Eh, just jump in. No reason to hold back.
Reep had to cancel.
Can I share this tidbit of information with the rest of the group?
Can I share this tidbit of information with the rest of the group?
"He's about to send out another one of those soldiers," Wraith reports. "Looks like the armor blocks standard projectiles, but not much else."
"I can't seem to hurt any of them!"
Quick question about my hailstorm:
Does it automatically do two Cold Damage to all villains once every one of my turns or do I actively choose to use the Hail Storm any turn that I'd like?
Quick question about my hailstorm:
Does it automatically do two Cold Damage to all villains once every one of my turns or do I actively choose to use the Hail Storm any turn that I'd like?
It's a Power. You may activate one power on each of your turns. There are cards that can let you use powers outside of your own turn (Scholar has one, in fact) but unless a card specifically allows you to do so, you must wait for your own turn. It's a really powerful one though.
While we're on the subject, you do get to decide the order in which mass damage things like hailstorm happens to hit things. It will always try to optimize the order for you if you don't specific, but it is your choice. In this case, if you hit the Guard first, you'd drop the armor on the all the rest before you start hitting them. Fortunately the minion that's immune to cold isn't out yet.
Also there are a total of 3 copies of Forced Deployment in his deck, so only one more is left.
Don't forget to play a card, if you want to.
A couple of Hero notes here.
Each turn you may play one card, then use 1 power, then drawn one card. You may also skip the rest of your turn to draw 2 cards instead.
One Shots of played immediately and discarded. Equipments and Ongoings hang around. Only one copy of a Limited card can be in play at once.
to.
GG, I think what cat means here is....A couple of Hero notes here.
Each turn you may play one card, then use 1 power, then drawn one card. You may also skip the rest of your turn to draw 2 cards instead.
One Shots of played immediately and discarded. Equipments and Ongoings hang around. Only one copy of a Limited card can be in play at once.
Since he did say that each turn we may play one card, i'm not sure if we can really skip playing a card and use 1 power. You could still play a card, like equip throwing knives, then choose to use the power of your infra red eyepiece.
There's actually a combo you could do with three different heroes working together that would make the entire team immune to the vast majority of damage for possible the rest of the game. (yes I'll tell, but only if asked)
Sorry, DJ, but discarding can only be done from your hand. Destroy means remove something in play, discard means from hand. I can retcon a different discard from your hand, if you like.....Anyhow, you deal Voss 2 and 2 damage. Since I forgot to factor Tempests Nemesis bonus correctly on Round 2, Voss should have gotten a point of damage then as well. So voss is down to 79 points of damage.
It is now Scholar's turn
The guard takes 2 points of damage from Voss, reducing him to 1 hp and Synaptic is destroyed.
So now we have 3 instances of 2 points of damage from the Soldier and the 2 Firesworns. Wraith can use steath to ignore one of those, so now I need 2 people who aren't Scholar to volunteer to take the other two.
Voss' minons cock their heads slightly as their eyes start to glaze. While they can't understand much of his lengthy lecture, it is still having an effect. So much so, that they almost don't notice the slim shafts of silver shoot out from the shadows*.
(*yes I do like alliteration. Why do you ask?)
The 3hp Firesworn, the Ion Lancer, and the Banshee are all getting 3 points of Projectile throwing knife damage (Throwing Knives + Micro Targeting Computer)
I'm also going to scan Voss with the eyepiece.
Wait, 4? Should be 2. 3 points of damage to each of those three I targeted - no shielding that I'm aware of.
Ok. I'll discard Mortal Form to Energy and Truth Seeker from my hand to keep my ongoing cards.
Since time is of the essence here, i think i'll play Get Out of the Way and use Better living to heal myself now so i'll be tied with Wraith as the highest Hero target.
Now the question is where should i direct the energy damage to. I have a mind to use it on Voss to cause him a total of 5 damage ( 1 fire damage + 4 energy damage as i heal 4 hp). But seeing as the traffic pile up is causing some trouble for me and my teammates in drawing cards, i want to ask them if they'd rather have me target the traffic pile up card instead.
"Expat,Wraith Tachyon, Tempest! In the long run, we can't do much of anything if this traffic jam keeps getting in our way. I could try to scare the people into leaving their vehicles and possibly clear the few empty cars out of the way?"
I discard Fleet of foot
I'm going to opt for the heal.
Is combat stance still in effect? It's listed in my hand but it got played earlier. Same with Utility belt and Micro Targeting Computer.
In the meantime, I will throwing knife Voss for 3 and any other targets (I don't think there are any, but just in case).
I am also going to activate the eyepiece to see what Voss is up to.
Keeping Throat Jab and Razor Ordinance.