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Author Topic: DCUG: Under Construction  (Read 22774 times)

Offline oktokels

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Re: DCUG: Under Construction
« Reply #240 on: July 13, 2021, 09:25:07 PM »
Yeah, the green one looks better  :lol:

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #241 on: July 13, 2021, 11:46:56 PM »
Thanks guys!  Here's another little touch I've added to my palace map.  I'm rather pleased with it (though I'm fighting with the lighting on the map, so it's rather dim).  The palace walls got a bit of decoration!  I took some pages from the Atlantis Chronicles comic and turned them into textures for a sign object.  I think they look rather nice.





God Bless
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Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #242 on: July 14, 2021, 04:13:51 AM »
Hey, this Atlantis map is looking GREAT. Love that floor.

One way to make it look "underwatery" might be to have little bits of mist floating around. It could give the impression of the sort of wavy things they always draw in comic book underwater scenes.

Also... bubbles? Pockets of bubbles? Maybe there's a way to suspend one of the FX?

Coloured lights I actually have a GREAT object for that in my city maps! I edited some regular light object? I forget the process, but the map is littered with various coloured light objects in purple, pink, blue, green.
http://heroforce.freedomforceforever.com/unkoman.html

EDIT: I think I had to edit values in nikskope, like RD mentions. If you can find the object and take it out, I'm pretty sure all you'd need to do is change the colour value.

As for a CONE of light, yes I do believe the streetlamps in FFvsTR has a cone effect. Is that a transparent object with a texture? If it IS, and I get the base texture I can easily whip up a "ray beam" style skin to go on there.

EDIT 2: Don't know how hard it is to take models and pose them?
https://www.models-resource.com/ds_dsi/finalfantasyiii/model/31406/
But if somebody could make this into a static pose and I got the skin file, I could easily put a statue skin on it.

Unko, I don't think I processed all of this when I read it first.  I was just looking back over it and noticed your point about the streetlight object.  I had been messing with street light.nifs, and I hadn't seen anything, but I just realized that I was looking at the day-time ones!  The night ones do indeed have a cone of light!  Great idea!  I'll have to figure out what to do with it.  I might be able to blow it up and add it directly to some of the maps! 

Thanks man!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
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Offline Randomdays

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Re: DCUG: Under Construction
« Reply #243 on: July 14, 2021, 10:08:19 AM »
I like the idea, but I'm not sure about the look. I think I've got some more painting like artwork I can send your way if you want. You could also use the signs with a banner texture with a lot of alpha around the edges. This could be a substitute for your banner problem.

RD

Offline deanjo2000

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Re: DCUG: Under Construction
« Reply #244 on: July 14, 2021, 02:22:07 PM »
I do kinda like both but green is just a bit better👍
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Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #245 on: July 14, 2021, 03:04:29 PM »
Thanks, Dean!

RD, I'm open to suggestions!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
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Offline Randomdays

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Re: DCUG: Under Construction
« Reply #246 on: July 14, 2021, 09:57:41 PM »
A few pics sent to give you an idea.

RD

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #247 on: July 15, 2021, 05:11:04 AM »
Thanks RD!

Howdy folks, I've posted a new Developer's Diary, with previews of my new Aquaman missions!  If you've been following my work in my DCUG threads, you may find a lot of this is old news, but I've included information on how I've accomplished some of the different underwater effects and how I've scripted these missions.
https://bentongrey.wordpress.com/2021/07/14/dcug-developers-diary-6/
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline spydermann93

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Re: DCUG: Under Construction
« Reply #248 on: July 15, 2021, 03:58:45 PM »
Awesome dev diary, Benton! Always good reads!

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #249 on: July 15, 2021, 07:42:17 PM »
Thanks Spyder, glad you enjoyed it!

Okay guys, here's a question for y'all.  If you saw this, what would you think it was?



I'm working on my newest map, and I'm not really sure I'm getting the point across.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
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Offline Randomdays

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Re: DCUG: Under Construction
« Reply #250 on: July 15, 2021, 09:13:55 PM »
My first impression is a dirty, slum area of a town.

RD

Offline oktokels

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Re: DCUG: Under Construction
« Reply #251 on: July 15, 2021, 10:28:32 PM »
I'm working on my newest map, and I'm not really sure I'm getting the point across.

like a dock? seems like a fisherman's town

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #252 on: July 15, 2021, 11:15:15 PM »
Well, haha, I think that answers my question.  I have not successfully captured the setting.  It's supposed to be an oil rig in the ocean.  The trouble is, I'm not sure what to do to improve it.  As I often say, I wish CmdrKoenig was around!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline Randomdays

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Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #254 on: July 15, 2021, 11:50:38 PM »
Hmm, the first one is probably too complicated to work as an FF map...I don't know enough about the mesh settings of maps to know for sure, but I foresee the pathfinding being a mess.

The second one might work, but is it big and hi-res enough to serve as the foundation of a map?
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline Randomdays

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Re: DCUG: Under Construction
« Reply #255 on: July 16, 2021, 12:14:57 AM »
Size is adjustable of course.

The 1st one is actually only 25 K in vertexes, about 1.3 megs in size when converted. It shouldn't burden the system to much.

The second one - Hi- res - I just looked at it and it would need a reskin as the skin is low res. This one is for Civ 4, So I'll look and see if there's a higherres one from 5 or 6 that's usable.

RD

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #256 on: July 16, 2021, 12:20:32 AM »
It isn't the size of the first one that would be the issue, but it's height complexity.  FF doesn't do well with elevation.  It might work completely fine, but that's delving into an area that I know nothing about.

Yeah, see if there are higher res ones that could work.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #257 on: July 16, 2021, 03:04:16 AM »
Okay...how about if I add an oil derrick looking object in the center, and then add some piping around the deck.  Should I add more buildings to make it feel more crowded?  I may have to balance playability and feel.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline deanjo2000

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Re: DCUG: Under Construction
« Reply #258 on: July 16, 2021, 05:43:32 AM »
Maybe add a crane, a couple of silo’s. Maybe a couple of lifeboats.
« Last Edit: July 16, 2021, 05:46:07 AM by deanjo2000 »
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Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #259 on: July 16, 2021, 01:56:25 PM »
Ohh, good ideas, Dean!  Yeah, silos I can do, and lifeboats too, I think.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline Randomdays

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Re: DCUG: Under Construction
« Reply #260 on: July 16, 2021, 02:26:22 PM »
Benton, I just you a Oil derrick and a Helipad Base that might be useful.

My suggestion is that most oil platforms are up a bit - it looks like its right on the water from your pics. Could you place a large building, or more than one, on the map, reskin it to look like the platform, and then place the objects on the building roof?

I think the very rusty looking floor throws things off a bit as well, unless you're going for an abandoned rig look. Maybe a steel diamond deck texture for the floor instead?

RD

Offline oktokels

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Re: DCUG: Under Construction
« Reply #261 on: July 16, 2021, 02:35:44 PM »
My suggestion is that the surface of the oil rig should be smaller in comparison with the rest of the map-water, otherwise it looks like a whole town.
Maybe you could use the "tower of doom" map as a base for a oil rig in the ocean   :unsure:  but that seems a lot of work

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #262 on: July 16, 2021, 08:11:31 PM »
Okay guys, drawing on your suggestions, and with some help from the indispensable RD, here's version 2.0.  What do y'all think?




I've replaced the rusty texture with a red-painted metal texture, added crane arms to my cranes, moved some things around a bit, and added new helipad and oil derrick objects that RD imported for me.  I think I'm getting closer.  I'm still thinking of adding some piping around.

RD, this map 'rig' is pretty close to the water, because I'm worried about camera controls and the game freaking out a bit.  My original plan was to have it propped way up, as it should be, but that messes with camera angles and the whole thing just feels 'off.'  I probably should have built this map over Pan's Island, but that would have presented its own challenges, including size, since that one is pretty darn big, really.  I'm going to experiment with actually lowering the 'water' terrain bits.  We'll see if that breaks it all horribly.

OK, do you mean the skyscraper top map?  That would have been a good idea, but then that would create problems for anyone who got knocked off this map.  I would hate for Aquaman to get knocked off and get killed from being thrown into the water!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline oktokels

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Re: DCUG: Under Construction
« Reply #263 on: July 17, 2021, 11:49:23 AM »
I would hate for Aquaman to get knocked off and get killed from being thrown into the water!

hahahah  :D not a very good way for aquaman to go  :D

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #264 on: July 23, 2021, 04:43:03 PM »
Okay, mission #5 is finished.  I'm still not happy with my map, but hopefully it at least won't be distractingly bad, ha.  #6 was supposed to be a very easy one to do, but I realized that I used the map I was going to use for New Venice as Coast City, so I'm back to the drawing board!  I've got a plan that I hope will be rather cool without being a huge amount of work.  I'm re-tooling a Berlin map as a partially flooded Southern city, the DCU version of New Orleans, which is how I'm conceptualizing New Venice.  At the moment I'm mostly just switching Nazi stuff out for regular objects, but I'll probably make some larger changes too.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
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Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #265 on: July 24, 2021, 04:46:03 AM »
Okay guys, I have spent all day working on the map for mission #6, and I'm finally getting relatively happy with it.  I owe a BIG thanks to SPY and Tomato, who each helped me out with getting the buildings to look right, with textures and meshing respectively.  They were a huge help!  This is largely the same map as the Berlin one, but I think it has a very different vibe now, with a much more colorful look and a more tropical feel.  See what y'all think:







Check out the cool posters SPY made for me!



God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Offline deanjo2000

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Re: DCUG: Under Construction
« Reply #266 on: July 24, 2021, 07:51:27 AM »
Fantastic :thumbup: everything just looks so good. I love how everybody is getting behind this and helping out.
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Offline naitvalis

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Re: DCUG: Under Construction
« Reply #267 on: July 24, 2021, 07:39:08 PM »
Very nice map, love the atmosphere of it, even if looks like more suitable for a detective story then a punch game, however you'r gathering great material around this project my friend,   :thumbup:

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #268 on: July 24, 2021, 07:44:00 PM »
Thanks guys!  Yeah, Dean, the support from the community is really keeping me energized and keeping me going!

Very nice map, love the atmosphere of it, even if looks like more suitable for a detective story then a punch game, however you'r gathering great material around this project my friend,   :thumbup:

Haha, Nait, I guess so!  Well, once I release it, folks can use this map for a detective story if they want.  :)
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/

Offline BentonGrey

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Re: DCUG: Under Construction
« Reply #269 on: July 25, 2021, 04:13:15 AM »
Alright, #6 is written!  Now I've just got to test 5 and 6...think I'll leave that for tomorrow.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out mymods and blog!
https://bentongrey.wordpress.com/