alright i can't believe that no one made a fire pro thread in games section...until now.
Unlike a number of previous Fire Pro titles, Returns does not imitate rosters of American wrestling companies like World Wrestling Entertainment. However, the game's hefty stockpile of template heads, bodies, clothes and accessories has allowed American fans to recreate many of their favorite wrestling superstars, and make them available for download online. As reported by IGN, Returns supplies new customizing tools, such as a "Face Layer" feature that allows players to create a wrestler's face using multiple objects. Hundreds of wrestler faces are available, including those of many historical wrestlers. Players can add up to two layers of facial accessories, including hair styles, visors, beards, helmets and tattoos. "One example starts with a base face, adds a mohawk... and finishes off with a colorful mask," IGN.com's review stated. Returns provides 1,649 wrestling moves to choose from when customizing a character and the game's engine allows you to give the character complicated logic instructions dictating how the character behaves in a variety of situations.
Now, the graphics may be a lil ya know? but then the gameplay is pretty sweet. check out the vids.
Captain America vs Ironman
http://www.youtube.com/watch?v=Y3q3NTE7O5w
[spoiler]Seriously i think ironman should've won.[/spoiler]
Anyways this game is the best wrestling game ever, it beats smackdown vs raw series.
and plus you can make anyone,(prolly)
still its real kewl, only 20 bux for it.
i even made my own character on it..SnowMan
you can prolly make ur own avatar in it. :)
I like Ironpants but I don't think he could take Iceman. :P
to correct you a little bit, Snowman, Fire Pro Returns DOES actually have a number of American wrestlers in it from TNA Wrestling and several indy promotions from both past and present. Where it stands out most is that all of the wrestlers and promotions in the game are directly parallel to wrestlers in the major Japanese promotions including the Joshi promotion and a couple of more MMA style promotions. In addition, it has a number of WWE wrestlers available as head templates.
no duh mr. ham, i made jeff, matt, undey, kane, stone cold, rock, bogus sting, and a whole buttload.
i even made rey mysterio.
the real sting is actually in the game (they changed his name though)
and the fake sting is in the game under the gimmick he used in Japan
yea i know that alrdy,
i found sting, aj styles, alber, rikishi, peter, legion of doom.
the last one i played was on the game boy advance, what system is this one on
PS2
then i'm sorry but even if it great for the ps2 that is terrible looking
Quote from: the_ultimate_evil on January 11, 2008, 01:58:16 PM
then i'm sorry but even if it great for the ps2 that is terrible looking
It's not about the graphics, it's about the gameplay.
agreed but even the most fun game can be let down by bad visuals. they could have at least updated the graphics, yes gameplay is the most important factor but graphics should move with the times.
Quote from: Verfall on January 11, 2008, 04:12:01 PM
Quote from: the_ultimate_evil on January 11, 2008, 01:58:16 PM
then i'm sorry but even if it great for the ps2 that is terrible looking
It's not about the graphics, it's about the gameplay.
yeah i agree with you brah.
ult evil, ur just too use too GOOD gfx.
Quote from: the_ultimate_evil on January 11, 2008, 04:27:39 PM
agreed but even the most fun game can be let down by bad visuals. they could have at least updated the graphics, yes gameplay is the most important factor but graphics should move with the times.
The game is a couple of years old, but the fact the game has over 1600 moves and room for 500 created characters beyond the 327 already packaged with the game, could you imagine trying to code that like the Smackdown games are? Than there's the fact that No Mercy from the N64 is still regularly played in the wrestling community, and has even been modded for the PC to include newer rosters, just goes to show that a wrestling game doesn't have to be pretty to sell.
I know I still fire up No Mercy from time to time, only playing the Smackdown games if I'm playing with friends who aren't that big of wrestling fans. Than there's the fact the the WWE tends to edit out moves from the Smackdown games if a wrestler leaves, or uses versions of moves with annoying extra animations that were tied to some character from 3 or 4 years back.
Fire Pro is a wrestling gamers dream. To hell with graphics. Now I just wish AKI would let Nintendo put No Mercy and all their other old wrestling games on the Wii store thingy. Some of the WCW games were so perfect in their control scheme it felt like the matches were properly paced.
Quote from: Verfall on January 12, 2008, 06:18:53 AM
Quote from: the_ultimate_evil on January 11, 2008, 04:27:39 PM
agreed but even the most fun game can be let down by bad visuals. they could have at least updated the graphics, yes gameplay is the most important factor but graphics should move with the times.
The game is a couple of years old, but the fact the game has over 1600 moves and room for 500 created characters beyond the 327 already packaged with the game, could you imagine trying to code that like the Smackdown games are? Than there's the fact that No Mercy from the N64 is still regularly played in the wrestling community, and has even been modded for the PC to include newer rosters, just goes to show that a wrestling game doesn't have to be pretty to sell.
I know I still fire up No Mercy from time to time, only playing the Smackdown games if I'm playing with friends who aren't that big of wrestling fans. Than there's the fact the the WWE tends to edit out moves from the Smackdown games if a wrestler leaves, or uses versions of moves with annoying extra animations that were tied to some character from 3 or 4 years back.
Fire Pro is a wrestling gamers dream. To hell with graphics. Now I just wish AKI would let Nintendo put No Mercy and all their other old wrestling games on the Wii store thingy. Some of the WCW games were so perfect in their control scheme it felt like the matches were properly paced.
amen
GameFAQs have a few guides that come in handy.
The heads guide tells you who all the heads belong to, which will help with wrestler creation.
The Move Data guide tells you, amongst other things that are handy to know, what type of crit each move is (some moves won't crit at all, and surprisingly some moves you'd think would be suplex crits aren't....), and if the move can make an opponent bleed.
(Chair's Illusion ROCKS!)
Oh, and if you really want to have some fun, try doing a high criticals, pin-submission battle royal with lumber turned on and the following wrestlers in it as your opponents : Misawa, Chono, Corino, Great Muta (NOT Mutoh, since he doesn't have the poison mist or weapon attack), either Great Sasuke or Jinsei Shinzaki, Magnum Tokyo and whoever else you want in the final spot (I recommend Kojima, Tenzan, Onita or Shadow WX).....and try to win by submissions or pinfall only if you can. (Making sure your wrestler doesn't have submission criticals, of course)
My only real gripe with the game is constantly having situations where an opponent I've beaten the daylight out of constantly gets up from the mat before I do - even when I have the Quick Return skill. That will get you defeated quickly in Gruesome Fighting (especially vs. Cro Cop; you'll be eating Crown Knee Kicks), and its a nuisance when you've beat down some chump in a wrestling match and you both end up on the mat, only for him to get up and lock in a submission or hit a couple ground strikes before you can even get up. (I know the game is based on Puro, which does have quite a bit of no-selling, but sheesh! this thing really overdoes it with the stuns and whatnot wearing off way too fast and such)
Honestly? I've got to say the Fire Pro graphics impress me a heckuva lot more than some 3D wrestling games. ESPECIALLY when it comes to created wrestlers (which is the only reason I play these games anyhow).
When I got Smackdown Vs. Raw 2006, I was constintely dissapointed by shoddy textures. In fact that, along with other things like slow loading times, caused me to trade in for Shut Your Mouth, which I had remembered loving.
Now maybe it's just me, since I love a good 2D game, but having great 2D graphics is much more enjoyable than passable 3D graphics. Especially if it doesn't even affect gameplay.
i seem to be fighting a losing battle here. its just my opinion, the only FPW game i played was on the GBA and it was extremely fun. the CAW was great though a lot harder to use on the smaller screen. my point being which seems to have been lost is that i'm not saying the game has to have flawless 3d graphics that would take away from the elements of the game that make it what it is.
but for a ps2 game even one that was made in 05 the graphics are bad, which sadly could be one of the reasons the series is not a huge seller. hell even games like the many street fighter that came after the SNES edition, didnt change the format but they moved with the times, but kept there original style.
on the subject of no mercy yes fantastic game for it's time but even that series when moved to the gamecube updated the graphics but kept the style of gameplay more with day of reckoning 2 rather than 1.
what i'm trying to say is yes the game is a great game and for playing ranks right up near the top for wrestling games but for graphics for its time of release are really shoddy. i'm not anti FPW and pro WWE i just dont see why you cant have a balance of the best of both
aw dude i just found g gundam theme song in it! called king of hearts.
i found stone cold's, triple h, iron man, and others too!
just to let u know that frie pro is only 20bux for it, great deal, but theres a trade....really hard to find!
took me 4 days to find it, til we drove all the way to another city...hehe
A G Gundam theme song? :o
I liked that anime series. ^_^
I just bought WWE Smackdown vs Raw 2008 though.
Is it better? Based on some reviews i have read, some moves are hard to learn. And it lacks some tutorials? Though i like the idea of customizing different kinds of wrestlers.
Still, if the graphics are way too small to appreciate it. It may take a while to get used to. ^_^
i have 2008 too, still i like fire pro better cause it has blood also and u can use light bulbs, forks, a sythe, and other weps to make em bleed.
u can make all of tna, wwe, ecw, and wcw wreslers in it and still have more room to make wrestlers.
i made my avatar wrestler perfect.
2008 and fire pro the character customization:
well 2008 have alot of kewl clothes thats wat fire pro lacks but fire pro has alot of hairstyles and faces.
and some good theme songs.
and the voices u can pick is really hiralrious :lol:
The Gundam song is track #58 - SPARK OF PASSION
The game doesn't actually use real wrestlers' themes, for the most part; the themes are based on the wrestlers' actual themes and sound close enough. (The Stone Cold one has glass breaking at the beginning, so its easy to recognize - I think Steve Corino uses it in the game) Great Muta's theme starts out sounding almost exactly like Muta's actual theme, but quickly changes.
Here's a list of the themes and what they're based on:
http://www.gamefaqs.com/console/ps2/file/927675/40365
I've got a fed I made up and added a face stable called Da Dog Pound (Too long to use "The", but I do use TDP for their initials - If I used DDP, I'd have to give them all the Diamond Cutter!), made up of 4 wrestlers using the Perro mask, and they all have the clapping taunt. Other than one using the Spell attack, they're not really comedy wrestlers, though.
Some of the costume choices I and a few other people have gripes about:
The masked gimmicks that Jinsei Shinzaki and Yuji Nagata used were one time only gimmicks, as was the facepaint gimmick that KENTA has (he used it at a NOAH Halloween show, from what I've been told), and the masked gimmick Satoshi Kojima has (he used it tagging with Great Sasuke). Those you can kind of let slide (although, I'd rather have had a hooded version of Hakushi for Jinsei Shinzaki), but Kensuke Sasaki has the Masked Volcano gimmick (which I've never even heard of until recently and still haven't seen any pictures or footage of) for his fourth costume when he should actually have his more familiar Power Warrior gimmick; especially since his tag partners (Hawk and Animal) are in the game. (As Power Warrior he used to team with Hawk (as Hawk Warrior - usual gimmick, different entrance gear, more or less) as a tag team called the Hellraisers, but he's used the gimmick once or twice (since Hawk's death) tagging with Animal)
I'm hoping some people make templates (that's what I've heard used instead of CAWs) for Kensuke Sasaki as Power Warrior, Satoshi Kojima as Great Koji (another one time only gimmick, but he used it against Muta), and some HUSTLE gimmicks.
It sucks you can only change one costume for each of the real wrestlers (because Muta's costumes all need to be recolored), and that you can only have one costume for each created wrestler.
Ok, picked up this game a couple weeks ago. And quite frankly, I want my 20 bucks back.
First complaint, though I can't blame the game for it, was the instruction manual. As any Canadian knows, we have to have all manuals either printed in both French and English in one manual, or have a separate French one somehow attached to the case. Well, i crack my game open, and what do I find? What appears to be an English manual on the outside is almost completely French on the inside. There are, oddly enough, a few English phrases peppered in randomly, but everything else, French. So right off the bat, I have to wing it. I found a few tips online, but when you can't even read the basic controls in the manual, you may as well be flying blind.
Second complaint, the stupid path finding, clipping, whatever you want to call it. I'd read that lining up to kick or punch was tricky, but I had no idea how bloody difficult it could be! Me and buddy basically wasted 20 minutes trying to find the proper way to execute a melee attack. Talk about learning curve.
Third complaint, I knew the game wasn't going to be pretty, but sweet jebus, No Mercy on the old N64 looks better than this. The online SShots must have been on the greatest TV ever made, cause on our 60 inch HD flat screen it was like I was playing SNES. Just ugly as sin.
I will say, the depth of wrestlers is a positive thing. It's practically awe-inspiring actually. As is the amount of created slots they give you, which was probably the biggest selling point for me. But the create a wrestler is very wonky, or at least that was the impression I got. I could not, for some reason, make the basic black jeans and tshirt combo I've used on my wrestlers since back in the days of Wrestlemania 2000. Hell, it took me ages before I figured out how to even begin to make a wrestler. No instruction manual strikes again.
But overall, unless you're such a wrestling fan you border on obsessive, or you're Japanese, I would not recommend this game. Go out, get a PS2 and grab Smackdown: Here Comes the Pain. Or even better, grab an N64 and get No Mercy or Wrestlemania 2000. Those games will satisfy all but the most hardcorest of fans. The graphics are bearable, the gameplay is much more intuitive to the average gamer, and for those just wanting to sit down and hit each other with chairs without the trip to the hospital, they'll do nicely. Most people with basic gaming abilities can sit down and passibly play those games. FPW-R will tax even the most ardent gamers patience.
I'm just ticked the last passable Smackdown game was on PS2. The two released for 360 are abortions in comparison to their forefathers. And don't even get me started on the Xbox only games from a few years back. Yuck. At this point I think all the average wrestling gamer fan can hope for is No Mercy shows up on the Wii.
just wanna pep in as another person who still has no mercy on the N64, best wrestling game evah!
Ver, the game does have a learning curve, but trust me, it does get better. Just keep practicing at difficulty lvl 1 until you get the hang of it (it took me about 3 days to get the timing mastered), and realize a few of the strikes are really hard to pull off, period. Check this thread out to see what some people have been able to pull off:
http://www.fireproclub.com/forum/viewtopic.php?f=22&t=10405 - I've made a few posts in that thread, myself. My screen name there is Ultimo Liger.
The cool thing about FPR is that you can also have fun just booking matches and watching the CPU control the action. I really like watching Battle Royals and MMA fights.
As for the manual, you can download an english .pdf of it off Agetec's website, if I remember correctly.
I own a copy of Fire Pro, and I kind of like it. The graphics aren't great, but to me, they have charm. Once you play it a while, you start to understand the mechanics. Also, striking never really got me anywhere in this game. Submissions and grapples are where it's at. Still, the difficulty I had and still have with striking is a downfall for sure. I don't even need to create anyone, really. The game has just about all of the Japanese wreslters I've ever been a fan of, and few of the American ones. Even in English, the instructions aren't that helpful. The menus are just wonky. Period.
Still, it's a fun game once you get the hang of it. Is there still a better, more refined wrestling game out there waiting to be made? You bet.
As for the N64 games, you can't be more right, Verfall. No Mercy, Wresltemania 2000, and WCW vs. NWO: World Tour are frequently played on my N64. Gotta love the AKI wrestlers, that's for sure!
Haven't got this one. Graphics look a bit blah to me. Tried SVR 2008. Hated it. The new control system sucked hard. Still love the SVR 2007 though.