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Author Topic: writing counter to displaced image  (Read 584 times)

Offline seraglio

  • Sr. Member
  • Posts: 394
writing counter to displaced image
« on: August 08, 2019, 06:35:59 PM »
I want to write a ghost seer/fighter function, perhaps a plugable function for feedback, that takes detects displaced characters and removes that state from time to time. But I think I can't do this with feedback as is because it has this line:

Code: [Select]
object_GetAttr(object,'physical') !=0:
an object that is displaced is considered non-physical I assume and would be excluded from the array of relevant objects I'm guessing..just want to confirm before I write an attribute explicitly for this.