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Cyborg Superman

Started by USAgent, August 19, 2007, 12:20:14 PM

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USAgent

I'm looking for some suggestions on the Cyborg Supes. (before the power rings).  My hero file seems lacking on the powers department. So could you guys post your hero files of him here or shoot me some ideas? 

What I have so far:
------------------------------------------------------------
Hero File: dcv cyborg superman
------------------------------------------------------------

Info:
     File Type:    FFv3R
     Mesh:         library\characters\Cyborg_Superman\character.nif
     Skin:         cyborg_superman
     Material:     Flesh
     Weight:       170  lbs
     AI:           CZeroCost
     Voice:       

Stats:
     Strength:     9    Fantastically Strong
     Speed:        6    Extremely Fast
     Agility:      7    Extraordinarily Agile
     Endurance:    10  Invulnerable
     Energy:       6    Extremely Powerful

Attributes:
     Flier                         
     Strange Visitor               
     Physical Resistance           
     Metal Eater                   
     Vulnerability                 

Powers:
     smash (Melee):
             DamageType:          Crushing           
             Magnitude:           Very High
             Energy Point Cost:   None
             Stun:                None
             Knockback:           High
             Swiftness:           Normal
             Arc:                 No Arc
             Level:               2
             Animation Name:      melee_3                       
             Attached FX Name:    supercollider_massivepunch   

     laser cannon (Ranged - Beam):
             DamageType:          Energy             
             Magnitude:           Very High
             Energy Point Cost:   Low
             Stun:                None
             Knockback:           None
             Velocity:            Normal
             Range:               Medium
             Accuracy:            Extreme
             Level:               2
             Animation Name:      ranged_4                     
             Attached FX Name:    cyclops_optic_blast           

     cyborg body (Passive Defense):
             Block Type:          Normal
             Success Rating:      Occasional
             Level:               2
             Animation Name:                                   
             Attached FX Name:    minuteman_vigilanceblock     
             Damage Blocked:      Radiation
                                  Crushing
                                  Piercing
                                  Energy
                                  Cold
                                  Fire
             Defense Flags:       Always Active
             Attacks Blocked:     Melee
                                  Ranged
                                  Area

------------------------------------------------------------
generated by EZHERO
------------------------------------------------------------

USAgent


AfghanAnt

Shouldn't he have all of Superman's powers (except for frost and super breath) as well as pheromones set to robots and  enhanced senses set to robots (machinery).

yell0w_lantern

Dispersal or Russian Doll would not be inappropriate since he seems to be able to reconstitute himself.

USAgent

Those attributes are good ideas, but i think I'll stay away from the Dispersal and Russian Doll, I dont want him that unbeatable, and I think it takes him a little while to reconstruct his body.  But as for having Superman's powers, has he been shown to have heat vision? I've seen him blast a hole through someone with his laser cannon, but dont remember heat vision.  Also should he have super speed (sprint) I could give him fast flyer but what about super running?

The Hitman

Well, according to Wikipedia (which, I'll admit, usually isn't as accurate as it tries to be), he can transfer his consciousness to any mechanical object, animate machines, as well as these "Superman" abilities:
- Superhuman strength, speed, and invunerability
- Flight
- Heat/laser vision from the robot eye
- Ultrasonic hearing

It says that he does not have "Super Breath" because of his mechanical jaw. His invunerability is a little weaker than Supes, mainly due to his mech parts shorting out or melting under extreme stress.

Oddly enough, kryptonite works on him. I guess it takes away the Kryptonian powers, but leaves him with his technopathy.

Here's the full article if you want:
http://en.wikipedia.org/wiki/Cyborg_Superman

Hope this helps!

USAgent

Thanks Hitman,  Here is what I have for him now:

[spoiler]------------------------------------------------------------
Hero File: dcv cyborg superman
------------------------------------------------------------

Info:
     File Type:    FFv3R
     Mesh:         library\characters\Cyborg_Superman\character.nif
     Skin:         cyborg_superman
     Material:     Stone
     Weight:       440  lbs
     AI:           CZeroCost
     Voice:       

Stats:
     Strength:     9    Fantastically Strong
     Speed:        6    Extremely Fast
     Agility:      7    Extraordinarily Agile
     Endurance:    10  Invulnerable
     Energy:       6    Extremely Powerful

Attributes:
     Flier                         
     Strange Visitor               
     Metal Eater                   
     Pheremones                   
     Puppet Master (urban)         

Powers:
     smash (Melee):
             DamageType:          Crushing           
             Magnitude:           Very High
             Energy Point Cost:   None
             Stun:                None
             Knockback:           High
             Swiftness:           Normal
             Arc:                 No Arc
             Level:               2
             Animation Name:      melee_3                       
             Attached FX Name:    supercollider_massivepunch   

     heat vision (Ranged - Beam):
             DamageType:          Heat               
             Magnitude:           Very High
             Energy Point Cost:   Low
             Stun:                None
             Knockback:           None
             Velocity:            Normal
             Range:               Medium
             Accuracy:            Extreme
             Level:               2
             Animation Name:      ranged_4                     
             Attached FX Name:    cyclops_optic_blast           

     cyborg kryptonian body (Passive Defense):
             Block Type:         
             Success Rating:      Occasional
             Level:               6
             Animation Name:                                   
             Attached FX Name:    minuteman_vigilanceblock     
             Damage Blocked:      Acid
                                  Radiation
                                  Crushing
                                  Piercing
                                  Energy
                                  Electrical
                                  Cold
                                  Fire
             Defense Flags:       Always Active
             Attacks Blocked:     Melee
                                  Ranged
                                  Area

     cyborg barrage (Melee):
             DamageType:          Crushing           
             Magnitude:           High
             Energy Point Cost:   Medium
             Stun:                Medium
             Knockback:           Low
             Swiftness:           Fast
             Arc:                 No Arc
             Level:               3
             Animation Name:      melee_5                       
             Attached FX Name:    supercollider_massivepunch   

     super speed (Special):
             Special Type:        Sprint             
             Energy Point Cost:   
             Level:               2
             Animation Name:      run                           
             Attached FX Name:    bullet_sprint                 

     laser cannon (Ranged - Beam):
             DamageType:          Energy             
             Magnitude:           Very High
             Energy Point Cost:   Medium
             Stun:                High
             Knockback:           None
             Velocity:            Fast
             Range:               Long
             Accuracy:            Extreme
             Level:               2
             Animation Name:      ranged_3                     
             Attached FX Name:    mentor_electronbeam           

------------------------------------------------------------
generated by EZHERO
------------------------------------------------------------
[/spoiler]

I replaced Vunerable with Phermones (set to robot), Even though he is vunerable to kryptonite there just wasnt that many characters I have with a Toxic attribute to even bother with it.
Also I replaced physical resistance with Puppet Master Urban. With the Metal eater attribute and the constant healing he was too powerful with Physical resistance.
I added a melee combo and a heat vision along with a sprint as well.