Possible Projects Interest

Started by Randomdays, September 22, 2013, 02:43:31 AM

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Randomdays

Thanks for the input guys.

V - the dinos from the Turok game are under a 1000 polys each, but the skins are very detailed for the model. Excellent work by the skinner, whoever he is. The Sims 2 girls are a bit higher in polycount, but still under 1500 or so, but the skins are large and detailed if you check them out in  the files. I'll release the female base I rigged to the male_alpha_collar in a bit if you or anyone wants to work with it.

Cyber - Tried working with the ant before when doing Eggfu, as well as the other 6 legged meshes out there, and none would work with Blender. The antrider is probably based off the ant I would think.

DM - WAY over my head, but you go! I remember the nature god I think - I'll try to find it and take a look at it. If you can put something together, it could be used in a variety of ways. I'm going to be doing a lot of Civ/ EE ancient soldiers coming up, and it would add some cavalry choices to them. There are some elephant riders as well.

Plus, if it can be rearranged, there are some nice chariots among them - having a human character as a static driver and another one shooting arrows from the back would be very cool.

Here's a screenshot of some of the things I could rig if I had the kfs to work with



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Randomdays

Sims 2 female base uploaded for anyone who wants to try it out. Rigged to male_alpha_collar kfs. The skin is broken into 3 pieces - full body from the neck down, hair and face with separate area for eyes and teeth. Uses the straight hair seen in the female cavegirl meshes. Skopers could probably swap the other hair styles in if they wanted.

http://groups.yahoo.com/neo/groups/FF_Swap_Shop/files/temp

Randomdays

Quick holiday release that adds something a little unexpected to the game.

Happy Thanksgiving everyone.

Check the releases thread for download links

Cyber Burn

Quote from: Randomdays on November 27, 2013, 11:54:06 PM
Quick holiday release that adds something a little unexpected to the game.

Happy Thanksgiving everyone.

Check the releases thread for download links

That is an awesome release.  :thumbup:

windblown

Quote from: Cyber Burn on November 28, 2013, 12:39:03 AM
Quote from: Randomdays on November 27, 2013, 11:54:06 PM
Quick holiday release that adds something a little unexpected to the game.

Happy Thanksgiving everyone.

Check the releases thread for download links

That is an awesome release.  :thumbup:

I agree! It's fantastic  :thumbup:

Randomdays

#155
Desert Sands - Part 1

Completed 8 more desert themed warriors plus a camel rigged to Beyonder's horse kfs.These are all from Empire Earth 3, so still a bunch more from the Civ games. There's also a couple of more camels, horses, elephants and chariots I could do from EE3.

For the warriors, all I need to do is decide what weapons to give them. They're all rigged for male_alpha_collar so mainly the scimitar and axe. A bow would be good but I'm not sure I can work with any of the archer meshes.



Also went thru the Sims 2 and checked what was available for the girls. Looks like about 8 more, plus some of the costumes have color variations for alt skins. None of the girls are rigged as yet.




DM, or anyone else - if you want, I can send the camel and any warrior you want if you want to try to combine them back into a mounted warrior. Let me know.

Cyber Burn

I'm a little behind on some projects right now because I've been sick (Again  :thumbdown:), but I would be willing to at least try and get you some working archers if you want. If you want, send the meshes my way, and I'll see what I can do.

spydermann93

I'd also like to try my hand at helping with any required skopes, should Cyber need the assistance.

Randomdays

Thanks guys. I'll do some quick readmes for them. The second character was an archer to begin with and has a quiver on his side. I'll make that a seperate nif so you can move it to the back if want. I'll also include seperate nifs of the bow, scimitar, axe and spear so you can mix and match if you want.

EE3 and the Civs are nicely balanced and easily rigged, taking me only about an hour each. The animals and the Sims 2 are a bit more complex and are taking a bit longer.

Cyber Burn

Just for clarification, these are for FF1?

Randomdays

#160
Yes, for all of them. Almost done and I'll probably just do a release of them to a yahoo group

Edit - Released and ready to play with.

Cyber Burn

Just sent you an E-Mail Random, forgot to mention that I did not try the character I sent you in game, let me know if there are any issues with it, and I'll try to fix it. Sorry about that, I still haven't been able to get my disk drive fixed.

Randomdays

#162
Thanks Cyber. Just downloaded and tried it out. Both the original rig and your skope appear broken to me in character viewer, so I set it up in game. In game, it looks and works perfect. I also appreciate the extra work done doing the portrait.

A little update. Completed a second camel and a horse from EE3, as well as an archer from Civ 5. The archer works with Beyonder's male_archer, but its not very usable with a black square filling the inside of the bow when drawn. Could be my alpha problem popping up again The  Civ 4/ 5 meshes will probably have to be skoped for archer as well, if there's still volunteers for it when I'm done.  I think I'm about done with the EE3 rigs except for the war elephants and chariots if they can be figured out.




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Cyber Burn

Most meshes appear broken in  :ff: for me. That is why I usually work for  :ffvstr: unless otherwise requested. In order to get the portrait, I had to convert the mesh for  :ffvstr: and get it from CTool2. And I'd be glad to check out your other archer for you.

Cyber Burn

Quote from: spydermann93 on November 30, 2013, 07:32:34 PM
I'd also like to try my hand at helping with any required skopes, should Cyber need the assistance.

Spyder, I meant to post this earlier, but I would love to see what you do with these. Between the two of us, I think we could come up with a nice variety of characters.

Randomdays

Working on some more Civ 5 Arabic units and then the Egpytian units. Saving the girls for last.

I might try to rig a couple of chariots with warriors in the back but they would be static with only the horse(s) moving. Someone like DM might be able to do some skoping magic and get both to work somehow.

Another thing that might be fun to try for skinning is turning some of the Arabic or Egyptian units into undead by zombiefying them into an undead army. Perhaps led by Set for Thor to battle?

Skoping/ skinning them into skeletons might be a bit harder but would look great too.

Cyber Burn

I sent you back the Arabian Archer, it should work alright.

Also, Renegade (I think), meshed some skeletons, they could probably be skoped onto other meshes with weapons. If I can find the mesh again, I could take a look for you. (Let me just say that it really bites not having access to my External HD or my back up disks, lots of content that I can't easily access.)

BentonGrey

Ohh man, that is even more awesome stuff!  I love the camel and the Arabs/Persians.  Those guys have tons of potential.  I also love the Pteranodon!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
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Randomdays

The Arab/ Egytian group is pretty large, factoring in EE3 plus Civ 4 and 5. A couple of small projects for the Hoidays ar in the works right now with thes,e but after that, the Civs have some nice mesoamerican (Inca, Maya, Aztec) units that will probably be next.

Randomdays

Just finished the rest of the Civ 5 Nomad units that I'll be doing. I'll be releasing the extra camel and horse, a couple of archer skopes that Cyber was nice enough to do, and the eight new ones below later today or tomorrow. The archers are skoped on Beyonder's Green Arrow, the horse and camel on Beyonder's horse, and the nomads on Beyonder's male_alpha_collar. There are seperate nifs of the various swords, spears and shields included.



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Randomdays

Second group now released. The third group of the Egyptians might be a bit delayed due to special Christmas releases.

Cyber Burn

Looking forward to the Christmas releases.

I love my cannonfodder, so all these characters that you're importing into FF are awesome.

SickAlice

Looks nice. Anything left on your request list you need a hand with? Long winter and I have the time here.

Randomdays

#173
As a matter of fact, yes. I can switch gears back if needed.

Things I have to get back to if there's interest in helping;

Skins for the bronto, Tag the flying dino and the monkey to match their cartoon versions. Bronto is rigged and ready whiel I still have to rig Tag and tweak and rig the monkey.

Rigging Jonny, Dr Quest and Hadji from Jonny Quest. Then if someone could, I'd like the jetpacks from the show to appear on the hover and fly animations. Somehow I'd like to have Bandit and Race done as well.

Not mentioned before, but there's a few Marvel characters out there that I don't think have been done yet that I'd like to see meshed or skinned;

I've found a Sgt Fury from MUA to do, so the rest of the Howling Commandos would be great

Metal Master - Hulk #6 - http://en.wikipedia.org/wiki/Metal_Master_%28comics%29

Missing Link #2 - Hulk # 105 - http://en.wikipedia.org/wiki/Missing_Link_%28comics%29''

Pysclop - Avengers #88 - http://www.marvunapp.com/Appendix2/psyklophulk.htm

Kaluu - Dr Strange - http://phantombunburyist.freedomforceforever.com/cripp12/28/th_kaluu.jpg

Tyrannus - Hulk#5 - http://en.wikipedia.org/wiki/Tyrannus_%28comics%29

Zom - Strange Tales # 156 - http://www.marvunapp.com/Appendix/zom.htm

Yandroth - Strange Tales #164 - http://marvel.com/universe/Yandroth

Calizuma - Defenders #2 - http://marvel.wikia.com/Calizuma_%28Earth-616%29

Zarko the Tomorrow Man - Journey into Mystery # 86 - http://en.wikipedia.org/wiki/Zarrko

Tamara - Sub Mariner #58 - http://marvel.wikia.com/Sub-Mariner_Vol_1_58

Lady Dorma - http://en.wikipedia.org/wiki/Lady_Dorma

Karthon the Questor - Sub Mariner #9 - http://www.marvunapp.com/Appendix2/karthonquester.htm

Naga - Sub Mariner #9 - http://www.marvunapp.com/Appendix2/nagalemurian.htm


Any help with any of these would be great, from anyone who wants to try one.

And of course, there's always some more obscure characters out there waiting to be skinned or meshed.

spydermann93

Karnilla was done by Fusion (I believe).

If anybody needs these her, I can send her to them. :)

Also, I'd love to see Tyrannus, Metal Master, Jarella, Zarrko, and the Kronans.  They are all so classic.

Also, I believe that Tommyboy did Tyrak, but I am unsure.

Randomdays

Send Karkilla over if you can. My name @aol.com. I'll look for Tyrak.

spydermann93

Karnilla has been sent :thumbup:

Oh, and I'm sorry, but Tyrak was done by "RiddleMeThis" and can be found on Alex's Freedom Fortress.

My apologies.


daglob

I've done a Zarko the Tomorrow Man, but haven't released it yet. He is just so useless...

I think that Dorma has been done, but I forgot to look for her when I got home last time.

laughing paradox

Hey Random, I had a question.

Did you come across any snakes on your game travels of importing things? A giant snake would be great that had an attack or two.