Freedom Reborn Archive

Freedom Force Forums => FX => Topic started by: SingleMalt on March 03, 2007, 02:47:51 PM

Title: How do I install new fx in FFvTTR?
Post by: SingleMalt on March 03, 2007, 02:47:51 PM
I see a lot of nice fx that I want in my game. How do I install it? Thanks.
Title: Re: How do I install new fx in FFvTTR?
Post by: Lunarman on March 03, 2007, 10:45:26 PM
Check the wiki!

http://frworld.wikispaces.com/Installing+FX
Title: Re: How do I install new fx in FFvTTR?
Post by: SingleMalt on March 04, 2007, 08:51:16 AM
Ok, I followed the instructions exactly and the fx are not showing up in the list ingame. Does this only work for Freedom Force? I noticed that the path is C:\Program Files\Irrational Games\Freedom Force\Data.
I bet the effect UltCap_sheildthrow is available in  Freedom Force but how do I get it in FFvTTR?
Title: Re: How do I install new fx in FFvTTR?
Post by: catwhowalksbyhimself on March 04, 2007, 11:26:44 AM
You're using the wrong FFEdit.  If you want to install FX into FFvTTR, you need to install and use FFEdit 2 for FFvTTR.  The FF1 version won't work.
Title: Re: How do I install new fx in FFvTTR?
Post by: SingleMalt on March 04, 2007, 07:52:06 PM
I installed the correct version this time but I am still having trouble. I followed the instructions and the fx does show up ingame but only the last part of it. I was trying to install ult_capthrow but everything is blank except the end of the fx. What am I doing wrong?
Title: Re: How do I install new fx in FFvTTR?
Post by: Previsionary on March 05, 2007, 02:29:50 PM
if only the end is appearing and nothing else shows up...it sounds like the start/core.nifs are blank or are corrupted; but, I can't say for sure without installing it myself.

Try listing the steps you followed and maybe someone can help you.
Title: Re: How do I install new fx in FFvTTR?
Post by: SingleMalt on March 05, 2007, 03:30:31 PM
Here is what I am doing.

1) Place the TGA files in the Data\Art\library\fx\_textures directory

2) Place the UltCap_shieldthrow FX folder (containing core.nif and end.nif) in your

Data\Art\library\fx\generic directory.


**************************************
-Open the FFeditor & select the FX tab
**************************************

1) On the bottom right hand corner, click the New button
2) In the FX Details section, type or copy:
Name: UltCap_shieldthrow
Nif Base: library\fx\generic\UltCap_shieldthrow
Attack Type: Ranged
Attack Sub Type: Projectile
3) In the bottom right hand corner, click Save. The FX should now show up on the list.
4) Select UltCap_shieldthrow (the FX you just created) from the list on the left
5) In the Node Attachment Points section:
Start: Weapon Point
Core: Weapon Point  *Track Rot ON*
End: leave blank
6) In the bottom right hand corner, click Save

*****************************************
Select the Sounds tab of the editor.
*****************************************
To choose sounds for yourself, browse the list to the left and select the file you want in place of fx_SOUNDFILE_1, fx_SOUNDFILE_2, etc.

1) Select fx_SOUNDFILE_1 from the list on the left.
2) Rename it fx_UltCap_shieldthrow_1.
3) Hit new - it should now show up on the list.

4) Selectfx_flying_man_bot_1 from the list on the left.
5) Rename it fx_UltCap_shieldthrow_2.
6) Hit new - it should now show up on the list.

7) Select collision_flesh_metal from the list on the left.
8 ) Rename it fx_UltCap_shieldthrow_3.
9) Hit new - it should now show up on the list.

10) Save the scheme.

I do all of this and the only part of the fx that shows up is the last part of it. The rest is just black.
Title: Re: How do I install new fx in FFvTTR?
Post by: Previsionary on March 05, 2007, 07:20:22 PM
that means there's something wrong with the nif or it just won't work correctly in FFVTTR. Since I don't have ff1 installed, i can't see if it works in game, but according to the nifviewer, it's just a black plane. You probably need to choose a new fx since this one seems to be problematic. Or, at the very least, replace the core.nif with one that works if you feel up to the minor challenge.
Title: Re: How do I install new fx in FFvTTR?
Post by: joemama on March 05, 2007, 07:47:47 PM
SingleMalt:

I've had the same problem with FF1 fx in FFVTTR: some just don't work.

I don't know the technical reason behind it, and never tried to convert the nifs.

If you get it working please post here.

JM