Freedom Reborn Archive

Freedom Force Forums => Scripting Forum => Topic started by: wickerman on June 12, 2007, 12:14:08 PM

Title: grim resolve not initializing
Post by: wickerman on June 12, 2007, 12:14:08 PM
hey all, ffvttr is giving me a 'attribute grim resolve not initializing in combo attribute error'

none of my other cobos have an issue - is there a known problem w/ grim resolve i am unaware of?
Title: Re: grim resolve not initializing
Post by: tommyboy on June 12, 2007, 12:19:58 PM
Is it in the list of attribs usable in combos in the ffx manual?
Title: Re: grim resolve not initializing
Post by: wickerman on June 12, 2007, 03:08:37 PM
it is a built-in but is listed as scripted for use as a combo attribute...
Title: Re: grim resolve not initializing
Post by: Epimethee on June 12, 2007, 06:48:20 PM
Please post the relevant parts of your script.log and ffxmulti.py. Hopefully, it's just a minor syntax error.
Title: Re: grim resolve not initializing
Post by: wickerman on June 12, 2007, 07:26:12 PM
Quote from: Epimethee on June 12, 2007, 06:48:20 PM
Please post the relevant parts of your script.log and ffxmulti.py. Hopefully, it's just a minor syntax error.

As it turns out it was!

The ffx manual lists grim resolve as being 'grim resolve'  eliminating the space to make it 'grimresolve' fixed it...

Thanks!
Title: Re: grim resolve not initializing
Post by: Epimethee on June 13, 2007, 06:12:30 PM
Great. :)

Good point on the name in the FFX manual; we'll have to clarify that the scripted version of any two-word built-in attribute needs to be written as one word. Either that or, better, change the code to do it automatically.