Freedom Reborn Archive

Freedom Force Forums => Hex Editing => Topic started by: BentonGrey on September 26, 2007, 12:10:49 PM

Title: See-Through Knight......
Post by: BentonGrey on September 26, 2007, 12:10:49 PM
See last post.

[spoiler]Howdy guys!  I've been trying to skope Ink's Etrigan mesh down to more classic proportions.  I wanted him to be a little shorter than a male basic, and that part was easy enough.  However, what's killing me is, all his extras (of course) ended up no where near him.  So I moved them all back into their proper spots, after changing their sizes to match.  However, now whenever he does a move, the pieces all fly off in bizarre ways.  How can I fix this?  Ha, honestly, if anyone cares to take a crack at it, let me know, there are tons of other things I've got to work on. ;)[/spoiler]
Title: Re: Ears Really Shouldn't Move That Way......
Post by: GGiant on September 26, 2007, 10:45:06 PM
Did you resize the Scene Root? :blink:
Title: Re: Ears Really Shouldn't Move That Way......
Post by: BentonGrey on September 27, 2007, 11:13:20 AM
D'oh!  Okay....yeah, I suppose that fixes everything!  Thanks GGiant, I had no clue that you could do that.
Title: Re: See-Through Knight......
Post by: BentonGrey on October 06, 2007, 03:40:28 PM
Well, I've been playing around with Nifskope just a little bit, but my latest project is proving more difficult than I had realized it would be.  I'm trying to plaste Ren's Shining Knight on Tommy's Shining Knight, to take advantage of the awesome flying horse.  I'm just doing this for giggles, I have no intention of releasing it, so Tommy and Ren, please don't be upset at me for fooling around. :unsure:

Anyroad, my issue is that I can get the mesh pasted over there easily enough, but even after mixing the skin elements in with Tommy's, it doesn't show up in CTool.  Any ideas?