Freedom Reborn Archive

Freedom Force Forums => Freedom Force Discussion => Topic started by: DoctorRuina on November 30, 2008, 02:57:38 AM

Title: Dodge beam
Post by: DoctorRuina on November 30, 2008, 02:57:38 AM
Personally I don't like to use beams because they cannot dodge, but the majority of fx of the missiles don't satisfy me. I would like to throw projectiles with appearance of beam but when I turn a beam into projectile with ffedit it doesn't go well. How do you solve this?
Title: Re: Dodge beam
Post by: Previsionary on November 30, 2008, 08:28:05 AM
solve what? Projectiles and beams are set up in two completely different ways. As far as I know, you won't find a projectile that works like a beam without it looking incredibly awkward.