Freedom Reborn Archive

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: alberik on January 23, 2008, 02:27:20 PM

Title: wireframe for FF1 Villians?
Post by: alberik on January 23, 2008, 02:27:20 PM
Hi i am searching for wireframes of the  :ff: villians, i have all the heroes exept Black Bird (witch is only an other skin from shadow),supercollider and Iron ox
i have all  :ffvstr: villians but i can't find wireframes for the old baddoer

Title: Re: wireframe for FF1 Villians?
Post by: yell0w_lantern on January 23, 2008, 03:28:54 PM
which villains did you need?
Title: Re: wireframe for FF1 Villians?
Post by: alberik on January 23, 2008, 03:35:44 PM
All Villians if possible :rolleyes:
But urgent are: Shadow, Nuclear Winter, Dejavu and the mr mechanical bots

P.S. i have the Timemaster wireframes found, so they i dont need anymore
Title: Re: wireframe for FF1 Villians?
Post by: yell0w_lantern on January 23, 2008, 04:29:39 PM
Well, unfortunately, I have not been able to import the meshes back to Max to make a wireframe.
I did find something close for Shadow - a base skin: http://games.groups.yahoo.com/group/gryphon_freedom_force1/

ow_tiobe_sb might have better luck - he's produced sveral sets of wireframes for FFvTTR. I'd check with him.
Title: Re: wireframe for FF1 Villians?
Post by: GogglesPizanno on January 23, 2008, 04:54:13 PM
Couldn't you open the meshes in nifskope, and export the wireframe map from them that way?
I thought you could by right clicking on the mesh and choosing one of the options form the context menu (I'm at work and cant check the actual option till I get home.)
Title: Re: wireframe for FF1 Villians?
Post by: GGiant on January 23, 2008, 10:21:19 PM
Quote from: GogglesPizanno on January 23, 2008, 04:54:13 PM
Couldn't you open the meshes in nifskope, and export the wireframe map from them that way?
I thought you could by right clicking on the mesh and choosing one of the options form the context menu (I'm at work and cant check the actual option till I get home.)
But, Niclod.....
Title: Re: wireframe for FF1 Villians?
Post by: alberik on January 24, 2008, 07:23:23 AM
Quote from: GogglesPizanno on January 23, 2008, 04:54:13 PM
Couldn't you open the meshes in nifskope, and export the wireframe map from them that way?
I thought you could by right clicking on the mesh and choosing one of the options form the context menu (I'm at work and cant check the actual option till I get home.)

I downloaded nifskope, but since i am a total noob in using 3d Programms i havent found nothing in this programm.
Btw.: what is meant with Niclod???

Has no one this wireframes allready made ?
Title: Re: wireframe for FF1 Villians?
Post by: yell0w_lantern on January 24, 2008, 11:33:19 AM
I get some kind of weird error message when I try to open the FF1 meshes in NifSkope AND I don't  know how to use it.
Title: Re: wireframe for FF1 Villians?
Post by: GGiant on January 24, 2008, 10:31:14 PM
Quote from: yell0w_lantern on January 24, 2008, 11:33:19 AM
I get some kind of weird error message when I try to open the FF1 meshes in NifSkope AND I don't  know how to use it.
What message?
Title: Re: wireframe for FF1 Villians?
Post by: UnkoMan on January 25, 2008, 08:25:23 PM
Personally, I never used wireframes when skinning Irrational's meshes... but it probably would have been a big help on some of them.

Maybe if they were all collected into a group even?
Title: Re: wireframe for FF1 Villians?
Post by: GGiant on January 26, 2008, 10:31:20 PM
Quote from: alberik on January 23, 2008, 03:35:44 PM
All Villians if possible :rolleyes:
But urgent are: Shadow, Nuclear Winter, Dejavu and the mr mechanical bots

P.S. i have the Timemaster wireframes found, so they i dont need anymore
Right, do you need 256 by 256 or 512 by 512?
Title: Re: wireframe for FF1 Villians?
Post by: alberik on January 27, 2008, 01:37:34 AM
512 by 512 would be great  :thumbup:
THX
Title: Re: wireframe for FF1 Villians?
Post by: GGiant on January 27, 2008, 01:48:53 AM
I just realized that shadow's mapping was edited for the second game.....I think.....maybe. :unsure:
I've done dejavu.