Freedom Reborn Archive

Freedom Force Forums => Meshes => Topic started by: triviaman on April 21, 2008, 04:02:56 AM

Title: Mesh Beam/Projectile problem
Post by: triviaman on April 21, 2008, 04:02:56 AM
I'm playing around with kssaints's Mister Element mesh and a Mister Freeze mesh but when I try to assign a beam or projectile to them the beam does not originate from their weapons but rather just comes from out of thin air a little infront of their midsection.
Is this fixable?
Title: Re: Mesh Beam/Projectile problem
Post by: Carravaggio on April 21, 2008, 05:23:29 AM
Yes.
i just don't know how.
i think you need to set the weapon node in the character creator to tell the game where to shoot the beam from.
Some other FR'er can surely explain it better than I.
Title: Re: Mesh Beam/Projectile problem
Post by: ow_tiobe_sb on April 21, 2008, 07:51:30 AM
The weapon node appears as an editable mesh in NIFSkope, so, once you find it, unhide it and transform its position to somewhere more appropriate.  If it is not already attached to, say, a hand or a head, transfer it to the appropriate Biped node (e.g., Bip01Head) and reposition it appropriately.  Just remember to rehide it before saving.

ow_tiobe_sb
Phantom Bunburyist and Fop o' th' Morning