Freedom Reborn Archive

Freedom Force Forums => Mods => Topic started by: Shmeegal on March 07, 2007, 12:34:34 AM

Title: Spidey's web yank?
Post by: Shmeegal on March 07, 2007, 12:34:34 AM
I remember this being covered some time ago, but a need a reminder how to go about it, i.e. making spidey's web yank pull an enemy towards him instead of the usual knockback. Right now I'm using an up knockback for this power, but it just doesn't feel right. Any tips?
Title: Re: Spidey's web yank?
Post by: Carravaggio on March 07, 2007, 01:57:04 AM
there is an attribute in FFX3.2 that allows you to do this, and i think by swapping power types in FFXcontrol centre you can use a 'tractor beam' like power to simulate it further.
Title: Re: Spidey's web yank?
Post by: Shmeegal on March 07, 2007, 02:28:28 AM
Any way that this can be done on the original FF? Sorry, I shoulda been more specific about which game I was talking about. :doh:
Title: Re: Spidey's web yank?
Post by: catwhowalksbyhimself on March 07, 2007, 04:49:51 AM
The swap is still there, although I'm not sure that it works well on objects.
Title: Re: Spidey's web yank?
Post by: Shmeegal on March 07, 2007, 05:21:20 AM
Good enough. Time to have some fun (Muwha ha ha ha ha ha).

Thanks guys, appreciate the help.

(Now if I can only find my shotgun and that darn pidgeon, my day would be complete.)
Title: Re: Spidey's web yank?
Post by: Lunarman on March 07, 2007, 08:05:19 AM
I thought it only worked on objects if you used a built-in?