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Author Topic: What've you skoped lately?  (Read 289609 times)

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3180 on: January 06, 2021, 05:38:08 PM »
Another preview of things to come, just a head I finished last night.


Offline BentonGrey

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Re: What've you skoped lately?
« Reply #3181 on: January 06, 2021, 05:50:57 PM »
Is that Merman and Stinkor?  :D
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
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Offline detourne_me

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Re: What've you skoped lately?
« Reply #3182 on: January 07, 2021, 01:58:38 PM »
Looking great SA!!

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3183 on: January 10, 2021, 05:01:25 PM »
Yep BG tis and ty dm. I mentioned earlier somewhere but I had to figure out a specific order for characters due to shared parts between characters. Stinkor shares a body with Merman as well an armor with Mekaneck so Stinkor was an early one on the list. I also came up with a new way of mapping and making head types and such.

Offline BentonGrey

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Re: What've you skoped lately?
« Reply #3184 on: January 11, 2021, 05:37:02 AM »
Nice work, very resourceful!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out my DC voicepacks at my yahoo group.
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Offline SickAlice

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Re: What've you skoped lately?
« Reply #3185 on: January 16, 2021, 04:03:24 AM »
Finally managed to figure out the axis inputs in keyframes. Not polished but I can do some things now.


Offline BentonGrey

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Re: What've you skoped lately?
« Reply #3186 on: January 16, 2021, 04:08:02 AM »
Oh my gosh, MECHANECK!  Haha, that's fantastic, SA!  Very impressive!  I hope he has a melee anim where he extends his neck as an attack.
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out my DC voicepacks at my yahoo group.
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Offline deanjo2000

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Re: What've you skoped lately?
« Reply #3187 on: January 16, 2021, 11:44:01 AM »
That's ace :thumbup:
https://www.mediafire.com/folder/da3a3y1ac4uqp/FreedoForce

"sorry she couldn`t wait" superman to wonderman jla/avengers.

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3188 on: January 16, 2021, 06:09:35 PM »
Ty. I'm please with my turnout on the armor. And he does have the animation. I'm using a copy past of that same animation pictured which was an area as a ranged since I wasn't entirely sure how anyone would use that move in game. It's the only animation for that base nif (Taskmaster) that I could find where the neck stays pretty much even the whole time. I needed that of course because the neck and head move vertically and if the neck was to move it would look weird.

Offline naitvalis

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Re: What've you skoped lately?
« Reply #3189 on: January 17, 2021, 03:39:56 PM »
Ah! i could only enjoy seeing other MOTU characters, very nice Alice! Any hope to use this also in  :ff:?

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3190 on: January 17, 2021, 10:33:50 PM »
Ty. No hope sorry, I only have and use  :ffvstr:. I can't test in the first game and most of my stuff uses features that are only available in the 2nd games engine and not the first.

Four are finished now sans keyframe polishing (She-Ra is the fourth), He-Man and Skeletor are lager jobs. Came up with something new to create Moss Man's moss/fur. Can't believe I actually got it to work, I was sure this would fail. Most will have something like this and hence my fixation with this line. Akin to the original figures I want to give them specific features and try and do things with this game that haven't been done before.




Offline UnkoMan

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Re: What've you skoped lately?
« Reply #3191 on: January 18, 2021, 01:33:58 AM »
Your dedication to this is dope! Moss man was a favourite as a kid.
Is he an alpha'd body over top of his regular body? If so, how does this look when he animates? Strange clipping or right on the money?

Offline BentonGrey

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Re: What've you skoped lately?
« Reply #3192 on: January 18, 2021, 03:05:55 AM »
Wow, SA, these are really fantastic!  I'm darned impressed with their attention to detail, variety, and completeness!  Great work!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out my DC voicepacks at my yahoo group.
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Offline detourne_me

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Re: What've you skoped lately?
« Reply #3193 on: January 18, 2021, 02:04:40 PM »
 :thumbup:
Looks awesome so far!  I really love the weapons you've included, too!
That mace with the square clip, Stinkor's blue gun... the nostalgia is coming in like a tidal wave.

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3194 on: January 19, 2021, 06:01:05 PM »
Thank you. Just finishing Zodac, Hordak and Grizzlor now for shared parts. The weapons have been a fun part to do. I'm most proud of this Horde crossbow currently, I put a lot of work into it.


Offline deanjo2000

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Re: What've you skoped lately?
« Reply #3195 on: January 19, 2021, 06:43:56 PM »
You should be proud of all of them, fantastic work all around :thumbup:
https://www.mediafire.com/folder/da3a3y1ac4uqp/FreedoForce

"sorry she couldn`t wait" superman to wonderman jla/avengers.

Offline detourne_me

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Re: What've you skoped lately?
« Reply #3196 on: January 19, 2021, 10:06:30 PM »
Oh my! I love that crossbow. One of my favorite toy accessories as a kid.

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3197 on: January 22, 2021, 04:06:01 AM »
Thanks. The complicated part was making the different interchangeable mast heads for the different characters (Hordak, Grizzlor, Mantenna/Dragstor and Leech). Just moved on to sculpting the modern and 200x ones but, well I'm not that steady right now so I'm working on Two-Bad instead until I can focus more.

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3198 on: January 26, 2021, 09:30:10 AM »
I finished Two-Bad except like most I have to go through the keyframes. I got lucky with this one, I only had to scrap one part and start it over. Normally I have many do overs when it comes to get close to an original shape and still have it conform to the game standards. Like the rest this one has a unique feature which is it's body type is new and has a different texturing than any other mesh out there allowing for precise splitting without any overlapping or bleeding (jaggles).


Offline BentonGrey

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Re: What've you skoped lately?
« Reply #3199 on: January 26, 2021, 04:31:28 PM »
Haha!  I am loving these, SA!  Great work!  I can't believe how great they look!
God Bless
"If God came down upon me and gave me a wish again, I'd wish to be like Aquaman, 'cause Aquaman can take the pain..." -Ballad of Aquaman
Check out my DC voicepacks at my yahoo group.
https://groups.yahoo.com/neo/groups/bentongrey
https://groups.yahoo.com/neo/groups/bentongrey2

Offline SickAlice

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Re: What've you skoped lately?
« Reply #3200 on: January 28, 2021, 12:18:00 AM »
I'm getting pretty lucky really. Many of these shapes are odd and hard to figure out, to an extent anyways. I'm also lucky there's a ton of reference material online and much of it provides different angles. I just finished the base for the modern Horde crossbows, this one being Hordak's but as with the vintage crossbows made it so I can easily switch in parts for the other characters bows. It will be less work from there. Not even thinking about the 200x ones right now, those are pretty complex and going to need my full attention.


Offline SickAlice

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Re: What've you skoped lately?
« Reply #3201 on: January 31, 2021, 09:18:08 AM »
And finished the 200x crossbows which with all the above is a big hurdle out of the way and now I can move back to working on the characters themselves again. These where a big challenge and I literally had to learn brand new modelling methods on the fly to pull them off. Glad I did though because those techniques will come in handy later.



Offline detourne_me

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Re: What've you skoped lately?
« Reply #3202 on: February 01, 2021, 01:51:14 AM »
Wow! Those look ridiculousl cool.

Offline cranlox

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Re: What've you skoped lately?
« Reply #3203 on: February 03, 2021, 09:55:17 PM »
 :oMOTU!
my eternal respects for your artistic work are literally perfect :thumbup:

Offline hoss20

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Re: What've you skoped lately?
« Reply #3204 on: February 05, 2021, 03:58:19 PM »
Those crossbows are fantastic. I was thinking that if you plant them on a mesh's back, they could make some nasty looking wings.

Offline Night Dragon

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Re: What've you skoped lately?
« Reply #3205 on: February 06, 2021, 03:38:06 AM »
Those crossbows are fantastic. I was thinking that if you plant them on a mesh's back, they could make some nasty looking wings.

 Add the right particle effect on the end of them and you'd have a sweet rocket backpack.
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Offline SickAlice

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Re: What've you skoped lately?
« Reply #3206 on: February 06, 2021, 07:30:25 PM »
Ty again, working my digits off on Grizzlor here. I'm on the weapons now. That rocket trick is pretty easy to do and more I did it for anyone already. Tommyboys Cannonball has a simple node on it that when put into another node will appear and vanish with that piece w/o the need to adjust any animations. I already adjusted the positioning of the flow once on the Goblin nifs I did, so front to back, and another on Flaming Carrot, top to bottom. Easy enough to copy them to whatever and then make any desired visual adjustments from there. I'm also doing something rocket pack for Tiger Claw from TMNT. I fixed it with the same FX node but in a rocket pack position as well am adding a small circle mesh where the jet/opening is that lights up when in flight. Just finding the time to work the animations on that one otherwise the model and texture work is already completed.

I might cheat on those 200x bows by the way just to allocate time for other things, noting of course this is downtime when I'm not attending to life stuff. The bolt on the end should fire out though I'm off the mind in game an FX with the bolt model looks fine without the static bolt itself vanishing for a bit. I'm not sure nor to that point yet, that'll happen when I have the collection completed and moving into the polishing odds and ends stage. And as is usual with me I general don't put a ton of the mod work into these things, I just produce the stock models and leave that stuff to the modders that wish to work that end of it. Anyways everyone have a pleasant day, off to the aforementioned life stuff (mother and stepfathers bdays a day apart to set up for) and then back ton work on Grizzlors weapons later tonight.