Freedom Reborn Archive

Freedom Force Forums => Requests for Skins and Meshes => Topic started by: Talavar on February 12, 2007, 03:33:13 PM

Title: Rumble Room Mass & Energy Fix
Post by: Talavar on February 12, 2007, 03:33:13 PM
Quite some time ago now, I believe it was stumpy came up with a fix that corrected the mass and energy regeneration of rumble room opponenets, as well as correcting the ranges of melee attacks with an area.  I thought I had these fixes, but recent play suggests that I do not.  Could someone repost them?
Title: Re: Rumble Room Mass & Energy Fix
Post by: Xenolith on February 12, 2007, 03:38:58 PM
Are you talking about fixes for  :ff: or  :ffvstr: ?  I think the fixes are built into the new version of FFX3. Unless you aren't using ffx3, in which case this doesn't help you at all.   :o
Title: Re: Rumble Room Mass & Energy Fix
Post by: Talavar on February 12, 2007, 03:55:16 PM
I'm using ffx3 for FFvt3R, though I haven't yet converted to the ffx 3.2 beta.  And the fixes don't seem to be working, if they are built in.  Stone and metal opponents go flying when hit, much farther than player characters, and opponenets regenerate energy at a constant rate that seems to ignore their energy attribute.  Is there a way to re-run the fixes?
Title: Re: Rumble Room Mass & Energy Fix
Post by: catwhowalksbyhimself on February 12, 2007, 05:58:13 PM
They are built in 3.2, I believe, not the previous versions.

Public beta 2 should be coming out soon, which should be quite stable.