The Matrix Mod Reloaded has been finished and released.
EDIT: Frpmods.com has been updated. You can find it here (http://www.frpmods.com/matrixrelod.html).
Hopefully they aren't any game killing bugs like with the first mod.
hmmn, hate to be the bearer of bad news Conduit, but the first cutscene isn't initializing when i start a new campaign....
i'm really looking forward to this mod.
Det's correct. Mine went into automatic pause then nothing happened. Also, other things I noticed:
Your folder could use a little cleaning, and I think you should rename your shortcut unless you're planning on making the mod an expansion of one of mine. :P
Also, I couldn't find a readme with all the meshes/maps/fx etc. you used and their creators.
Doh! About the shortcut.
Can you be more specific about the first cutscene? It works fine on my computer. What, exactly, happens for you?
It doesn't work for me either.
I noticed a few errors on my script.log.
In case it is of any help:
[spoiler]>>> system/init.py executed
>>> system/localinit.py executed
>>> system\tredir.py executed
loading datfiles version 0.251000
loading cshelper ...
Starting ffx.py v. 3.2.0 build 10; branch = Public Beta 2
Loading m25ai.py v. 3.2.0 build 8; branch = m25 branch 1
Loading m25event.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25report.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25timestamp.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25getset.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25string.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25distance.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25template.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25missionover.py v.3.2.0 build 6; branch = m25 branch 2
Traceback (innermost last):
File "C:\Documents and Settings\User\Configurações locais\Dados de aplicativos\Irrational Games\Freedom Force vs the 3rd Reich\temp\mission.py", line 16, in ?
from ffx import *
File "E:\Irrational Games\Freedom Force vs The 3rd Reich\.\MatrixReloaded\missions\scripts\ffx.py", line 29, in ?
import m25ai
File "E:\Irrational Games\Freedom Force vs The 3rd Reich\.\MatrixReloaded\missions\scripts\m25ai.py", line 50, in ?
import m25missionover
File "E:\Irrational Games\Freedom Force vs The 3rd Reich\.\MatrixReloaded\missions\scripts\m25missionover.py", line 20, in ?
import mlogreader
File "E:\Irrational Games\Freedom Force vs The 3rd Reich\.\MatrixReloaded\missions\scripts\mlogreader.py", line 766
if not found:
^
SyntaxError: invalid syntax[/spoiler]
Edit:
Okay. I think I found what was causing the error in Blitzgott's script.log. I still have no idea why it didn't happen on my computer. I'll upload a patch as soon as I can.
I've found the problem and fixed it. You can download a patch here (http://www.frpmods.com/files/Conduit/matrixmodreloaded/matrixmodreloadedpatch.rar). I've also updated the download exe so anyone who downloads it after this will not have the problem.
It still doesn't work for me. I can't run the rumble room, and when I try running the campaign mode, the cutscene starts playing, but then it crashes me back to the desktop.
script.log:
[spoiler]>>> system/init.py executed
>>> system/localinit.py executed
>>> system\tredir.py executed
loading datfiles version 0.251000
loading cshelper ...
Starting ffx.py v. 3.2.0 build 10; branch = Public Beta 2
Loading m25ai.py v. 3.2.0 build 8; branch = m25 branch 1
Loading m25event.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25report.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25timestamp.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25getset.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25string.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25distance.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25template.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25missionover.py v.3.2.0 build 6; branch = m25 branch 2
importing MLOG Reader 1.0 alpha 17
Loading m25energy.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25generateai.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25aigeneratedata.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25team.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25custompowers.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25cutscene.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25gametype.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25freeroamdata.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25customheads.py v.3.2.0 build 6; branch = m25 branch 2
CustomHeadCurrentTime 1175818839.468000
Starting Height Check module 1.4
Starting System Utilities 1.3
Starting General Utilities 1.0
OBJECTS_HEIGHT: 604 entries
NIF_OBJECTS: 482 entries
BUILDINGS_IN_OBJECTS_DAT: 30 entries
BUILDING_DIMENSIONS: 30 entries
Starting skXMapInfo.py v 0.79 beta
skXMapInfo: m25ai available
Loading m25aiopt.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25aiconstants.py v.3.2.0 build 6; branch = m25 branch 2
Campaign_ReadObjects() warning: object template <trainer> has more than one entry for attribute <mass>, values 0.000000 and 0.000000
Campaign_ReadObjects() warning: object template <pat_dream_fog_effect> has more than one entry for attribute <animated>, values 1.000000 and 1.000000
Campaign_ReadObjects() warning: object template <nazihq_storage_crate> has more than one entry for attribute <castShadow>, values 1.000000 and 1.000000
Campaign_ReadObjects() warning: object template <ffx_limpetmine> has more than one entry for attribute <avoid>, values 0.000000 and 1000.000000
Campaign_ReadObjects() warning: object template <ffx_flames> has more than one entry for attribute <minForce>, values -1.000000 and 1000000.000000
Campaign_ReadObjects() warning: object template <ff_computer> has more than one entry for attribute <throwable>, values 0.000000 and 0.000000
Campaign_ReadObjects() warning: object template <dark_shaman> has more than one entry for attribute <prestige>, values 30.000000 and 50.000000
Mission_GetVar: no <registeredCustomCommands> found in MSVNames
FFX Mission Plugin 'firehydrant' imported
FFX Mission Plugin 'zombie' imported
Loading freeroam_keepbuildingdamage.py v.1.0.0 build 0; branch = main
FFX Mission Plugins non-fatal error:
couldn't import plugin 'freeroam_keepbuildingdamage'
FFX Mission Plugin 'm25ai_lowjumper' imported
FFX Mission Plugin 'm25ai_realitymanipulation' imported
Loading m25enc_simplechoice.py v.1.0.0 build 0; branch = main
Loading m25enc.py v.3.2.0 build 8; branch = m25 branch 1
Loading m25name.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25randomenc.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25objective.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25freeroamally.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25spawn.py v.3.2.0 build 6; branch = m25 branch 2
FFX Mission Plugin 'm25enc_simplechoice' imported
Starting Built-In Function Wrapper 1.5
('Object_CalcPrestige', 'js')
>>> C:\Documents and Settings\User\Configurações locais\Dados de aplicativos\Irrational Games\Freedom Force vs the 3rd Reich\temp\mission.py executed
cshelper: Cutscene [unknown] submitted for playing
cshelper: Now playing cutscene [unknown]
Step 1 of 14
Step 2 of 14
initialising FFQ_initialiseExtras() later: a cutscene is playing
! GetMapInfo
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()[/spoiler]
The last four lines ("Building_Get..." to "getBuildingDimensions") were printed over and over and over and over (and over) again on the script.log.
That's really wierd. The Building_GetDimensions() error says non-fatal error. There are 9 of those objects in the level. Are those last 4 lines repeated 9 times?
Does anyone else have this problem?
They were repeated way over 9 times.
I'll just post everything to make sure nothing is overlooked:
[spoiler]>>> system/init.py executed
>>> system/localinit.py executed
>>> system\tredir.py executed
loading datfiles version 0.251000
loading cshelper ...
Starting ffx.py v. 3.2.0 build 10; branch = Public Beta 2
Loading m25ai.py v. 3.2.0 build 8; branch = m25 branch 1
Loading m25event.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25report.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25timestamp.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25getset.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25string.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25distance.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25template.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25missionover.py v.3.2.0 build 6; branch = m25 branch 2
importing MLOG Reader 1.0 alpha 17
Loading m25energy.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25generateai.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25aigeneratedata.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25team.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25custompowers.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25cutscene.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25gametype.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25freeroamdata.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25customheads.py v.3.2.0 build 6; branch = m25 branch 2
CustomHeadCurrentTime 1175823284.187000
Starting Height Check module 1.4
Starting System Utilities 1.3
Starting General Utilities 1.0
OBJECTS_HEIGHT: 604 entries
NIF_OBJECTS: 482 entries
BUILDINGS_IN_OBJECTS_DAT: 30 entries
BUILDING_DIMENSIONS: 30 entries
Starting skXMapInfo.py v 0.79 beta
skXMapInfo: m25ai available
Loading m25aiopt.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25aiconstants.py v.3.2.0 build 6; branch = m25 branch 2
Campaign_ReadObjects() warning: object template <trainer> has more than one entry for attribute <mass>, values 0.000000 and 0.000000
Campaign_ReadObjects() warning: object template <pat_dream_fog_effect> has more than one entry for attribute <animated>, values 1.000000 and 1.000000
Campaign_ReadObjects() warning: object template <nazihq_storage_crate> has more than one entry for attribute <castShadow>, values 1.000000 and 1.000000
Campaign_ReadObjects() warning: object template <ffx_limpetmine> has more than one entry for attribute <avoid>, values 0.000000 and 1000.000000
Campaign_ReadObjects() warning: object template <ffx_flames> has more than one entry for attribute <minForce>, values -1.000000 and 1000000.000000
Campaign_ReadObjects() warning: object template <ff_computer> has more than one entry for attribute <throwable>, values 0.000000 and 0.000000
Campaign_ReadObjects() warning: object template <dark_shaman> has more than one entry for attribute <prestige>, values 30.000000 and 50.000000
Mission_GetVar: no <registeredCustomCommands> found in MSVNames
FFX Mission Plugin 'firehydrant' imported
FFX Mission Plugin 'zombie' imported
Loading freeroam_keepbuildingdamage.py v.1.0.0 build 0; branch = main
FFX Mission Plugins non-fatal error:
couldn't import plugin 'freeroam_keepbuildingdamage'
FFX Mission Plugin 'm25ai_lowjumper' imported
FFX Mission Plugin 'm25ai_realitymanipulation' imported
Loading m25enc_simplechoice.py v.1.0.0 build 0; branch = main
Loading m25enc.py v.3.2.0 build 8; branch = m25 branch 1
Loading m25name.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25randomenc.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25objective.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25freeroamally.py v.3.2.0 build 6; branch = m25 branch 2
Loading m25spawn.py v.3.2.0 build 6; branch = m25 branch 2
FFX Mission Plugin 'm25enc_simplechoice' imported
Starting Built-In Function Wrapper 1.5
('Object_CalcPrestige', 'js')
>>> C:\Documents and Settings\User\Configurações locais\Dados de aplicativos\Irrational Games\Freedom Force vs the 3rd Reich\temp\mission.py executed
cshelper: Cutscene [unknown] submitted for playing
cshelper: Now playing cutscene [unknown]
Step 1 of 14
Step 2 of 14
initialising FFQ_initialiseExtras() later: a cutscene is playing
! GetMapInfo
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_invisible' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
[/spoiler]
[spoiler]Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse_guard' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse3' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse3' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'tape_drive' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper1_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper1_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper3_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper3_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
[/spoiler]
[spoiler]Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_cubicle' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use[/spoiler]
[spoiler] getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'building_crane' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_invisible' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pier_highway' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse2' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse_guard' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse3' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_warehouse3' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'fog_crate' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'sky_black' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'tape_drive' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper1_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper1_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper3_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'pat_bldg_skyscraper3_dark' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions ()
Building_GetDimensions() non-fatal error:
template 'wall1' not found in list of building dimensions.
To detect approximate dimensions, use
getBuildingDimensions[/spoiler]
Phew... Character limit is such a pain. Sorry for the multi-post.
I've found the problem and fixed it. The patch has been updated and I am in the process of updating the download link. I've tested the patch out on another computer which had the problem and it worked perfectly.
EDIT: The download link has been updated.
mindblowing mod Conduit, more than a few times i asked myself how he did these things... im only in the freeway scene right now... and MAN, cant wait to get to the zion defence scene.
Quote from: detourne_me on April 07, 2007, 10:37:34 AM
mindblowing mod Conduit, more than a few times i asked myself how he did these things... im only in the freeway scene right now... and MAN, cant wait to get to the zion defence scene.
Thanks.
The zion defense scene isn't in this mod. Though you do get a little taste at the end.
Im with IPS, thank you thank you for putting this out for :ffvstr:.
Frickin' amazing work, Conduit. I saw the screen shots and was floored.
Is the Burly Brawl in the mod!? :o
Wow.
Love the freeway sequence.
Brings back memories of Malibu Grand Prix and Spy Hunter :thumbup:
JM
Hmm. I'm stuck on Freeway. Whenever I move to the arrow Trinity and the Car dissappear but I'm left with an invisible morpheas and keymaker. Any ideas?
Hey Conduit, I just started playing this, but already I love it. This is AMAZING, I love how you actually did an inside mission that is actually in-doors, of sorts. I don't know how you did some of this stuff, but it's all pretty great. I'm a little stuck though:
[spoiler]How do you 'escape from the agent?' I have shot my way through the window, jumped out, and killed the agent in free-fall, but I always die right before I hit the ground. What am I missing?[/spoiler]
When I did It I thought I died then apparently I won the mission not sure how though. I didn't shoot the agent just ran fast and I couldn't shoot when I was falling.
That is a very clever way to do that effect Conduit. Your use of stutter is amazing!
Quote from: BentonGrey on April 15, 2007, 05:54:43 PM
[spoiler]How do you 'escape from the agent?' I have shot my way through the window, jumped out, and killed the agent in free-fall, but I always die right before I hit the ground. What am I missing?[/spoiler]
[spoiler]You're supposed to die at that point. When you do, you win the mission.[/spoiler]
Quote from: Lunarman on April 15, 2007, 01:18:09 PM
Hmm. I'm stuck on Freeway. Whenever I move to the arrow Trinity and the Car dissappear but I'm left with an invisible morpheas and keymaker. Any ideas?
Try playing the mission over again and see if it happens again. Be sure that you don't have time sped up when you reach the arrow.
[spoiler]
QuoteYou're supposed to die at that point. When you do, you win the mission.
[/spoiler]
...just like in the movie :doh:
JM
Once again, great job on this one!
I'm having trouble with the mission that takes place right after the Chateau, where yoou're in the car and you have to get to the freeway. The car just disappears off the map and I can't get it back
Quote from: CF Kane on April 19, 2007, 03:57:02 PM
I'm having trouble with the mission that takes place right after the Chateau, where yoou're in the car and you have to get to the freeway. The car just disappears off the map and I can't get it back
Like I said before, try playing the mission over again and see if it happens again. Be sure that you don't have time sped up when you reach the arrow.
Thank you Conduit for your great job !
Unfortunately, I have the same problem with with the map "freeway". I have tried many times, but only the car dissapears each time.
I don't know what to tell you. That clearly doesn't happen to everyone. Did you ever restart the mission, that is press escape and select Restart Mission, instead of just loading an autosave? You may have to use the Mission_Win() cheat to skip the mission.
Yes, I have restarted it several times.
Regarding map problems, could it be that the car has moved to a non-visible portion of the map?
I remember one time playing where the car disappeared, but I panned out and saw in a different section of the map, out of camera view. I can't remember what I did to get it back, but I know I was able to continue the mission (did not have to restart)
For those of you who haven't changed your camera settings:
Quit FFVTTR. Go to FFVTTR\SYSTEM and look for localinit.py. Open it up in notepad, and add the following lines:
Quoteff.CAM_MIN_ZOOM = -280.0
ff.CAM_MAX_ZOOM = 3000.0
ff.CAM_ZOOM_TILT = 1.427996
Run the mod again and you should be able to get floor level close ups and pan out to see the full map. If the problem happens again, try panning out, left, and right to see if you can find it.
I'll try it again, and see if I have the same problem.
JM
PS--Conduit, what is the Mission_Win () cheat? I'm stuck on the freeway, but not because the car disappears (I just can't stay alive!)
Mission_Win() cheat is simply typing Mission_Win() in the debug console during gameplay.
If you can't stay alive, I'd recommend going into the Options menu and setting the difficulty level lower. Or, failing that, the god() cheat so you can play the rest of the mission (it's activated the same way as the Mission_Win() cheat).
Also, if you need to pan over to the car, you can simply double click on Trinity's portrait.
Could anyone whom the Freeway mission works for please post?
Yeah, I finally got a chance to play this and am amazingly impressed. There's so much stuff in this mod that I wouldn't have even thought for FF. Little things (like some of the dialogue boxes didn't appear but that may be a problem with my computer not loading them quick enough) can be overlooked with this much goodness.
However, on the freeway level (which is amazing. How the heck did you accomplish it?) when I tried to ram the other car it just crashed the game. I don't know if it will happen when I try again or not, but I thought I would give a heads up.