Freedom Reborn Archive

Freedom Force Forums => Hex Editing => Topic started by: AfghanAnt on April 13, 2008, 06:40:29 AM

Title: Adding Fx to a mesh?
Post by: AfghanAnt on April 13, 2008, 06:40:29 AM
Can someone explain to me how you add fxs/particles from one mesh to another?

Everytime I try I get this: failed to map parent link "NiNode|FX_Head Emitter"
Title: Re: Adding Fx to a mesh?
Post by: Blkcasanova247 on April 13, 2008, 07:02:20 AM
Just PM'n you a quick tut' brother. ;)
Title: Re: Adding Fx to a mesh?
Post by: Carravaggio on April 15, 2008, 06:56:25 AM
Hey Cas, can i get a copy of that too, please? :)
Title: Re: Adding Fx to a mesh?
Post by: Alphanaut on April 15, 2008, 11:18:21 AM
Hey, could you possibly post that tutorial on the wiki, so that it's accessible to everyone? :)
Title: Re: Adding Fx to a mesh?
Post by: billdamn22 on September 30, 2008, 05:39:43 AM
Could someone send me this tutorial as well??
Title: Re: Adding Fx to a mesh?
Post by: daglob on October 01, 2008, 02:06:58 PM
Like Alphanaut said... maybe fix it so we can all have it?
Title: Re: Adding Fx to a mesh?
Post by: AfghanAnt on October 01, 2008, 03:30:00 PM
I don't have the pm anymore.
Title: Re: Adding Fx to a mesh?
Post by: cmdrkoenig67 on October 01, 2008, 07:53:01 PM
I agree with the rest...it should be a tut on the wiki.

Dana