Freedom Reborn Archive

Freedom Force Forums => Hex Editing => Topic started by: AfghanAnt on October 14, 2008, 10:33:04 AM

Title: Animating Textures in Nifskope
Post by: AfghanAnt on October 14, 2008, 10:33:04 AM
Is there a tutorial?
Title: Re: Animating Textures in Nifskope
Post by: Previsionary on October 14, 2008, 04:01:30 PM
Sir AA, I'm not really sure what you're getting at with animating. I mean, I have an idea, but maybe this from the tute thread is what you mean? Conduit's animation thread (http://freedomreborn.net/archive/index.php?topic=45588.0)

I don't think that's what you want, so you can consider this a free BUMP from the mage. :P
Title: Re: Animating Textures in Nifskope
Post by: AfghanAnt on October 14, 2008, 04:30:41 PM
Quote from: Previsionary on October 14, 2008, 04:01:30 PM
Sir AA, I'm not really sure what you're getting at with animating. I mean, I have an idea, but maybe this from the tute thread is what you mean? Conduit's animation thread (http://freedomreborn.net/archive/index.php?topic=45588.0)

I don't think that's what you want, so you can consider this a free BUMP from the mage. :P

That's it! Thanks!
Title: Re: Animating Textures in Nifskope
Post by: GogglesPizanno on October 14, 2008, 04:58:30 PM
I think I'm gonna put forth the suggestion that Previsionary rename himself "Tutorial man"
Title: Re: Animating Textures in Nifskope
Post by: qazwsx on October 14, 2008, 11:17:56 PM
tutorial seeker sounds cooler
Title: Re: Animating Textures in Nifskope
Post by: cmdrkoenig67 on October 15, 2008, 12:47:08 AM
We can call him Tutie for short....Kidding, Prev.

Dana :D
Title: Re: Animating Textures in Nifskope
Post by: GogglesPizanno on October 15, 2008, 08:42:55 AM
Tutie sounds more like his younger golden age self when he was adopted by Fast talking train engineer Tommy "Toots" Flannigan and his spunky wife Mary...

...I like it!