Hi, first of all sorry if this is a known problem, but I couldn't find anything searching the forums. Some of the meshes I have for :ffvstr: look perfect in ctool2, but when ingame they seem to have grown a weird quartz-looking thing around them. This is classic_iceman by Ink, for instance:
(http://rapidpik.com/photos/medium/59956-j3gkz.jpg)
I converted them with EZNifConvert, keyframes included. Anyone knows how to fix this?
Thanks.
If I remember correctly they only look that way in the "in game" editor, but they will look just fine when played in the game itself. Check it out.
Well, you were right, the mesh looks perfectly all right; I never thought of checking it into the game itself :doh:
Thanks again.
Yeah, I am pretty sure that I posted the exact same question myself awhile back ^_^