Hey anyone know what program people use to edit skins for Quake/Unreal like we do here for FF?
Quake and Unreal...wow, now there's some memories. IIRC regular old paint shop type programs worked, but I believe you needed to have some program to unpack the textures/meshes and then repack them after editing. Quake engine games I think used PAK, PK3, and PK4 formats which would contain a PCX file that could be edited. Unreal Tournament had several files I think you could just add to a couple of different subdirectories (no unpacking); the skin's a JPG, but there's also a UTX and an INT file which were needed to make it work.
Wow thanks for the info. I'll take a look around and see what I can do. Thanks again
http://skins.telefragged.com/ (http://skins.telefragged.com/) used to be a good place to start, but it hasn't been updated in 7 years! There were some other sites but I think they're belly up now. http://planetquake.gamespy.com/quake2/ (http://planetquake.gamespy.com/quake2/) is always a good start. I used to have a collection of comic book skins for Quake 2. Good luck.