Freedom Reborn Archive

Freedom Force Forums => FX => Topic started by: Ares_God_of_War on May 10, 2007, 08:59:28 PM

Title: pumpkin bomb?
Post by: Ares_God_of_War on May 10, 2007, 08:59:28 PM
is there one for  :ffvstr:
Title: Re: pumpkin bomb?
Post by: Previsionary on May 10, 2007, 09:08:01 PM
the only pumpkin bomb fx that was made was by Mike for ff1, but it should work fine in ffvttr.
Title: Re: pumpkin bomb?
Post by: Revenant on May 11, 2007, 02:21:24 PM
Maybe now with animated textures, we could make the movie version of the pumpkin bombs!  I remember them having flashing LED lights around the rim?

Or a mesher could create a nif of a pumpkin bomb that opens into a whirling buzz-saw?
Title: Re: pumpkin bomb?
Post by: style on May 11, 2007, 06:14:31 PM
Yeah that's a good idea then this would go great with them! :thumbup:

(http://img215.imageshack.us/img215/9982/newgoblin1yz8.png)
Title: Re: pumpkin bomb?
Post by: lugaru on May 12, 2007, 04:19:11 AM
DUDE!
Title: Re: pumpkin bomb?
Post by: JKCarrier on May 12, 2007, 09:33:00 AM
Doesn't Red Oktober's lair have some jack-o-lantern objects in it? I wonder if it would be possible to take one of those and turn it into a pumpkin bomb?
Title: Re: pumpkin bomb?
Post by: HumanTon on May 12, 2007, 10:54:10 AM
There's also a flaming_pumpkin FX out there for FF1. It's big (it's made to be used as for Jack O'Lantern throwing his head) and it has the usual FF1 time delay problem with the end.nif in FFVTR. But you could easily 'scope it down and substitute a FFVTR explosion for the end.nif, and you'd be set.

I can't remember who made, unfortunately.