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Adding Alphas with Nifskope

Started by Podmark, June 14, 2007, 11:51:19 PM

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Podmark

I thought I heard someone once say that adding alphas to textures was possible using nifskope, how would I go about that?

Golden Goose

There's a tutorial that covers it on the Niftoools site:

http://niftools.sourceforge.net/wiki/index.php/NifSkope/Change_texture

It boils down to selecting the NiTriShape for which you want to add the alpha.  Right-click and pick "Attach property", and then selecting "NiAlphaProperty."

Golden Goose

detourne_me

yes its quite easy!
i believe the tutorial listed there is the one i used,  and man  i love having alphas in the game now ( i think you've seen the multi-meshes that i use)

Podmark

Thanks guys, I hope I can get this to work.

Podmark

Thanks guys it worked perfectly.