Freedom Reborn Archive

Freedom Force Forums => Technical Issues => Topic started by: NomadX on November 25, 2007, 12:50:35 AM

Title: "Fire" particle emitters in FFvTTR
Post by: NomadX on November 25, 2007, 12:50:35 AM
Is there any way to fix the white effect that happens to fire emitters in converted meshes? I converted TJ's Jack-O-Lantern mesh and thought it was fine but the fire turns bright white every so often.
Title: Re: "Fire" particle emitters in FFvTTR
Post by: GGiant on November 25, 2007, 06:28:44 AM
Are you running it on Nifskope?
Title: Re: "Fire" particle emitters in FFvTTR
Post by: NomadX on November 25, 2007, 01:57:03 PM
Not sure what Nifskope has to do with this, I said I just ran it through the nif converter. Anyways, I guess a picture would help.

(http://img220.imageshack.us/img220/848/fireemitterbi5.jpg)
Title: Re: "Fire" particle emitters in FFvTTR
Post by: GGiant on November 25, 2007, 02:30:04 PM
That reminds me of my issue!
I just ran the whole mesh again in nif converter(the fresh not the converted one).