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Author Topic: List of "Questions" for my total conversion.  (Read 759 times)

Offline naitvalis

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List of "Questions" for my total conversion.
« on: April 13, 2020, 10:48:56 AM »
 Here i post the questions about the things i need to change for my warhammer 40,000 total conversion of :ff:.
(However i will release the stuff periodically aside from the complete thing so everyone could start play with this toys in the way they like).
First thing first, i need to change the range of the attacks, basically i need a very long range for missiles , lascannons and suchs while the medium range will have the range of the actually long range, aniway to do this my friends?

Offline spydermann93

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Re: List of "Questions" for my total conversion.
« Reply #1 on: April 13, 2020, 02:53:35 PM »
I'm not sure exactly if you can alter the exact range of the various range values, but perhaps an "Infinite" range will work?

I believe they still require Line of Sight to use (and to be able to see the enemy, but it might work for any artillery.

Unfortunately, I don't recall any way to change the actual distance for ranged values other than power levels (which isn't exactly feasible or doable).

Offline naitvalis

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Re: List of "Questions" for my total conversion.
« Reply #2 on: April 13, 2020, 08:08:13 PM »
The best will be to double the long range and  accord the line of sight to this to view more distant, also at this point change the medium and short range, however i'm flexible to any kind of solution to have more range. Thanks for your interest in this little project spydey.

Offline BentonGrey

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Re: List of "Questions" for my total conversion.
« Reply #3 on: April 14, 2020, 06:39:39 PM »
I'm afraid Spyder is probably right.  I've thought about this myself (the shortened ranges in  :ffvstr: are one of those little details that annoy me).  But just selecting 'infinite' for range once you have the powers built-in will allow you to simulate this for artillery and such.

Also, good luck, Nait!  I will be really happy to share my modding experience with you for whatever you need!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Offline naitvalis

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Re: List of "Questions" for my total conversion.
« Reply #4 on: April 15, 2020, 08:58:52 AM »
Thanks Ben for sharing your experience in mod, i sure need many information, however  :ff: unfortunately don't have the infinite range as a setting for the power, i must look forward to find where that values are stored.

Offline spydermann93

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Re: List of "Questions" for my total conversion.
« Reply #5 on: April 15, 2020, 04:14:24 PM »
Curious question: why are you using :ff: instead of :ffvstr:?

Just personal preference or something?

Offline naitvalis

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Re: List of "Questions" for my total conversion.
« Reply #6 on: April 15, 2020, 07:16:08 PM »
When it comes out i was deluded from  :ffvstr: i expect a game with big improvement like entering the buildings or maybe a good vehicle use, also other things like an editor for items, and of course a more flexible use of them ( i mean you fight a thug with a gun, so you could disarm him and use that gun), however instead :ffvstr: looks like  :ff: except for a tons of bugs ( now in most part solved by the members of this community) and that colors! I really hate the use of colours for the levels in  :ffvstr: , also don't forget the system of knockback was ten point worst of :ff: ( this one solved to as far as i know) and the lack of possibility to modify the intensity of the powers in game.

Offline spydermann93

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Re: List of "Questions" for my total conversion.
« Reply #7 on: April 15, 2020, 11:55:30 PM »
ah, understandable

I know there are definitely things that I wish came back from :ff:. *sigh*

Offline BentonGrey

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Re: List of "Questions" for my total conversion.
« Reply #8 on: April 16, 2020, 05:10:42 AM »
Hahaha, yeah.  Would that I had infinite money and could just hire folks to 'fix'  :ffvstr:.

As Spyder says, that's understandable, but you should really give  :ffvstr: another chance these days, as there's a ton of wonderful content out there for it, and EZScript makes modding way easier (so easy even I can manage it) if you don't already know scripting.

Nonetheless, I'm afraid I won't be as much help for  :ff:, as all of my experience is for the second game.  Still, I'll be happy to do what I can!  :)
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Offline naitvalis

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Re: List of "Questions" for my total conversion.
« Reply #9 on: April 24, 2020, 10:39:08 AM »
Two quick questions:
1- i need to prolong the time of the fx for autoguns and suchs , i mean the spark from the various weapons need to be visualized little longer ( this is cause i don't want the in fly bullet fx wich is cool for a comic book world, but not in a grim dark universe, there no one see a bullet to dodge it... anyhow i need the spark endure at least the time of the animation, any hint?
2- i have found the file where is stored the comic book like  font used , i want to change it with a more ghotic font but when i open it in a image editor it shows only red and black stripes , anyone knows wich program open this things correctly?
Thanks for reading this.

Offline naitvalis

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Re: List of "Questions" for my total conversion.
« Reply #10 on: August 03, 2021, 12:53:08 PM »
i need some help, i have done a new skirmish type derived from the skirmish buddy match type and called it warzone it works fine and could spawn 60 enemies but i can't add the allies with the ---------- line just the 4 basic i will post the file here if someone have  :ff: and understand more then me, i need 30 allies and 30 enemies for example . ----  https://files.fm/u/ue6cmu8r4

Offline BentonGrey

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Re: List of "Questions" for my total conversion.
« Reply #11 on: August 03, 2021, 03:26:30 PM »
Howdy Nait, I missed your earlier post.  I don't know how to prolong how an FX plays, but I'm guessing it can be changed in Nifskope.  I've done a little experimenting with stuff, but I haven't tried to affect that.  My only advice would be to poke around in Nifskope and see if you can find something that controls it.

I was actually just recently looking at changing the font.  I replaced the font file with a different one, but it had no effect, so I'm afraid I can't help there.  If you figure this out, let me know!

I've looked at your script, but I'm afraid it's too advanced for me.  Alex might be able to help.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Offline naitvalis

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Re: List of "Questions" for my total conversion.
« Reply #12 on: August 05, 2021, 05:54:17 PM »
well guess i have no luck this time even, but thank you Ben and of course i will tell you if i find a way to change the font.