Freedom Reborn Archive

Freedom Force Forums => Hex Editing => Topic started by: Avalon on April 15, 2008, 02:15:53 PM

Title: Pulsating Aura
Post by: Avalon on April 15, 2008, 02:15:53 PM
I had an idea to make an aura "pulsate" on vx_male mesh. I can hex on a aura, but how would I go about making it pulse? I have thinking of making 3-4 auras each a slightly different size then have them turn on/off at certain intervals. Anybody got any ideas?
Title: Re: Pulsating Aura
Post by: Epimethee on April 15, 2008, 06:49:43 PM
Maybe some color and alpha intensity shifting? (Can these be done?)
Title: Re: Pulsating Aura
Post by: Carravaggio on April 15, 2008, 08:39:40 PM
can't see how you would flip between different sized auras that each exist on a separate mesh piece, but by assigning additional tgas to the mesh's skin cycle you could, by using alpha layers, have a skin that pulses in intensity and colour, from pale to intense in regular pulses.
Title: Re: Pulsating Aura
Post by: Avalon on April 16, 2008, 12:32:45 PM
I am thinking maybe an animated aura? I attempted this before with little success. Has anyone been able to animate a mesh?
Title: Re: Pulsating Aura
Post by: yell0w_lantern on April 16, 2008, 02:01:39 PM
I imagine you do this in Max by keyframing the scale on the aura's physique to increase and decrease.