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One Piece

Started by DoctorRuina, July 09, 2021, 04:39:37 PM

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DoctorRuina

I'm trying to do some skopes from One Piece: Mr. 0 Crocodile, Captain Kuro and others... but now I have found a lot of meshes exported from the game Pirate Warriors. They are in .pmx format. Can anyone help me to convert them?




Randomdays

I had never heard of pmx, but assuming I got it correct when I searched, are these MikuMikuDance Project Files?

If so, I found this page, https://anyconv.com/pmx-converter/ that convert them to obj files that Blender can handle, and then from there to FF.

Hope this helps.

RD

DoctorRuina

Yes, I converted one file to .obj yesterday, but I can't install blender in windows 7.

Randomdays

I'm running windows 7 with Blender right now with no problem. While I don't think the newest version will work, the version best suited for FF (2.49b) should run fine.

Cyber set up everything you should need here; http://www.mediafire.com/file/wi3zrgusqstr2bu/Blender_-_The_Tools_of_the_Trade.7z/file

RD




DoctorRuina

#4
Thanks a lot RD. I'm going to test this 2.49 version and I'll tell you about the results of my experiments. Maybe I wasted hours on Crocodile's skope and others, because these exports looks great.

DR

Randomdays

No problem. 2.49b is the version I've been using with FF since I started modding for it. Almost everything I've done, including the tutorials, is with this version.

When searching for help on Blender now, you mainly get info on the newer version, so I put up a copy of the manual for 2.49b here -

https://mega.nz/folder/bxoATQBA#zhsyE8hp1uwMeDk7r17BcQ  under editors. Most of my imports are here as well.

RD

DoctorRuina

Great! I've seen this cool imports and I have downloaded some of them.