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MIX-n-MATCH 009'

Started by herodad1, December 26, 2008, 07:17:36 PM

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The Hitman

Oh my gosh that is awesome!

herodad1

heres one that looks cool.put the c6 maddog skin here...http://games.groups.yahoo.com/group/Courtnall6_skins2/files/ on the shadowhawk mesh here...http://groups.yahoo.com/group/dynamicdesigns/files/  havent tried it yet but tj's gremlin or AA's wildchild kf's might work good with this combo.

Cyber Burn

ooo, where can i find the mr incredible mesh? thanks.


Cyber Burn

thanks, i'll check this out.

herodad1

ok,needed some kf's for the pinstripe_nogun mesh.thought oh what the heck i'll throw a male_heavy kf in it and see what happens.it worked.i used grens ironclad kf's and it's perfect.this mesh also comes standard with a kingpin skin.sweet!!!then i remembered seeing ben grimm and mr fixit skins for it but couldnt remember where.frustration set in.then...BOOM!!!...i remembered!go to fx force in the skins section.go to soulmania and you'll find them!also heres where the pinstripe mesh is...http://games.groups.yahoo.com/group/capnwighexmesh2/files/

herodad1

was playin' around and came up with a cool hulkbuster ironman. 1.)go to REDHEXES site and look in file:character meshes hexed.get his crimson_dynamo_nohelmet hex.  2.)go to c6's 2nd site and get his ironman current armor file. 3.) go to gren's 9th site and look for his ironman MKVII mesh. ok, take the c6 skin and place in the hex's skin file.make sure you change all the male_basic.tga's to male_heavy.then in the MKVII ,remove all the mk7_extras files and place in the ironman file you just put in the crim.dynamo hex.change the mk7_extra files to dynamo_extra files.on the hex nif file rename it just  character .find a set of good male_heavy kf's and there you go.looks very good!if anyone tries it out,let me know what you think.also, heres were you need to go to collect everything.  http://yearbook.freedomu.info/yahoolist.htm

herodad1

modern armor on left and hulkbuster on right.heres what he looks like.  http://i727.photobucket.com/albums/ww276/herodad1/PB130067.jpg

herodad1

love vamps avatar!if it didnt have the toe thing going on this is what it'd look like with batmans skin on it.really looks like a bat-man now.  http://i727.photobucket.com/albums/ww276/herodad1/PB150065.jpg

AfghanAnt

Quote from: herodad1 on September 20, 2009, 08:53:02 PM
love vamps avatar!if it didnt have the toe thing going on this is what it'd look like with batmans skin on it.really looks like a bat-man now.  http://i727.photobucket.com/albums/ww276/herodad1/PB150065.jpg

Cool, you do know you can hit prtsc and go to paint to create screenshots right?

herodad1

ive tried but it doesnt work.even the suggestions before didnt work.i have very limited know-how when it comes to computers.batmans skin does look cool on vamps avatar though.

docdelorean88

#41
Quote from: herodad1 on September 20, 2009, 08:53:02 PM
love vamps avatar!if it didnt have the toe thing going on this is what it'd look like with batmans skin on it.really looks like a bat-man now.  http://i727.photobucket.com/albums/ww276/herodad1/PB150065.jpg
This intrigues me... I might be experimenting with a certain bat-clawed hero when i get home. :) Nothing extreme, but if the skin looks good, we might have a potential skope. Not from me ofcourse, but this certain character has gone to long unskoped.
"Roads, Where we're going we don't need... Roads"

herodad1

ok, ive got a cool combo but i need help with it.i put grens  radioactive man mesh's skin on his male_heavy_fx mesh.it gives him the effect of radiating radiation but the problem is i cant find a fx that works.everything is purple ive tried.i was thinking green or yellow but not an over-powering effect.his little tunic thing is optional.looks good without it but better with it.

deano_ue

Quote from: herodad1 on September 20, 2009, 11:25:33 PM
ive tried but it doesnt work.even the suggestions before didnt work.i have very limited know-how when it comes to computers.batmans skin does look cool on vamps avatar though.

are you on a laptop if so it's fn+prtsc or cntrl+prtsrn

herodad1

no regular old computer. *blows dust off 1970 keyboard*.

herodad1

ok, this is a simple little change but really suits the character.using the m25 keyframe transfer,take the idle animation from the MAXX character and replace the idle in inks stronguy.if anyone tries it ,let me know what you think.like i said, its a tiny change.

docdelorean88

I did a little kittbashing and took the chest straps, boots, belt and cuffs from the red minutman skin and placed them on the normal minute man skins to make a Blue Minute man. I like it alot. I also did other mix'n match of minute man skins. I can only show these of course, but you already knew that.
Spoiler
"Roads, Where we're going we don't need... Roads"

herodad1


docdelorean88

Thanks! Like i said basic kittbashing, but i really like the look of the all blue.
"Roads, Where we're going we don't need... Roads"

docdelorean88

Also found a neat FX Mix. If you take the pumpkin bomb starting and core nifs and throw the end inf from the clown bomb in there, you get the Pumpkin Bomb from Spectacular Spider-man!
"Roads, Where we're going we don't need... Roads"

herodad1

ive also been mixing up fx's. i made heat vision using the red eye beams but replaced the end nif with the red end nif from the red flaming fist fx.made solar beams the same way but used orange.

herodad1

OK, this idea is as simple as swapping kf's but when i saw it i thought of two heavy weight boxers that needed them. gren's flashback kf's melee_idle animation looks like a boxer's movements.fists up, foot shuffle, with head moving side-to-side.i gave them to my copy of ren's wildcat and bobby 69's male_muscular_points mesh with murs's daredevil skin on it.to me it hollers boxer!if i had any skills i'd throw a billyclub on the daredevil's leg but alas...i cant.anyway, give it a try and let me know what you think. yo, adrian!

herodad1

if you want some really cool looking doombots throw c6's old doc doom skin on gren's new Box mesh.look out ben grimm...its clobberin time!

Cyber Burn

Glad to see this thread moving again. It's always been enjoyable.

Just out of curiosity, I wonder what an Ultron skin would look like on some of Gren's newer meshes (Box or any other armor)?

herodad1

thanks for the kind words cyber! bet ultrons skin would look cool. been mixn' some eye beam fx's from the ff2 fx pack at alex's. took the red and orange(for now) eye beams and replaced their end nifs with the same color end nifs from the flaming fist fx's. heat vision and solar beams. also took the taunt fx of liberty lads in game fx, copied it two more times and named them start and end and made a passive defense for daredevil called none other than radar_sense. also (on a roll) replaced the net_beam end nif's with the end nifs from the rad_bolts of the same color also. one more thing. anyone looking for some more fx's. inks drone meshes all come with custom fx's in the same mesh file. have fun! :)

herodad1

ok, just messin' around here and had an idea. will take a little face plate change but gren's box mesh...put his ironman mk32 faceplate and standard skin on his box mesh and it would make a cool hulkbuster armor. would be super cool to add warmachines mini- guns/rocket launcher too. just a crazy idea.  :)

herodad1

OK, to give gren's Hela some dead warrior's get beardinlairs zombie mesh and take its skin and place on zulu's viking warrior_no horse skope here. theres another zombie out with another cool skin but cant think at the moment. the skeleton warriors are cool but this just gives another flavor.  http://games.groups.yahoo.com/group/zuludeltaffskinz9/files/

bearded

some fx:
1. for speeding bullet use flying el diablo.
2. take the pistol.nif from the ffx and use it as the start with core and end being the thug's bullets. place the start nif on the right forearm. with the proper ranged animation it looks like he is pulling a pistol and shooting. sometimes the pistol fx stays past the animation.

herodad1

gotta try that. i love fx mixn'! :thumbup:

herodad1

here's a fx i did for Tom Turbine when he powers up. take the end nif. from man-o-wars ball lightning fx and copy it. rename one start and the other core. make a file named power_up and place them in it.  in my ffeditor i made it attack type: special , left attack sub type blank. on start and core they are both pelvis. it looks cool in game. when he powers up he's surrounded by electricity.