I'm looking for some suggestions on the Cyborg Supes. (before the power rings). My hero file seems lacking on the powers department. So could you guys post your hero files of him here or shoot me some ideas?
What I have so far:
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Hero File: dcv cyborg superman
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Info:
File Type: FFv3R
Mesh: library\characters\Cyborg_Superman\character.nif
Skin: cyborg_superman
Material: Flesh
Weight: 170 lbs
AI: CZeroCost
Voice:
Stats:
Strength: 9 Fantastically Strong
Speed: 6 Extremely Fast
Agility: 7 Extraordinarily Agile
Endurance: 10 Invulnerable
Energy: 6 Extremely Powerful
Attributes:
Flier
Strange Visitor
Physical Resistance
Metal Eater
Vulnerability
Powers:
smash (Melee):
DamageType: Crushing
Magnitude: Very High
Energy Point Cost: None
Stun: None
Knockback: High
Swiftness: Normal
Arc: No Arc
Level: 2
Animation Name: melee_3
Attached FX Name: supercollider_massivepunch
laser cannon (Ranged - Beam):
DamageType: Energy
Magnitude: Very High
Energy Point Cost: Low
Stun: None
Knockback: None
Velocity: Normal
Range: Medium
Accuracy: Extreme
Level: 2
Animation Name: ranged_4
Attached FX Name: cyclops_optic_blast
cyborg body (Passive Defense):
Block Type: Normal
Success Rating: Occasional
Level: 2
Animation Name:
Attached FX Name: minuteman_vigilanceblock
Damage Blocked: Radiation
Crushing
Piercing
Energy
Cold
Fire
Defense Flags: Always Active
Attacks Blocked: Melee
Ranged
Area
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generated by EZHERO
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Ya know..um Hank Henshaw
Shouldn't he have all of Superman's powers (except for frost and super breath) as well as pheromones set to robots and enhanced senses set to robots (machinery).
Dispersal or Russian Doll would not be inappropriate since he seems to be able to reconstitute himself.
Those attributes are good ideas, but i think I'll stay away from the Dispersal and Russian Doll, I dont want him that unbeatable, and I think it takes him a little while to reconstruct his body. But as for having Superman's powers, has he been shown to have heat vision? I've seen him blast a hole through someone with his laser cannon, but dont remember heat vision. Also should he have super speed (sprint) I could give him fast flyer but what about super running?
Well, according to Wikipedia (which, I'll admit, usually isn't as accurate as it tries to be), he can transfer his consciousness to any mechanical object, animate machines, as well as these "Superman" abilities:
- Superhuman strength, speed, and invunerability
- Flight
- Heat/laser vision from the robot eye
- Ultrasonic hearing
It says that he does not have "Super Breath" because of his mechanical jaw. His invunerability is a little weaker than Supes, mainly due to his mech parts shorting out or melting under extreme stress.
Oddly enough, kryptonite works on him. I guess it takes away the Kryptonian powers, but leaves him with his technopathy.
Here's the full article if you want:
http://en.wikipedia.org/wiki/Cyborg_Superman
Hope this helps!
Thanks Hitman, Here is what I have for him now:
[spoiler]------------------------------------------------------------
Hero File: dcv cyborg superman
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Info:
File Type: FFv3R
Mesh: library\characters\Cyborg_Superman\character.nif
Skin: cyborg_superman
Material: Stone
Weight: 440 lbs
AI: CZeroCost
Voice:
Stats:
Strength: 9 Fantastically Strong
Speed: 6 Extremely Fast
Agility: 7 Extraordinarily Agile
Endurance: 10 Invulnerable
Energy: 6 Extremely Powerful
Attributes:
Flier
Strange Visitor
Metal Eater
Pheremones
Puppet Master (urban)
Powers:
smash (Melee):
DamageType: Crushing
Magnitude: Very High
Energy Point Cost: None
Stun: None
Knockback: High
Swiftness: Normal
Arc: No Arc
Level: 2
Animation Name: melee_3
Attached FX Name: supercollider_massivepunch
heat vision (Ranged - Beam):
DamageType: Heat
Magnitude: Very High
Energy Point Cost: Low
Stun: None
Knockback: None
Velocity: Normal
Range: Medium
Accuracy: Extreme
Level: 2
Animation Name: ranged_4
Attached FX Name: cyclops_optic_blast
cyborg kryptonian body (Passive Defense):
Block Type:
Success Rating: Occasional
Level: 6
Animation Name:
Attached FX Name: minuteman_vigilanceblock
Damage Blocked: Acid
Radiation
Crushing
Piercing
Energy
Electrical
Cold
Fire
Defense Flags: Always Active
Attacks Blocked: Melee
Ranged
Area
cyborg barrage (Melee):
DamageType: Crushing
Magnitude: High
Energy Point Cost: Medium
Stun: Medium
Knockback: Low
Swiftness: Fast
Arc: No Arc
Level: 3
Animation Name: melee_5
Attached FX Name: supercollider_massivepunch
super speed (Special):
Special Type: Sprint
Energy Point Cost:
Level: 2
Animation Name: run
Attached FX Name: bullet_sprint
laser cannon (Ranged - Beam):
DamageType: Energy
Magnitude: Very High
Energy Point Cost: Medium
Stun: High
Knockback: None
Velocity: Fast
Range: Long
Accuracy: Extreme
Level: 2
Animation Name: ranged_3
Attached FX Name: mentor_electronbeam
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generated by EZHERO
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[/spoiler]
I replaced Vunerable with Phermones (set to robot), Even though he is vunerable to kryptonite there just wasnt that many characters I have with a Toxic attribute to even bother with it.
Also I replaced physical resistance with Puppet Master Urban. With the Metal eater attribute and the constant healing he was too powerful with Physical resistance.
I added a melee combo and a heat vision along with a sprint as well.