Freedom Reborn

Freedom Force Forums => Mods => Topic started by: GogglesPizanno on May 30, 2009, 10:45:42 PM

Title: Trainyard Map
Post by: GogglesPizanno on May 30, 2009, 10:45:42 PM
So I started shaking off the cobwebs and got just a little motivation... so I started revisiting a map I started working on a while ago. It's the trainyard... now with crappy water towers, and boxcars that don't crash the game (yet)!

(http://gpwarehouse.freedomforceforever.com/trainyard1.jpg)

(http://gpwarehouse.freedomforceforever.com/trainyard2.jpg)
Title: Re: Trainyard Map
Post by: BentonGrey on May 31, 2009, 02:43:37 PM
Wow!  Awesome!  It would be so cool to throw a train car at Solomon Grundy. :D
Title: Re: Trainyard Map
Post by: tommyboy on May 31, 2009, 03:11:56 PM
Looks very nice indeedy.
Good work.
Title: Re: Trainyard Map
Post by: Xenolith on May 31, 2009, 10:14:06 PM
I'm gushing over that.  so many cars to throw....
Title: Re: Trainyard Map
Post by: Epimethee on June 02, 2009, 04:34:23 AM
Great work, Goggles. :)
Title: Re: Trainyard Map
Post by: cmdrkoenig67 on June 02, 2009, 12:15:08 PM
Wow!  That looks so cool, Goggles!

Dana
Title: Re: Trainyard Map
Post by: cmdrkoenig67 on August 30, 2009, 01:13:57 PM
Any luck with this map, Goggles?

Dana
Title: Re: Trainyard Map
Post by: GogglesPizanno on August 30, 2009, 04:00:50 PM
I ran into a problem with the damaged train car objects so like Prev, my motivation just want *WHOOSH*....
However I don't even remember what the problem was. Perhaps its time to open it up again...
Title: Re: Trainyard Map
Post by: Xenolith on August 30, 2009, 06:06:09 PM
Please do!   :D
Title: Re: Trainyard Map
Post by: laughing paradox on August 30, 2009, 06:11:08 PM
That map is awesome. Hope you end up finishing it.
Title: Re: Trainyard Map
Post by: cmdrkoenig67 on August 31, 2009, 01:37:22 PM
No prob, Goggles...I just thought it looked like a neat map...I was very interested in playing on it.

Dana
Title: Re: Trainyard Map
Post by: GogglesPizanno on August 31, 2009, 03:24:29 PM
Well I start a lot of stuff, but other commitments and varying interest levels often keep things in limbo. .I usually just need little kick in the pants reminders like this to keep going.
Title: Re: Trainyard Map
Post by: cmdrkoenig67 on August 31, 2009, 03:34:34 PM
Consider this a boot in the backside, then!  BOOT!

LOL!  I need one of those once in a while too....But right now, it's bedtime...Good night!

Dana  :D
Title: Re: Trainyard Map
Post by: Xenolith on June 02, 2010, 06:31:19 PM
Swift, firm, kick to the patootie!   :P

I want to develop an EZ script mission with this map.
Title: Re: Trainyard Map
Post by: Epimethee on June 03, 2010, 04:01:50 AM
It would indeed be pretty nice to have this unique map to play with. :)