I thought I heard someone once say that adding alphas to textures was possible using nifskope, how would I go about that?
There's a tutorial that covers it on the Niftoools site:
http://niftools.sourceforge.net/wiki/index.php/NifSkope/Change_texture
It boils down to selecting the NiTriShape for which you want to add the alpha. Right-click and pick "Attach property", and then selecting "NiAlphaProperty."
Golden Goose
yes its quite easy!
i believe the tutorial listed there is the one i used, and man i love having alphas in the game now ( i think you've seen the multi-meshes that i use)
Thanks guys, I hope I can get this to work.
Thanks guys it worked perfectly.