Freedom Reborn Archive

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: yell0w_lantern on February 15, 2007, 03:14:12 PM

Title: New EZ Hero
Post by: yell0w_lantern on February 15, 2007, 03:14:12 PM
Not much of a requester but....

I think it would be fantastic if someone could do a character editor similar to Alex's EZ Hero for  :ffvstr: so that hero file characters could be sent to a DAT of a specific mod folder along with making additions to the strings file.
Please?
:D
Title: Re: New EZ Hero
Post by: BentonGrey on February 15, 2007, 04:12:50 PM
WAY seconded!  I'm putting all of my DC characters into FF2 by hand.....and this would be a godsend.
Title: Re: New EZ Hero
Post by: USAgent on February 15, 2007, 08:20:19 PM
Wayyyyy third this, with the thousands of hero files i keep tweeking and messing with, this would be a godsend
Title: Re: New EZ Hero
Post by: Podmark on February 15, 2007, 10:51:15 PM
If someone is up to it, I would love to have such a device.
Title: Re: New EZ Hero
Post by: catwhowalksbyhimself on February 16, 2007, 12:14:22 AM
Actually, EZ Hero 1 WILL send characters to .dat in FFvTTR just fine, with only a few minor glitches, which are easy to fix.  I've been using it in Issue 2 of LB and it's very easy.  I just have to correct anything new that was not in the first game.

EZ Hero 2, by the way, was already 80% or so complete before RL issues forced Alex to stop working on it.  If someone get get a hold of it and finish it, there you go.
Title: Re: New EZ Hero
Post by: TaskMasterX on February 16, 2007, 04:16:35 AM
I have the EZHero2 Beta Alex was working on. I was testing it out the AI Export system he did which allows you to create AI scripts and export it to a file, but this was before M25's new AI system where everything is stored in the m25ai file. I've tried to contact Alex but no luck. I think you'd need the source code to finish it?
Title: Re: New EZ Hero
Post by: yell0w_lantern on February 16, 2007, 09:37:41 AM
It may not do much good since he's still probably very busy but I'm going to email him too about this thread. I'm sure the source code would be a big boon. Could you imagine having FFX, M25 AND EZ Hero in one package? That would be  fantastic, especially if we could get alterations to the Strings DAT. :thumbup:
Title: Re: New EZ Hero
Post by: BentonGrey on February 16, 2007, 10:00:13 AM
That would be awesome, here's hoping that Alex can send the source code out to someone who can finish it!  Cat, how is that you are using EZHero1 to write to the .Dat?  Every time I try it to open a hero file with the FF path set on the new game, I get a runtime error.
Title: Re: New EZ Hero
Post by: yell0w_lantern on February 20, 2007, 02:01:25 PM
Quote from: BentonGrey on February 16, 2007, 10:00:13 AM
That would be awesome, here's hoping that Alex can send the source code out to someone who can finish it!  Cat, how is that you are using EZHero1 to write to the .Dat?  Every time I try it to open a hero file with the FF path set on the new game, I get a runtime error.

The HFs that give me that trouble seem to point to Drive E: rather than the default C: