Freedom Reborn Archive

Freedom Force Forums => Meshes => Topic started by: bearded on April 03, 2007, 03:16:06 AM

Title: the bug and timm female versatile
Post by: bearded on April 03, 2007, 03:16:06 AM
needs a skin:  making the wireframe right now.
(http://img148.imageshack.us/img148/6357/bugps9.png)
volsung looked like he's having so much fun, i made one:
(http://img145.imageshack.us/img145/4254/timmversatilees0.png)
Title: Re: the bug and timm female versatile
Post by: apfarmakis on April 03, 2007, 03:46:30 AM
Finally, the Bug!  :thumbup:
Title: Re: the bug and timm female versatile
Post by: Volsung on April 03, 2007, 04:28:49 AM
hey good initiative there!
Title: Re: the bug and timm female versatile
Post by: Protomorph on April 03, 2007, 10:23:51 AM
That's not exactly a request, though. Moving to Meshes.
Title: Re: the bug and timm female versatile
Post by: BentonGrey on April 03, 2007, 02:41:03 PM
That's the plan IPS. ^_^
Title: Re: the bug and timm female versatile
Post by: AfghanAnt on April 04, 2007, 12:36:09 AM
Beetle's Bug awesome and the Timmverse female mesh looks really stellar as well. It seems the game will be reflecting JLU universe more than ever. Great really and I have lots of ideas for Beetle's Bug...
Title: Re: the bug and timm female versatile
Post by: Xenolith on April 04, 2007, 07:50:41 PM
I think this stuff is amazing.  Timm style really suits the game maps, too.
Title: Re: the bug and timm female versatile
Post by: The Hitman on April 05, 2007, 07:06:56 AM
The Bug looks great, and it'll come in handy for this "Super Buddies" mod idea I've been bouncing around in my head...
Title: Re: the bug and timm female versatile
Post by: bearded on April 05, 2007, 07:24:27 AM
update on timm girl:
(http://img252.imageshack.us/img252/6244/timmgirlee1.png)
is that chest to much?
also, i wish it were cleaner.  maybe a good timm style skin would make me feel better.  anyone have a timm style on female versatile?
suggestions for animations?
Title: Re: the bug and timm female versatile
Post by: detourne_me on April 06, 2007, 11:20:36 AM
I think the chest is great.  the angular aspect works, especially when you look at Timm's pin-up girl style artwork.
as for a Timm-like female versatile skin,  check out C6's Giganta skin for Yellow Lantern's mesh.
Title: Re: the bug and timm female versatile
Post by: cmdrkoenig67 on April 11, 2007, 06:09:04 AM
Very cool, Bearded...I'm really looking forward to the Animated DC meshes.

Dana
Title: Re: the bug and timm female versatile
Post by: BentonGrey on April 12, 2007, 07:04:19 PM
Allow me to give this a slight *BUMP*, saying that we'd really like to see this sucker skinned.
Title: Re: the bug and timm female versatile
Post by: apfarmakis on May 10, 2007, 03:21:52 PM
Any news on the bug?
Title: Re: the bug and timm female versatile
Post by: Revenant on May 11, 2007, 09:45:44 AM
Awesome Bug!!!

And it's great to see more Timm stuff.  Will she use regular female keyframes?
Title: Re: the bug and timm female versatile
Post by: bearded on May 11, 2007, 10:45:27 AM
the bug is up and in one of my groups, i think 5, ready to be skinned.
i've mostly dropped the female, volsung is just outdoing me, mine's not necessary.
Title: Re: the bug and timm female versatile
Post by: apfarmakis on May 12, 2007, 04:14:40 AM
Quote from: bearded on May 11, 2007, 10:45:27 AM
the bug is up and in one of my groups, i think 5, ready to be skinned.
i've mostly dropped the female, volsung is just outdoing me, mine's not necessary.

Just got it Bearded. It looks great but where are the KFs?
Title: Re: the bug and timm female versatile
Post by: bearded on May 12, 2007, 04:38:59 AM
it's meant to be a vehicle object, i don't think it needs keyframes, does it?
Title: Re: the bug and timm female versatile
Post by: apfarmakis on May 13, 2007, 01:29:12 AM
Not too sure about this Bearded but don't worry about it. I've skoped the mesh onto two different vehicle meshes for the anims. Unfortunately, the driver/vehicle attribute seems to be broken.
Title: Re: the bug and timm female versatile
Post by: BentonGrey on January 05, 2008, 03:08:38 PM
Did anyone ever skin Bearded's "Bug" mesh?
Title: Re: the bug and timm female versatile
Post by: GGiant on January 12, 2008, 06:03:28 AM
Forgive me for being ignorant, but what does the bug do? :doh:
Title: Re: the bug and timm female versatile
Post by: Valandar on January 12, 2008, 03:51:11 PM
For most mission types, probably the same thing the Freedom Flyer does - act as a "lander" during cutscenes, and then be just something else to toss around in a mission.

However, it coud also theoretically be used as a "character" mesh - it was armed, and could blind a target as well, plus it could fly.
Title: Re: the bug and timm female versatile
Post by: BentonGrey on January 12, 2008, 05:08:31 PM
Quote from: Valandar on January 12, 2008, 03:51:11 PM
For most mission types, probably the same thing the Freedom Flyer does - act as a "lander" during cutscenes, and then be just something else to toss around in a mission.

However, it coud also theoretically be used as a "character" mesh - it was armed, and could blind a target as well, plus it could fly.

With the fixed and updated vehicle/driver attributes of FFX, it can be even more.  BB could call it in when a mission required more firepower or speed than he had on him.  Then he could hop into it and fly around the field blasting bad guys.
Title: Re: the bug and timm female versatile
Post by: GGiant on January 12, 2008, 05:39:06 PM
Quote from: BentonGrey on January 12, 2008, 05:08:31 PM
Quote from: Valandar on January 12, 2008, 03:51:11 PM
For most mission types, probably the same thing the Freedom Flyer does - act as a "lander" during cutscenes, and then be just something else to toss around in a mission.

However, it coud also theoretically be used as a "character" mesh - it was armed, and could blind a target as well, plus it could fly.

With the fixed and updated vehicle/driver attributes of FFX, it can be even more.  BB could call it in when a mission required more firepower or speed than he had on him.  Then he could hop into it and fly around the field blasting bad guys.
Blue Beetle rides inside it?
Title: Re: the bug and timm female versatile
Post by: BentonGrey on January 12, 2008, 06:17:38 PM
He can...sort of...what happens is that you get custom commands to summon your vehicle (which zooms in from a distant corner of the map) and then you get a second custom command to enter it.  When you do, your character disappears, and you gain control over the vehicle.  You can then exit it and send it away if you want.  I SHOULD have vehicles implemented in DCUG when I release it...and I'll include the BUG if anyone wants to skin it!
Title: Re: the bug and timm female versatile
Post by: GGiant on January 12, 2008, 06:30:41 PM
Quote from: BentonGrey on January 12, 2008, 06:17:38 PM
He can...sort of...what happens is that you get custom commands to summon your vehicle (which zooms in from a distant corner of the map) and then you get a second custom command to enter it.  When you do, your character disappears, and you gain control over the vehicle.  You can then exit it and send it away if you want.  I SHOULD have vehicles implemented in DCUG when I release it...and I'll include the BUG if anyone wants to skin it!
Where does he ride it? on the top or inside?
:banghead: :banghead: :banghead:
I'm actually thinking of a skope of Blue Beetle riding it on the top.
Title: Re: the bug and timm female versatile
Post by: BentonGrey on January 12, 2008, 06:47:31 PM
Haha, sorry man, inside.
Title: Re: the bug and timm female versatile
Post by: GGiant on January 12, 2008, 09:47:53 PM
Then better off, skoping it on the spider mesh I've been toying with. :rolleyes: