Freedom Reborn Archive

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: AfghanAnt on March 26, 2008, 05:56:27 PM

Title: Hulkling Skope?
Post by: AfghanAnt on March 26, 2008, 05:56:27 PM
Anyone interested in skoping together Hulkling? I've got a semi-completed skin for male_heavy (but can be easily edited to male_basic).

http://image.comicvine.com/uploads/item/3000/2259/121585-hulkling_400.jpg
Title: Re: Hulkling Skope?
Post by: Podmark on March 26, 2008, 06:07:16 PM
I can probably put something together. I skinned Vision a couple weeks ago, and I'm going to do Stature soon, and then I was going to do Hulkling actually, but you'll do a great job so I'll leave him in your capable hands.

For the skope I was thinking I'd use Tommy's Gargoyle for the base (I think it's heavy based). Male_heavy body, maybe some iron man bits for the shoulder scales. I'm open to suggestion for the hair, unless you want to just skin it.
Title: Re: Hulkling Skope?
Post by: AfghanAnt on March 26, 2008, 07:01:16 PM
Well the hair is the difficult thing, I was thinking use Surge's bangs and maybe Ink'e Cyke's hair?

I was thinking of using Ink's Sabertooth because it is male_heavy, has claws, and has the arm blades things he has.
Title: Re: Hulkling Skope?
Post by: Podmark on March 26, 2008, 07:10:21 PM
Quote from: AfghanAnt on March 26, 2008, 07:01:16 PM
Well the hair is the difficult thing, I was thinking use Surge's bangs and maybe Ink'e Cyke's hair?

I was thinking of using Ink's Sabertooth because it is male_heavy, has claws, and has the arm blades things he has.

K I'll take a look at Sabretooth, and those hair pieces.

I tood a look at Gargoyle (which is the only male_heavy with wings that I could think of off the top of my head...actually there's Mimic too) but it seems to distort the body, so I'll experiment with it a bit.
Title: Re: Hulkling Skope?
Post by: AfghanAnt on March 26, 2008, 07:16:03 PM
Quote from: Podmark on March 26, 2008, 07:10:21 PM
Quote from: AfghanAnt on March 26, 2008, 07:01:16 PM
Well the hair is the difficult thing, I was thinking use Surge's bangs and maybe Ink'e Cyke's hair?

I was thinking of using Ink's Sabertooth because it is male_heavy, has claws, and has the arm blades things he has.

K I'll take a look at Sabretooth, and those hair pieces.

I tood a look at Gargoyle (which is the only male_heavy with wings that I could think of off the top of my head...actually there's Mimic too) but it seems to distort the body, so I'll experiment with it a bit.

Have you thought of using one of Ren's muscular male mesh with the bloodshadow mesh? It woudl give the appearance of being a bigger guy and have wings and claws that show up during animations. I started a skope many, many moons ago like this but lost it when I got my new computer.

Maybe the Gladiator? It has pointy ears and is a male_basic_muscular base.
Title: Re: Hulkling Skope?
Post by: Podmark on March 26, 2008, 07:20:22 PM
Quote from: AfghanAnt on March 26, 2008, 07:16:03 PM
Quote from: Podmark on March 26, 2008, 07:10:21 PM
Quote from: AfghanAnt on March 26, 2008, 07:01:16 PM
Well the hair is the difficult thing, I was thinking use Surge's bangs and maybe Ink'e Cyke's hair?

I was thinking of using Ink's Sabertooth because it is male_heavy, has claws, and has the arm blades things he has.

K I'll take a look at Sabretooth, and those hair pieces.

I tood a look at Gargoyle (which is the only male_heavy with wings that I could think of off the top of my head...actually there's Mimic too) but it seems to distort the body, so I'll experiment with it a bit.

Have you thought of using one of Ren's muscular male mesh with the bloodshadow mesh? It woudl give the appearance of being a bigger guy and have wings and claws that show up during animations. I started a skope many, many moons ago like this but lost it when I got my new computer.

Maybe the Gladiator? It has pointy ears and is a male_basic_muscular base.

Sure I'll give those a try. Probably send you a couple of choices by the weekend hopefully.

Does Hulkling even have pointy ears?
Title: Re: Hulkling Skope?
Post by: AfghanAnt on March 26, 2008, 07:30:11 PM
You know what I don't think so and I just looked at the Gladiator mesh and it wouldn't fit Hulkling's look.
Title: Re: Hulkling Skope?
Post by: Talavar on March 26, 2008, 07:44:46 PM
A Hulkling skope that had wings for his flight animations would make me soooo happy!  I hope this works out.
Title: Re: Hulkling Skope?
Post by: Podmark on March 26, 2008, 08:02:24 PM
Quote from: Talavar on March 26, 2008, 07:44:46 PM
A Hulkling skope that had wings for his flight animations would make me soooo happy!  I hope this works out.

Well one that only has the wings during flight is beyond my ability. AA if that's what you really want I'm going to have to hunt down a keyframe skoper.
Title: Re: Hulkling Skope?
Post by: detourne_me on March 26, 2008, 09:17:08 PM
did i hear something.....?
I'm interested in helping out with this skope :)
Title: Re: Hulkling Skope?
Post by: Podmark on March 26, 2008, 09:22:38 PM
AA let me know how this looks. It's actually just the Bloodshadow mesh, which is already fairly muscular.
(http://i6.photobucket.com/albums/y246/podmark/hulklingSkopePrev.jpg)

Edit: My experiments seem to show that pasting a male_heavy onto a basic body is a no go.
Title: Re: Hulkling Skope?
Post by: AfghanAnt on March 27, 2008, 07:18:51 AM
Quote from: Podmark on March 26, 2008, 09:22:38 PM
AA let me know how this looks. It's actually just the Bloodshadow mesh, which is already fairly muscular.
(http://i6.photobucket.com/albums/y246/podmark/hulklingSkopePrev.jpg)

Edit: My experiments seem to show that pasting a male_heavy onto a basic body is a no go.

It looks ok, but I really dislike the waist for Hulkling.

DM, I would be eternally in your debt if you want like to work on a Hulkling.
Title: Re: Hulkling Skope?
Post by: Podmark on March 27, 2008, 08:35:11 AM
ok here's another possibility:
(http://i6.photobucket.com/albums/y246/podmark/hulkling2.jpg)
Title: Re: Hulkling Skope?
Post by: the_ultimate_evil on March 27, 2008, 08:44:18 AM
what about transferring the sabertooth body onto the bloodshadow mesh, get the size, claws and wings
Title: Re: Hulkling Skope?
Post by: Podmark on March 27, 2008, 08:50:02 AM
Quote from: the_ultimate_evil on March 27, 2008, 08:44:18 AM
what about transferring the sabertooth body onto the bloodshadow mesh, get the size, claws and wings

Tried that last night. I got a bloated blob man. Male_heavy onto male basic doesn't seem to work for me.
Title: Re: Hulkling Skope?
Post by: AfghanAnt on March 27, 2008, 08:54:45 AM
DM is helping with the skoping so it should be amazingly awesome. I am really hoping this skin forces me to finish up all my half finished skins laying around on my desktop.
Title: Re: Hulkling Skope?
Post by: Podmark on March 27, 2008, 08:58:05 AM
yeah I'm hoping DM comes up with some better results than I'm getting. Not too impressed with my attempts so far.
Title: Re: Hulkling Skope?
Post by: the_ultimate_evil on March 27, 2008, 09:05:33 AM
i just gave it a few ideas and sadly the same as pod everything went bust
Title: Re: Hulkling Skope?
Post by: doctorchallenger on March 27, 2008, 10:09:24 AM
Who did the Crystal Man (from Image Comics 1963 series) mesh? It has wings that popout during flight animations. Maybe past Beyonder's Male_muscular_hammer body on to the mesh, if Crystal man is indeed permissible to skope - that's the biggest of the male_basic bodies that I know of. 

Another possiblity is to get Yellow_lantern in on this.  He has just released the Banner/Hulk mesh based on Texas Jack's Jekyll/Hyde max file.  Maybe he can do similar mesh that has wings in flight.

Another possiblity: skoping TJ's beast boy to suit? Maybe paste Beyonder's Male_muscular_hammer body into the Bast Boy node and past a male_heavy/hulking (which ever is appropriate) into the gorilla node. Somehoe Kommando hexxed the mesh to do this: http://www.fxforce.com/HEXMESH/bbpteradactyl.jpg (http://www.fxforce.com/HEXMESH/bbpteradactyl.jpg).  This hex is posted at FXForce -> hexxed meshes -> other hexes 12.
Title: Re: Hulkling Skope?
Post by: daglob on March 27, 2008, 05:40:14 PM
I know I've got a Male Muscular Versatile Draconis somewhere; would that be big enough?
Title: Re: Hulkling Skope?
Post by: Zivon23 on March 27, 2008, 09:24:06 PM
ok....check this out.

http://www.mediafire.com/?5yyz0gmgmgn (http://www.mediafire.com/?5yyz0gmgmgn)

It is UNTESTED in  :ff:

This is what it looks like in Ctool.
Skope on left, Original on right.

http://edit.81x.com/Authors/Zivon23/Image2.jpg (http://edit.81x.com/Authors/Zivon23/Image2.jpg)
(http://edit.81x.com/Authors/Zivon23/Image2.jpg)

I know he looks smaller(Height) but I don't think he is....I figure about 7 ft tall or so.
Everything is from the Bloodshadow mesh except the body.  Body is ren's Isaiah Bradley increased to male muscular using mesh editer.  Then, in Skope, increaseing the handle node a bit.  This should yield a decently large mesh with wings.  Feedback is definately need so I can adjust as needed.

~Z23~
Title: Re: Hulkling Skope?
Post by: Podmark on March 27, 2008, 10:50:09 PM
I gave it a quick go in the Danger room. He's a little taller than a male_basic and looks pretty decent. Arms are kinda chunky though. It's up to AA.
Title: Re: Hulkling Skope?
Post by: AfghanAnt on March 28, 2008, 07:05:52 AM
Zivon, it looks cool but Detourne_Me has offered to work with me on the skope.
Title: Re: Hulkling Skope?
Post by: Zivon23 on March 28, 2008, 03:01:02 PM
Quote from: AfghanAnt on March 28, 2008, 07:05:52 AM
Zivon, it looks cool but Detourne_Me has offered to work with me on the skope.

no worries.  I just figured a fresh idea may spark other ideas.  you know....brain storming and such.  Also, As far as I am concerned, anything I skope is Public domain.  That being said.....if you like the concept.....use it.  modify it.  what ever you want.  I owe both you and DM for past favours, so If I have sparked an idea or given you a base to start from then I am happy.  If not, there's always tomarrow.  know what I mean.  After all, we all here for the same reasons.  the Community.

I ramble sometimes.....sorry.
"nuff said".

~Z23~
Title: Re: Hulkling Skope?
Post by: doctorchallenger on April 01, 2008, 01:15:41 PM
Hey guys you should check out Tommy's latest Dragon Man mesh:

http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg (http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg)

The head can be hexxed off leaving you with a bat-winged male_hulking mesh with a tail.

http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html (http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html)
Title: Re: Hulkling Skope?
Post by: Podmark on April 01, 2008, 02:18:04 PM
Quote from: doctorchallenger on April 01, 2008, 01:15:41 PM
Hey guys you should check out Tommy's latest Dragon Man mesh:

http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg (http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg)

The head can be hexxed off leaving you with a bat-winged male_hulking mesh with a tail.

http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html (http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html)

I didn't realize the head could be hexxed off.
Title: Re: Hulkling Skope?
Post by: Zivon23 on April 02, 2008, 02:03:09 AM
Quote from: Podmark on April 01, 2008, 02:18:04 PM
Quote from: doctorchallenger on April 01, 2008, 01:15:41 PM
Hey guys you should check out Tommy's latest Dragon Man mesh:

http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg (http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg)

The head can be hexxed off leaving you with a bat-winged male_hulking mesh with a tail.

http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html (http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html)

I didn't realize the head could be hexxed off.
Prolly by taking the head node and scaling it to zero.
Title: Re: Hulkling Skope?
Post by: tommyboy on April 02, 2008, 03:45:03 AM
Quote from: Zivon23 on April 02, 2008, 02:03:09 AM
Quote from: Podmark on April 01, 2008, 02:18:04 PM
Quote from: doctorchallenger on April 01, 2008, 01:15:41 PM
Hey guys you should check out Tommy's latest Dragon Man mesh:

http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg (http://tommyboymeshes.freedomforceforever.com/mm/stationery/ThumbnailGrid/dragon_man_thuv.jpg)

The head can be hexxed off leaving you with a bat-winged male_hulking mesh with a tail.

http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html (http://tommyboymeshes.freedomforceforever.com/Marvel%20meshes%20D2.html)

I didn't realize the head could be hexxed off.
Prolly by taking the head node and scaling it to zero.

No, the head is a separate piece called 'dragonman_head', beneath which is a human head.