See last post.
[spoiler]Howdy guys! I've been trying to skope Ink's Etrigan mesh down to more classic proportions. I wanted him to be a little shorter than a male basic, and that part was easy enough. However, what's killing me is, all his extras (of course) ended up no where near him. So I moved them all back into their proper spots, after changing their sizes to match. However, now whenever he does a move, the pieces all fly off in bizarre ways. How can I fix this? Ha, honestly, if anyone cares to take a crack at it, let me know, there are tons of other things I've got to work on. ;)[/spoiler]
Did you resize the Scene Root? :blink:
D'oh! Okay....yeah, I suppose that fixes everything! Thanks GGiant, I had no clue that you could do that.
Well, I've been playing around with Nifskope just a little bit, but my latest project is proving more difficult than I had realized it would be. I'm trying to plaste Ren's Shining Knight on Tommy's Shining Knight, to take advantage of the awesome flying horse. I'm just doing this for giggles, I have no intention of releasing it, so Tommy and Ren, please don't be upset at me for fooling around. :unsure:
Anyroad, my issue is that I can get the mesh pasted over there easily enough, but even after mixing the skin elements in with Tommy's, it doesn't show up in CTool. Any ideas?