Freedom Reborn Archive

Freedom Force Forums => Technical Issues => Topic started by: daglob on February 22, 2008, 10:26:16 PM

Title: Conversion list
Post by: daglob on February 22, 2008, 10:26:16 PM
Is there a list of meshes that will not convert from FF1 to FFv3R?
Title: Re: Conversion list
Post by: catwhowalksbyhimself on February 23, 2008, 08:01:22 AM
I don't believe a single one has been confirmed to be completely unconvertable by anyone. While certain folks have claimed certain meshes are unconvertable, others have disagreed.
Title: Re: Conversion list
Post by: GGiant on February 23, 2008, 05:02:38 PM
Actually, most skopes with skoped fx are unconvertable.
Title: Re: Conversion list
Post by: Alphanaut on February 24, 2008, 07:57:44 AM
Quote from: GGiant on February 23, 2008, 05:02:38 PM
Actually, most skopes with skoped fx are unconvertable.
I'm pretty sure daglob is talking about original meshes, not skopes.
Title: Re: Conversion list
Post by: daglob on February 24, 2008, 11:44:40 AM
Quote from: Alphanaut on February 24, 2008, 07:57:44 AM
Quote from: GGiant on February 23, 2008, 05:02:38 PM
Actually, most skopes with skoped fx are unconvertable.
I'm pretty sure daglob is talking about original meshes, not skopes.

Actually, that too. I hesitate to start a list, because I have had meshes that wouldn't convert the first or second time, finally converted when I decided to try "one last time". I was trying to convert the SuperLois stuff to FFv3R, and Peerless' VX Female Cape Skirt doesn't seem to convert. There are a few others. His Mary Marvel Black scope converted just fine, but the caped vesion did not.
Title: More Conversion Woes
Post by: daglob on February 25, 2008, 09:03:57 PM
Okay, I have several Classic Beast (some say they are scopes of the Classic mesh) meshes that have large, white areas on them. Is there an easy way to solve this problem? A few others have gotten fixed by converting it from scratch again, but Beasty here has been done six times now (maybe 7 is the charm?). I tried converting without changing the lighting values, still has white patches. Now, he also looks a little distorted; legs too long, one foot kinda weird looking.

For a weird bit: I put Copper Age's Superman and Mala (two Kryptonians) skins on the Male Alpha Regular Cape. Using the Character Creation section of FFv3R, I worked up Supes, then copied the character and changed the name. Then I changed the skin. Suddenly, there were the white areas all over the character. When I switched back to Superman, they were still there. Well, I figured I'd finish Mala and ask what to do here. I changed a few things, and when I went back to the main attrribute screen, everything was fine-no white areas or anything. I saved the character, and pulled him back up in the list- still just fine.

Does anyone know what causes this effect? I have several that have this problem; a few I've just converted from scratch another time or two, and it eventually worked.