class 0.5 takes only half the listed time.
now it makes sense
Title: Re: Star Trek Online
Post by: thalaw2 on October 21, 2009, 08:57:39 AM
Quote from: Talavar on October 21, 2009, 03:23:39 AM
My understanding is that Star Wars ships go at a decent percentage of the speed of light through the shortcut dimension of hyperspace.  But science has never been important to Star Wars - it's pure window dressing.  Star Trek isn't exactly hard SF, but Star Wars makes it look like Alistair Reynolds.

That's the best interpretation of it IMO.  Trying to classify a SW ship hyperdrive is useless.  It's all about the action.
Title: Re: Star Trek Online
Post by: Midnite on November 19, 2009, 10:10:19 PM
New Star Trek Online video shows tactical combat, UI (http://www.massively.com/2009/11/19/new-star-trek-online-video-shows-tactical-combat-ui/#comments)
Title: Re: Star Trek Online
Post by: Ares_God_of_War on December 24, 2009, 09:37:23 PM
Well I preordered. I am sort of dissapointed in all the extras you have to preorder for. I hate preorder exclusives
Title: Re: Star Trek Online
Post by: BlueBard on December 25, 2009, 04:25:12 AM
Not gonna pre-order... not even going to think about getting until a bunch of people I know play it and say it doesn't suck...
Title: Re: Star Trek Online
Post by: Tawodi Osdi on December 25, 2009, 03:51:08 PM
I think I will wait for a demo version.  I run Linux and there is no guarantee I can even get to run.  At least I couldn't get the Champions Online demo to run.
Title: Re: Star Trek Online
Post by: catwhowalksbyhimself on December 25, 2009, 09:19:23 PM
Combat looks similar to the Starfleet battles computer games, which is a good thing.

EDIT:

Okay, that I don't like.

Just learned that the Klingons are PVP only.  No, or very few, missions, away team stuff, or anything.  That seems to me like a half done job.  Apparently there's already a backlash against this and the developers have said they could add more stuff for them later, but I still don't like it.  I don't play MMO's but this one has been tempting me, but PVP only Klingon side makes me reconsider.
Title: Re: Star Trek Online
Post by: BlueBard on December 31, 2009, 03:26:56 AM
I could kind of see reserving Klingons for PVP, if it made sense to do so.  In certain periods of the Klingon Empire it would make perfect sense.  If this were a game about the Klingons.  Which it isn't.

It probably would have been better to keep Klingons as an NPC race and then roll it out for players in a later expansion/release when it was ready.
Title: Re: Star Trek Online
Post by: Zapow on January 09, 2010, 12:01:48 AM
I guess I need to remind folks that Star Trek Online is still in its closed beta phase and posting anything but officially released information and videos is a massive violation of their NDA and opens FR up to legal issues.

More posts of this nature will be deleted immediately with posters being subject to disciplinary action.
Title: Re: Star Trek Online
Post by: catwhowalksbyhimself on January 09, 2010, 12:30:09 AM
QuoteIt probably would have been better to keep Klingons as an NPC race and then roll it out for players in a later expansion/release when it was ready.

They actually aren't a race, but a side, as the Klingon empire now includes the Romulans, Gorn, and a few other Trek baddies.  But yeah, a later expansion would have made more sense.
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 09, 2010, 01:49:59 AM
when did the klingons conquer the romulan empire?
Title: Re: Star Trek Online
Post by: catwhowalksbyhimself on January 09, 2010, 03:59:47 AM
In the game's post Nemesis/Spock goes back in time timeline.
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 09, 2010, 06:10:13 AM
ahhh, where did you see this? I wish they would put out more of those road to the future timeline things. Last I left off some chick was on her way to possibly being emperess and it sounded like Sela was going to partner with the Hirogen. So will you be able to have Romulan bridge officers along with the Gorn, Orion and Nausican?
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 13, 2010, 03:31:54 AM
Open Beta has started and I am downloading the client now. I will tell you what I think after playing it a bit.
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 13, 2010, 02:49:26 PM
So my first road block in all this has been trying to download the beta. I have tried a couple times from different sites and got corrupt files and such so we will see if I can download it anywhere else.
Title: Re: Star Trek Online
Post by: electro on January 14, 2010, 03:58:06 AM
 :doh:Bagh all beta codes are gone - Ow well i'll await someones commint to make final conclusion to buy the game or not :blink:
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 14, 2010, 04:44:02 AM
yeah as soon as I can find a solid download for the beta I will let you know. So far the ones I have tried have all ended up being corrupt
Title: Re: Star Trek Online
Post by: Xenolith on January 14, 2010, 04:24:31 PM
I could probably get my friends to switch from Eve to this.  I hope it doesn't stink.
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 14, 2010, 09:12:52 PM
Well from my MMO experience of WoW, CoH, SWG and AoC this reminds me most of SWG. The begining tutorial is o.k. but it doesnt cover how to add people to your ship and such. Also even if you purchase new crew I have not found a way to add them to your roster unless you have leveled up and have skill points to spend.

Overall so far the combat isnt too difficult. You can aim and use cover and shoot the environment. Ship combat isnt too bad but the miranda ship I have arcs really really wide so I am hoping future ships are more manuverable.

So overall it isnt too bad it does a good job of explaining the combat but outfitting your crew and ship I have not seen too much instruction on.
Title: Re: Star Trek Online
Post by: UnfluffyBunny on January 16, 2010, 02:58:00 PM
Quote from: Ares_God_of_War on January 14, 2010, 09:12:52 PM
Well from my MMO experience of WoW, CoH, SWG and AoC this reminds me most of SWG. The begining tutorial is o.k. but it doesnt cover how to add people to your ship and such. Also even if you purchase new crew I have not found a way to add them to your roster unless you have leveled up and have skill points to spend.

Overall so far the combat isnt too difficult. You can aim and use cover and shoot the environment. Ship combat isnt too bad but the miranda ship I have arcs really really wide so I am hoping future ships are more manuverable.

So overall it isnt too bad it does a good job of explaining the combat but outfitting your crew and ship I have not seen too much instruction on.

try pressing U and using the tabs :P

vertical tabs will have you, your ship, and then your crew
horizontal tabs will let you change equipment, skills, allocations etc

as far as ships go, you need to hit level 11 before you can trade up, which was far easier before thismorning patch, as people were afk camping the secure sector missions, you now have to do it in groups of 5 instead of 20, fleet combat is by far more enjoyable than team combat, and team combat is again by far more preferable to solo space combat.

once again, away missions are few and far between, so concentrate on getting equipment for your ship over getting equipment for yourself and your crew.

best way to get decent equipment, is get some good mk2 shields, then kite large klingon ships in an empty secure sector mission, once you have a decent phaser array and quantum torpedoes up front and a disruptor turret on the back you're pretty much laughing.

and yes I was giving this game bad reviews earlier, because the early game was, and still is pretty dissapointing, unfortunately, the further you get in the more it grows on you, even not being a star trek fan in the slightest (which may have been another reason behind my slighting, either way...)

I was impressed to see some role play going on in the klingon honour halls of whatever, tho 2 major things prevent me from joining in, 1 being my total lack of knowledge of all things trekkie, and 2 being the fact they were roleplaying.... in klingon.

I do feel compelled to mention the character creation is fairly impressive, I was worried we were going to see a range of cartoony anthromorphic "furries" like in CO but luckily that seems to have been avoided thoroughly, tho I did see "kip" from futurama...
I suspect tho, that these will all dissapear when the game goes live and everyone becomes a joined trill, or a borg if they got the lifetime subscription.

also there's no name filter at all, which means not only hacve I seen a million kirks and 5 million enterprises, i've also seen a million ships named with phallic verbs.

*disclaimer*
STO's official NDA was lifted at the beginning of open beta (which isnt open at all really)
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 16, 2010, 04:31:48 PM
lol sompne had a Kiff eh? I saw a human named Zap Brannigan and they even colored him as much as possible as Zap
Title: Re: Star Trek Online
Post by: BentonGrey on January 19, 2010, 05:50:18 AM
I found this more than a little funny:
http://www.cad-comic.com/sillies/
Title: Re: Star Trek Online
Post by: BlueBard on January 19, 2010, 02:01:42 PM
I'd imagine that they'd just about -have to- fix the name filter issue before launch.
Title: Re: Star Trek Online
Post by: BlueBard on January 26, 2010, 02:02:25 PM
An unofficial opinion on STO's beta from the creator of 'Starslip' (if you're interested):

http://starslip.com/2010/01/22/first-thoughts-on-star-trek-online/
Title: Re: Star Trek Online
Post by: marhawkman on January 27, 2010, 06:19:54 PM
are you limited to play as Federation? I'd love to play as Romulans or Orions.
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 29, 2010, 03:15:44 AM
you play has the federation for a bit and as you level you unlock the Klingons. In this game the Klingons overtook the Orions, Nauusicans and Gorn so you can make one of those 4 as a Klingon. Also you can make an "alien" and free form create something like a Romulan or a Human etc. there seem to be cardassian parts too.
Title: Re: Star Trek Online
Post by: Zapow on January 29, 2010, 05:45:33 PM
We've added a STO section to the MMO board for those of you playing the game.
Title: Re: Star Trek Online
Post by: Ares_God_of_War on January 30, 2010, 02:13:03 AM
We have an MMO board?

*edit* I found it. They were minimized
Title: Re: Star Trek Online
Post by: Elmir Fud on February 04, 2010, 11:52:32 PM
Can anyone discuss, maybe in spoiler fashion, the races available to Klingons as touched on earlier and also the Federation, besides Klingon and Human. I heard a rumor that Ferengi were in the game, too.
Title: Re: Star Trek Online
Post by: Rick Battlemage on February 05, 2010, 12:07:03 PM
The game is down right now so I can't check the races.

I do know Ferengi are in the game but they have to be purchased with points in the C-Store. I think the game comes with points so that shouldn't be much of a problem.
Title: Re: Star Trek Online
Post by: catwhowalksbyhimself on February 05, 2010, 10:42:58 PM
Memory Alpha has a list. Scroll down a bit.

http://memory-alpha.org/en/wiki/Star_Trek_Online
Title: Re: Star Trek Online
Post by: Courtnall6 on March 02, 2010, 11:28:30 PM
Canceled my subscription after after almost 4 weeks....about half way to Commander rank and I just got really bored of it. Far too repetitive...even for an MMO. I'll check back in a few months...hopefully they've added ship interiors by then and a whole host of new features (new factions, actual exploration missions, internal ship missions,etc) to make it feel more like Star Trek.

So glad I didn't buy that lifetime subscription.
Title: Re: Star Trek Online
Post by: GhostMachine on March 03, 2010, 02:15:10 AM
Been avoiding the game, but from what I've read, it sounds like the game has way too much ship-based combat?

Someone let me know when they release a free trial/demo, because that's the only way I'm giving it a try at all.

Title: Re: Star Trek Online
Post by: Ares_God_of_War on March 03, 2010, 03:30:02 AM
Someone here can give you a 5 day pass. But yes most of the game is ship combat. Personally after playing other MMOs this one is good for the ship combat. The ground combat isnt too spectacular.
Title: Re: Star Trek Online
Post by: detourne_me on March 03, 2010, 03:48:54 AM
Quote from: Ares_God_of_War on March 03, 2010, 03:30:02 AM
Someone here can give you a 5 day pass. But yes most of the game is ship combat. Personally after playing other MMOs this one is good for the ship combat. The ground combat isnt too spectacular.

See, that's what i thought about ground combat too, until the episode i played last night.  there were too many Klingons for me to breeze through so i actually played a more strategic game of ground combat setting up rally points and using bonus powers.  it was more akin to Mass Effect, so i liked that.

Still though,  I've yet to have any true role-playing with other people,  which was my primary reason for switching to STO from CO - i just want to be on my bridge with other captains...  real trek style.
Title: Re: Star Trek Online
Post by: Ares_God_of_War on March 04, 2010, 03:07:25 AM
I have been killing things like the Romulans and such and nothing is too spectacular yet. I guess I am used to WoW raids and such and pushing more buttons that this. lol. I do like the game alot. Ship combat is fun to me. I love the Bird of Prey