If I take say ,"ultron" and brand him into the game with ffx control center, and then later I change his powers, when I export the file in the control center he still has the same attributes in the ultron.py file as if I never made any changes. So basically ffx control center is not seeing the new hero file I guess. I branded the her file of course and rebranded it trying to fix this so I dont think that is the problem. Any ideas?
Previously existing attributes customizations aren't discarded; since it doesn't cause any problem when running the game (only the customizations for the attributes the character actually has will be used), I'd see it as a feature rather than a bug. Same for the powers, with the addition that hero-file power swaps aren't tied to a specific power.
With that said... While the FFXCC does read and write correctly the new power swap customization from the mod's ffxcustom.py, the exported version (your ultron.py ) doesn't seem to always update the power swap list. Yep, it looks like a bug. Adding/removing a few powers seem cure it, though.
Ok thanks for your answer, Ill try that.