Hey guys (and ladies, of course), this has probably already been cleared up, but I was wondering-
While 'Skoping FF1 Irrational meshes (i.e. Minute Man, Man- Bot, El Diablo et al.) to have a male_basic base, I discovered, try as I might, I can't get the original base mesh to go away. I have the male_basic showing up fine, but is- I dunno... fuzed, absorbed, eaten I guess is the best way to describe it- by the original base mesh. What am I doing wrong?
style may have other ideas. but in my case... i can't get them to disappear either, so i just alpha enable them, and make a blank tga. just alpha out the base mesh.
That's what I was afraid someone would say. It might have to do, but I was really looking to get rid of the base completely, to cut down on memory.
Appreciate the help, Det!
Quote from: The Hitman on September 20, 2007, 08:56:51 PM
That's what I was afraid someone would say. It might have to do, but I was really looking to get rid of the base completely, to cut down on memory.
Appreciate the help, Det!
Don't mean to necropost but, can't you just delete the Niclod?