Basically here`s what i`m triyng to do.
I want to put male_basic head on TJ`s Solid Snake (for private purposes only, of course)
Now,how can I do that? :blink:
easiest way would be to alpha out snake's head by skinning, and attach one of Tommyboy's Tom_versatile heads.
Can I just delete the existing head and paste the one I want?
Keep in mind that I`m a complete glorious love child of Fabio and Madonna when it comes to using this program. :wacko:
I tried asking someon else to skope this guy in the request section but no one replied,so I guess I`ll have to do it myself.
well you could easily replace the solid snake body with a male basic body. but im wondering if you want to keep the shape of the solid snake body (with pant legs and stuff)
What head?
The head nif or the character nif head?
No the body is fine, I just have troubles adjusting the head.
Character nif head is the one
You want to make the flat top hair invisible. ;)
I suggest you use the MeshEditor in www.fxforce.com. ;)
Quote from: bat1987 on August 19, 2007, 07:12:08 AM
No the body is fine, I just have troubles adjusting the head.
Character nif head is the one
right, so you like the solid snake body... just not the head. you can turn the hair invisible if you like, by flagging it as hidden.
Or you can try the first method i suggested.
if you were to reduce the proportions of the current Bip01 Head to noithing, even if you skope on a new head, it will have the exact same proportions (i.e. almost nothing)
OMG!!!! :blink:
I`ve actually managed to do it!
I`ve downloaded mesh editor and did what you just said and it worked!!!
Thanks both of u for useful tips :thumbup:
Remember, MeshEditor is a hexing tool.
And skoping and hexing are not the same.
Learned that from Caravvaggio. :lol: