ok i know i'm well behind in the times, but i finally got round to converting meshs. in my process i'm finding certain ones work in CT2 but appear pink now if i switch them eg. stanard, skin 1, standard. the appear normal.
so any idea why this happens and can it be fixed
For some reason if you look at a lot of different meshes in CTool2, it will eventually run out of memory or something and start showing them pink. They're usually ok in-game, though. If it really bugs you, converting the TGAs to DDS seems to help.
the meshs work and its easy to fix so thats not too bad then