Freedom Reborn

Freedom Force Forums => Promotions and Site Updates => Topic started by: SickAlice on August 14, 2012, 11:18:39 PM

Title: The Litterbox site update thread
Post by: SickAlice on August 14, 2012, 11:18:39 PM
https://thelitterbox.freedomforce4ever.com/index.html (https://thelitterbox.freedomforce4ever.com/index.html)

This is my updates page for the Litterbox. Any announcements will be made here regarding site updates. As well if anyone has a personal request this would be the best place to make them. Thanks to everyone who has put so much fantastic work into the game so far, to catwhowalksbyhimself, Tomato, Freedomforceforever, FreedomReborn, and thanks for checking out my stuff.

More updates:
- New hosting. I fixed all links, consolidated some pages for now and added new page sections while I was at it.

---
Updated: 01/22/2023

-
Here is a link to my old site and " FF1 " releases. I've been asked a few times now if I can convert my current FFVTTR stuff to the first game and the answer is no. I have a few ideas how to go about it, mainly to import a FFVTTR nif into a 3d program then save it as a FF1 nif but the problem on my end is where some users don't have FFVTTR I'm at the opposite end of the spectrum where as I don't have FF1. So I would have no way to actually look at what I've done and see if it works. Also I have to stand on the opinion that modders should upgrade to FFVTTR if they haven't. There isn't a reason in my mind to use the inferior less developed engine. I can't think of a company that supports that ideology either, even the devs of Nifskope outright forbade this. I hear it's a money issue and can sort of wrap my head around that but it's not like FFVTTR costs a fortune either so it's hard to concede to. In any case though I can't do the conversion myself. I give permission however for anyone who can and wishes to to convert any of my releases for the older game and release them when and where they see fit.

http://catmanexe.tripod.com/id14.html (http://catmanexe.tripod.com/id14.html)

---
I have a habit of hiding Easter Eggs everywhere from the site pages to the skins to the nifs and so on. So many that I have an actual system to determine what are legit Easter Eggs and what are just compliments to a character representation. Anyways I started thinking on the fact that I can't recall any entity that hasn't actually revealed it's own little treasures. It sort of stands that it's rhetorical to hide an Easter basket so well that the only way to find it is the scent of rotten egg. That and I actually recall one that I did and can't remember where I put it anymore, lol. So for those who want the end of the movie before they see it (raises hand) here's the list to date and what they actually mean. Be warned though...such knowledge was not for mortal minds to conceive of! :

Easter Egg List To Date:
Spoiler
1.) On the bottom of the index page a sprite of the player character from the game Contra is embedded meant to be a clue. Entering the  Konami code on your keyboard while on the index page brings up the Contra Heroes page where a skin pack containing Scorpion and Mad Dog from the game can be acquired. *currently disabled as the code itself has been taken offline

2.) In the Green Lantern Alfred E. Neuman's standard skin directory a MAD Magazine board game $1,329,063 bill is slapped on one of the textures (which you can only collect if your name is Alfred E. Neuman of course). This does not actually apply to anything in game.

3.)  " NOK. ", the somewhat goofy tribal call of the Indigo Lanterns is on a JPEG packed with Iroque.

4.) Inside the Sinestro Corps Kryb mesh there is a node called " nevermind ". The model itself is very small and buried behind the bone crib and babies so clicking on it appears to not reveal much. However if you strip down the nif it's a model of a dollar bill (also textured ) and next to it a baby is positioned to appear to be floating and reaching for the money. This is a 3d diorama of the cover of the album Nevermind by Nirvana.

5.) There's a collector card hidden in Phil Coulson's hand via an alpha channel on the texture. Meant as a hat tip to the Avengers movie naturally.

6.) One of the nodes in the Spidey mesh is called " horse_thing " and appears to make nothing visible. However it's actually a very tiny version of Beyonder's horse mesh if you extract it or increase the size. As well instead of the string name for the model being Editable_mesh or TriShape it's a web address. Copying it into a web browser and going to that page plays the cheesy horse thing line from the Spider-man 3 over and over and over. On a side note not Eggs persay but on the fireman skin I changed the patch on his uniform to be the proper one (Forest Hills V.F.D.) and again on the Earth X Spidey's police uniform alt the badge is now the correct one (Forest Hills of course, officer design) and the arm patch also corrected to the right NYCPD one.



Title: Re: The Litterbox site update thread
Post by: Cyber Burn on August 15, 2012, 12:07:37 AM
Lots of interesting stuff on your site, I'm sorry I've never seen this before.
Title: Re: The Litterbox site update thread
Post by: President Raygun on August 15, 2012, 01:33:25 AM
Sweet update. Great to finally see some skins for the Order and Supreme Power.
Title: Re: The Litterbox site update thread
Post by: hoss20 on August 15, 2012, 02:05:27 AM
Nice to see you back, Catman. I look forward to seeing all of the new stuff and the meshing tutorial.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on August 15, 2012, 02:44:54 AM
Wow, a lot of great textures and meshes here!

Great work, Catman! :thumbup:
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 15, 2012, 05:03:18 AM
Thanks all. It's fun to be working with this stuff again.
Title: Re: The Litterbox site update thread
Post by: laughing paradox on August 16, 2012, 09:03:50 PM
Very cool updates!
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 22, 2012, 07:21:42 PM
My next is going to pretty hefty. I'm keeping the who in the dark but I started on a certain character, and noted none of the characters from their world had FFVTR counterparts. I've been toiling pretty hard, and am really happy with the results so far. I look to releases a new page with a bunch of characters within a week for anyone to enjoy, with a lot of new parts that people can use for whatever tickles their fancy as well.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on August 22, 2012, 10:44:38 PM
New toys to play with is always exciting, especially if it means new pieces to skope with.  :D
Title: Re: The Litterbox site update thread
Post by: cmdrkoenig67 on August 23, 2012, 04:31:40 AM
Good to see you back in action, CMexe.

Dana
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 26, 2012, 11:23:54 PM
Thanks again people! (:
A small update, I removed the Larfleeze and Bleez announcements due to the files being moved to a different page (which will have more releases).
Look for that update in a few days. Sorry for any inconveniences this may have caused.
Title: Re: The Litterbox site update thread
Post by: Amazo Version 2.2 on August 27, 2012, 10:01:27 PM
red lanterns, sweet stuffage
Title: Re: The Litterbox site update thread
Post by: steamteck on August 29, 2012, 01:18:49 PM
Very coll. Thanks for sharing your great stuff.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 30, 2012, 12:54:55 AM
Welcomes and thank you!
Hey, I got a question for you fantastic guys and gals regarding my site.
Is it more convenient to have one big package to download, or a bunch of little pieces for anyone?
Why I ask is sometimes I like doing a set where one character has several skins, and the full thing can get up in
the hundred MB range. So is it better to have it all in one directory or would you rather I put each skin in
a different file?
Title: Re: The Litterbox site update thread
Post by: Tomato on August 30, 2012, 01:29:08 AM
... what resolutions are you using for those skins? It would take over a hundred 512x512 tgas to get a file size that high, and I know from experience you don't really need anything higher then that.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on August 30, 2012, 01:37:52 AM
Are you putting keyframes in with each skin/skope? That might account for the high file size.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 30, 2012, 12:51:51 PM
@Cyber Burn: Nope. The skins are always universal to one mesh
@Tomato: 512 x 512 at the largest. It's the amount. One of them I'm uploading by the end of the week has 170+ tga's and counting.
You'll understand why when it's uploaded.


Anyways, I'm not looking for a solution nor is it a problem on my end. I must have composed that wrong.
I'm asking what works for any of you all as far as downloading convenience.
I would prefer to upload them as one big file myself, but I don't want to stick it to anyone who has
speed problems.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on August 30, 2012, 11:57:19 PM
One big file works for me.
Title: Re: The Litterbox site update thread
Post by: hoss20 on August 31, 2012, 12:00:23 AM
I'm only going off of the couple of new lantern meshes/skopes I've downloaded, but a couple things you might think about:

1. Don't include the copy of the Standard skin. I'm sure we all make one for the preview pics we make as the resolution is lousy in CTool for the Standard skin. But, for file size, I always delete mine. For example, you could reduce your Larfleeze file size by 8.29 MB just by deleting the Standard skin copy.
2. If your mesh doesn't use the Refl or Glow tga files, try reducing their resolution. Since their not being used, it doesn't matter what size they are, as long as they are included. I reduce mine to at least 256x256, usually 128x128. A black Glow.tga at 512x512 is 1 MB, where the same file at 256x256 is 256 kb.

One last thing to double check is that you haven't left any extra tga files in the skin folder. I know with my skopes, that I'm always going back to make sure I haven't left anything unnecessary in there. Being that they're all 1 MB in size, they'll add up quickly. (I haven't picked apart your Atrocitus, but I notice that there is a series of male_heavy2 tgas that are all black, so I assume they aren't being used. There's 3 MB's right there.  ;) )

Anyway, I love the new stuff and hopefully these little adjustments may help out.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on August 31, 2012, 12:06:09 AM
For me, any all black (.TGA) or (.DDS) file gets reduced to 4x4. Cuts down alot on file size.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 31, 2012, 06:20:10 AM
Right, so I'm not having any problems on my end with the size nor was I asking about adjusting it...anyways, got one for big files, I'll go that way then.

@Hoss20: Wow, you picked apart my stuff more than I did when I made it. Anyways, I'm not looking to reduce the file size as I have no personal problem with it (I hope I'm being clear this time), and 8 mb really isn't going to make a difference to 170+mb to someone downloading it.

What I'm asking, any of you, not myself, is if " you prefer " to download split rar files or large single ones. I guess if I get complaints later I'll turn around and go the split route then.
Title: Re: The Litterbox site update thread
Post by: hoss20 on August 31, 2012, 03:49:49 PM
Sorry, as I was perusing the thread, I kept coming across references to "file size" and I guess I went that way. I guess there was the connection of multiple skins with file size and downloading. So, back to your original question, as long as file size or download time isn't an issue, I'd go with all skins in one file.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 31, 2012, 09:54:42 PM
K. I figure most people have modern tech right now, as in fast internet and huge hard drives, but you never know. Someone around here could have
snail speed and an old HP running 98 or something. But thank you too, the info does come in handy anyways and I'm opting to try and remove the standard copy.
More knowledge is always appreciated. I won't do it all the time though, I'm cramped and focusing more on the modelling and skinning parts (I'm counting 24 skins/meshes done in four days right...yikes! I need sleep pee-pole! *.*), and I keep three files of everything on my drive: one on my workbench filled with excess files and experiments, one in the characters folder to view and put in game, and the rar for my sites index which is comprised from the second. Hence I just will miss a file here and there. Same goes with the Refl and Glow file size, though I do that on purpose a bit too. I do use most of them, even if it's not immediately visible that it's there. It might just be a small very dark refl highlight to a female_basics eyes and lips to give it that extra dimension. But thanks for the pointers.
Title: Re: The Litterbox site update thread
Post by: ElijahSnowFan on September 02, 2012, 04:45:22 PM
I had always learned never to say never about this game and the creators who provide such unique content, but I'll tell you what: I hadn't thought we'd ever see a Larfleeze and some of the Red Lanterns you did. I am amazed at how the creators always seem to find a way.

They are awesome, and thanks for making them!
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 02, 2012, 08:59:56 PM
Thank you. Sinestro Corps (wow, there's a lot of these guys!), Blue Lanterns and the Indigo Tribe are coming in a few days. I'm just finishing off the geometries on a few of the SC Corps heads.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on September 02, 2012, 10:21:39 PM
Definitely looking forward to the release.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 15, 2012, 05:42:54 AM
Sorry there hasn't been anything new in awhile gang. I came down with a real nasty flu bug and am having a hard time focusing. I have been working on the Star Sapphire's, but with them I'm trying a different approach then the others, mainly in that I'm meshing them in Blender and giving them sculpted bodysuits. Needless to say I've scrapped and restarted each of them thirty times over, and ran into every conceivable and inconceivable glitch so far. I seem to be on the verge of getting them though, and should release them soon.
Title: Re: The Litterbox site update thread
Post by: Outcast on September 17, 2012, 04:11:06 PM
I'm really impressed with the variety of skopes you've been doing. Some of them look very difficult to do. Great job on them. :)
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 18, 2012, 02:39:00 AM
Thanks again much! This is helping get me through the lag in my year, that's for sure. Honestly I didn't intend on doing all of these Lanterns, but it's pretty fun so why not?
So, did everyone figure out the secret of my page yet? ;)
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on September 21, 2012, 02:25:32 AM
Secret page??? No. But now I know to look.

EDIT: And I still can't find it.  :(
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 22, 2012, 07:05:35 AM
There's something out of place on the index page. It doesn't have anything to do with Freedom Force or superhero comics. That's the hint.
Don't worry, it's not too hard to figure out. Not the sort of thing that would take anyone 99 Lives...
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on September 22, 2012, 06:34:36 PM
Crap, I'm on life 98, and I still can't find the extra page. I see the two non-FF related sprites at the bottom of the home page, but there's no link attached.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on September 22, 2012, 09:21:55 PM
Do you mean the Contra dudes? :huh:

I got nothing from them, either. :P
Title: Re: The Litterbox site update thread
Post by: spydermann93 on September 22, 2012, 09:28:46 PM
FOUND IT! :thumbup:

The link was broken, but using my intuition and intellect, I finally found the page :D

Marvelous stuff on the bonus page :)
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on September 22, 2012, 09:31:23 PM
I'll take any help in locating the page that I can get.
Title: Re: The Litterbox site update thread
Post by: WyldFyre on September 22, 2012, 11:29:48 PM
Me Too!!  I haven't had any luck either.
Title: Re: The Litterbox site update thread
Post by: Outcast on September 23, 2012, 02:21:27 AM
Here's a clue guys or maybe a dead giveaway.   :P

They say a picture is worth a thousands words. But what if there was only one.

A field of dreams appears only..."if you build it...they will come."  :mjboo   

Knowledge is power and enthusiasm pulls the switch.


Nice skopes there Catman.  :cool:
Title: Re: The Litterbox site update thread
Post by: docdelorean88 on September 23, 2012, 03:38:14 AM
Quote from: Outcast on September 23, 2012, 02:21:27 AM
Here's a clue guys or maybe a dead giveaway.   :P

They say a picture is worth a thousands words. But what if there was only one.

A field of dreams appears only..."if you build it...they will come."  :mjboo   

Knowledge is power and enthusiasm pulls the switch.


Nice skopes there Catman.  :cool:
I am still lost. :/
Title: Re: The Litterbox site update thread
Post by: spydermann93 on September 23, 2012, 05:06:06 AM
Quote from: Outcast on September 23, 2012, 02:21:27 AM
Here's a clue guys or maybe a dead giveaway.   :P

They say a picture is worth a thousands words. But what if there was only one.

A field of dreams appears only..."if you build it...they will come."  :mjboo   

Knowledge is power and enthusiasm pulls the switch.


Nice skopes there Catman.  :cool:

It is obvious, but for some browsers, it doesn't work. I'm using firefox and the script wouldn't work.
Title: Re: The Litterbox site update thread
Post by: Outcast on September 23, 2012, 06:54:27 AM
I don't think i did any script to find it.  I'm using Firefox as well.

Quote from: docdelorean88 on September 23, 2012, 03:38:14 AM
Quote from: Outcast on September 23, 2012, 02:21:27 AM
Here's a clue guys or maybe a dead giveaway.   :P

They say a picture is worth a thousands words. But what if there was only one.

A field of dreams appears only..."if you build it...they will come."  :mjboo   

Knowledge is power and enthusiasm pulls the switch.

I am still lost. :/

Find the one word that comes to mind, for that out of place image you see. (Which is fairly obvious.) That word would be the key to unlocking the secret.

Next if there's no link, it doesn't mean that the address doesn't exist. Now does it?

Look for a common format....and switch...the password. ;)
Title: Re: The Litterbox site update thread
Post by: docdelorean88 on September 23, 2012, 08:13:26 AM
Quote from: Outcast on September 23, 2012, 06:54:27 AM
I don't think i did any script to find it.  I'm using Firefox as well.

Quote from: docdelorean88 on September 23, 2012, 03:38:14 AM
Quote from: Outcast on September 23, 2012, 02:21:27 AM
Here's a clue guys or maybe a dead giveaway.   :P

They say a picture is worth a thousands words. But what if there was only one.

A field of dreams appears only..."if you build it...they will come."  :mjboo   

Knowledge is power and enthusiasm pulls the switch.

I am still lost. :/

Find the one word that comes to mind, for that out of place image you see. (Which is fairly obvious.) That word would be the key to unlocking the secret.

Next if there's no link, it doesn't mean that the address doesn't exist. Now does it?

Look for a common format....and switch...the password. ;)
Oh doy, i got it lol
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 23, 2012, 11:52:00 PM
Silly I know. There's no Firefox specific issues there though, other than my pages need to be refreshed more often than they should. I code and test everything on the site in Mozilla initially as my developer tools are attached to the program, so I don't why there's bugs there. I even have ad block tools enabled on my end and it still works. I tend to hide little Easter Eggs like this, sort of a quirk of mine, be that in a spot on a webpage, or buried inside a mesh, a text file or an image file that you'll catch over time. Sort of one of my quirks. Anyways back to the grind, a lot on the release list for this week.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 03, 2012, 07:02:28 PM
Out with surgery temporarily. Will report back when I'm done. I hope everyone is having a fantastic season.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on November 10, 2012, 04:22:33 PM
Just saw this, here's to hoping that you have a speedy and successful recovery.
Title: Re: The Litterbox site update thread
Post by: daglob on November 17, 2012, 06:03:03 PM
I hope so too.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on November 17, 2012, 06:16:30 PM
Have a speedy recovery, mate! :D
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 21, 2013, 05:47:40 PM
Back from a long hiatus and working on at least finalizing old projects and getting them uploaded before the end of December 2013. That means more characters from the modern Lantern universe of course, and the New 52 (all Suicide Squad members will be up once I tweak some things in the meshes) as well as some members of the extended Hulk family and then a bunch of other things I haven't brought up yet. Anyone can let me know if they want me to pile some requests in those (check my page first and see if I already did them, thanks) that I may have missed. I hope everyone is having a fun year and a good time modding. Thanks for the wishes as well, I came out better than worse after about a year of treatment.
Title: Re: The Litterbox site update thread
Post by: laughing paradox on November 21, 2013, 08:52:52 PM
Firstly, nice Portishead lyric.

Secondly, glad you're doing better!

Finally, nice to see you back with more stuff. I always liked your choice of characters.
Title: Re: The Litterbox site update thread
Post by: detourne_me on November 22, 2013, 01:18:57 AM
Welcome back Buddy! I was just thinking about you the other day actually.  I took a look at your King Shark mesh. I gotta say that it's a masterpiece!

Good to hear you're still working hard and learning new things about meshing too :)
Title: Re: The Litterbox site update thread
Post by: vorelliwiseau on November 22, 2013, 03:14:42 AM
New 52, Paradox-Infested and White Lantern Flash? You spoil me, sir/mam!

I've been looking for this site for ages. Hope you do more New 52 skopes!
Title: Re: The Litterbox site update thread
Post by: BentonGrey on November 22, 2013, 05:02:06 AM
Welcome back, SA!  I'm sorry I missed your earlier messages, but I'm very happy to hear that you're on the mend.  I can't wait to see what you have in store for us!
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 26, 2013, 08:26:15 PM
Thanks for the kind words anyone. I finished a bit of stuff. The upside of being in the middle of nowhere. The downside is lack of proper internet to upload with. Throughout January I'll have a massive update, as well as finally get around to fixing all the bugs and glitches on my pages themselves.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 05, 2014, 10:43:51 PM
Bug fixed pages and plenty of content is finished but not yet uploaded, though as very soon as I can.
I mostly wanted to apologize first for being so timely about downloading any of your works and applauding them, and for such a lag in providing
anything myself. Again as above the middle of nowhere issue, now the frozen middle of nowhere and the internet cafe shut down for the weather
and health struggles on my end and radiation treatment for my stepda. Excuses I know but to rationalize at least that no disrespect is intended and
I am really excited to see and play with all of your hard works. I hope your all having the best and fortunate of 2014's allowed and then some aside
all flippery.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on February 06, 2014, 02:24:04 PM
Never apologize for not releasing stuff, your health and family comes first.
Title: Re: The Litterbox site update thread
Post by: Bloodshadow on February 06, 2014, 06:13:03 PM
What Cyber said,take care of yourself first,we'll all still be here and I have a lot of catching up to do with all the Lanterns you've already released :P
Seriously though I hope you get feeling better and my prayers go out to your stepdad as well.I just went through the same thing with my aunt,its very hard to have to go through for all involved.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 06, 2014, 08:01:27 PM
Thank you both. The coffee shop in town is open for a snowmobile derby (yes, I am really in the sticks right now) so I'm going to get a bunch done tomorrow and those Harley Quinns uploaded as well.
Title: Re: The Litterbox site update thread
Post by: SickAlice on June 06, 2014, 10:43:46 PM
Traveling across the country and headed to the mountains this weekend. I'm unhooking the internet connection here so I may not respond for awhile, depending on if hotels have wifi or nay. Once there I will probably produce more but my releases will be more spaced out. Really excited to get my Adventure Time on. Hope you are all having a fantastic year.
Title: Re: The Litterbox site update thread
Post by: SickAlice on June 15, 2014, 09:03:15 PM
In the mountains at the bungalow now. While we we're away the person maintaining the lawn accidentally cut my internet line with a weed trimmer. Should be about a week to repair it and then I can resume uploads. Sorry for delays, plenty of finished stuff to come soon. 
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 05, 2014, 06:50:37 PM
I put up multiple updates today across different pages. So no one misses any they were on the " Marvel ", " X-Men ", " Spider-man " and " Other " pages as well the " Workbench " officially opened today.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on July 05, 2014, 07:06:43 PM
MADCAP!!!   YES!!!

Awesome group of releases SA, thank you!
Title: Re: The Litterbox site update thread
Post by: Podmark on July 05, 2014, 08:49:05 PM
S-S-So many characters...heart...can't...stand this great collection...good bye FR.... :excl:
Title: Re: The Litterbox site update thread
Post by: windblown on July 05, 2014, 11:01:19 PM
WOW, those are a lot of releases! :thumbup: :thumbup: :thumbup:
Title: Re: The Litterbox site update thread
Post by: WyldFyre on July 06, 2014, 12:06:41 AM
Quote from: Podmark on July 05, 2014, 08:49:05 PM
S-S-So many characters...heart...can't...stand this great collection...good bye FR.... :excl:

<Performs emergency CPR on Pod.>  Khaaaaaaaaaaaan! Oh wait, wrong reference. <Goes back to toasting SickAlice>
Title: Re: The Litterbox site update thread
Post by: detourne_me on July 06, 2014, 03:26:00 AM
Holy crap! amazing stuff SA! I just looked at one page and I can't believe you made the Future Ffoundation! And the Orb, I just started working on him last night!
Title: Re: The Litterbox site update thread
Post by: trebean on July 06, 2014, 03:36:58 AM
I'm loving your Spider-Man releases dude : :lol: thanks to you, I've finally completed Superior Foes!
I'm not even halfway through making skins on your early releases!
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 22, 2014, 07:50:05 PM
Thanks everyone. Glad your enjoying it all and it's nice to hear positive feedback. I'm still doing this with a fractured hand and have a lot of doubt in my abilities. More things to come down the road.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 06, 2014, 09:45:05 PM
Spider-man coming soon once I finish the keys and iron some kinks out. Here's a preview of some of the geometry that will show up:
(http://catman.freedomforceforever.com/image/spiderpreview.jpg)
Title: Re: The Litterbox site update thread
Post by: daglob on October 06, 2014, 10:17:31 PM
What did we do to deserve such treasures?
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 06, 2014, 10:21:44 PM
No kidding. These are great. I think I may have quite a few uses for those Eye pieces.   :thumbup:

Actually, I can think of uses for quite a bit of those pieces.

Not to mention the awesomeness of all the Spidey-Goodness.  :wub:
Title: Re: The Litterbox site update thread
Post by: Podmark on October 07, 2014, 02:31:22 AM
Well this is certainly interesting...
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 07, 2014, 03:35:04 PM
Glad your excited. I just finished all the parts for the insulated costume. All that's left are the Mark II armor parts and 1602 costume bits. Note though if you plan to use any the parts down the line Peter has own unique body so the parts are fitted to that and you'll have to work anything over to get it to work with normal male_basic type meshes. With the exception of the next wave of Lanterns and some other stuff I'm hoping to move away from the basic male and female bodies all together. I think they were good for their time and a great tool to learn with but also we're past that at this point and can have bodies that more closely resemble their comic counterparts now.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 07, 2014, 11:04:01 PM
Very interesting, will these be moving away from the "Male_Basic" Mapping as well? Also, will these be compatible with MB Keyframe sets?
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 08, 2014, 03:08:55 PM
I'm uncertain about the mapping though the idea is to vary the body type depending on what the character calls for so it's likely that the assignment will vary as well. I believe skinners are up to and capable of the challenge. The Spider-man body here which is shared by Superior for example has a different mapping. I consider myself an amateur skinner at best and I was able to figure out the assignment and make my own base texture without issue. Also in researching industry standards I've found that texture assignment is rarely conformed. This very mesh in question is again a great example. The mesh is recycled in different games as well is obviously used in the native game (Marvel Heroes) for Spider-man. Yet if you open up the 3d models for Spider-man's different costumes in that game you'll see the texture assignment changes despite it being the same model each time.

As for keyframes I lack the capacity (no old version 3ds max nor OS to match) to make my own skeletons and keys so I have to match them to existing ones. So most will match a common frame like male_basic or female_basic. Though in other cases they'll match a FFVTTR mesh.

On a side note I've been taking apart those FFVTTR nifs. I'm noticing many things are done differently than our community does them and am wondering the why's and more if that's the proper way to do things instead. More on that later though. I say open up Bacchite and Eye Of The Reich sometime though in different programs and look at the structure sometime. While your at it extract the body for Bacchite and look over the 3d model. You'll find some unconventional things there that obviously have a purpose in game.

-
I also added a link to the opening post here to my old site that includes anything I did for the first Freedom Force since the question keeps popping up.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 08, 2014, 08:49:49 PM
I'm sure I'll have a million and one questions as I re-read your post a few more times, but for now, when you say that you're taking apart the FFvt3R NIF Files, are you using NifSkope, Blender, or 3DS Max?

Quote from: SickAlice on October 08, 2014, 03:08:55 PM
On a side note I've been taking apart those FFVTTR nifs. I'm noticing many things are done differently than our community does them and am wondering the why's and more if that's the proper way to do things instead. More on that later though. I say open up Bacchite and Eye Of The Reich sometime though in different programs and look at the structure sometime. While your at it extract the body for Bacchite and look over the 3d model. You'll find some unconventional things there that obviously have a purpose in game.
Title: Re: The Litterbox site update thread
Post by: daglob on October 08, 2014, 10:10:30 PM
When I first joined those groups, I had dial-up,and picked and chose those things I wanted most. I've forgotten to go back and get those things I passed up at the time, and I'm glad that you reminded me.

Cheerfully downloading using the library's T1 line...
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 09, 2014, 12:13:24 AM
I'm soooooOOoo glad I have hi speed now, even if I have a data cap. That dial-up nonsense is infuriating and I know just what you mean. Most of the time still the one thing I tried all night to download would just crash anyways and fail.

Nifskope, Blender and Milkshape. I have Max but it's 9 so it isn't of use to me for Freedom Force, or so that I know of.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 14, 2014, 03:04:44 PM
Question for anyone. Spider-man is drawing near to completion. Usually I release a big pack that weighs a lot of mbs. I know most users don't prefer that. I was thinking of going a different route and releasing a " base " which would contain the nif, keyframes and any other extra files then separating skin packs by theme which can be downloaded separately and dumped into the skin directory. As it is Spider-man has a lot of costumes and I'm adding more every day as the Spider-Verse event introduces new ones so the directory is getting really huge.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 14, 2014, 11:14:03 PM
That's actually not a bad idea, downloaders with internet issues may appreciate that. Personally, I'm good either way though, especially since I'll be downloading everything anyway.  :D
Title: Re: The Litterbox site update thread
Post by: spydermann93 on October 14, 2014, 11:20:52 PM
Quote from: Cyber Burn on October 14, 2014, 11:14:03 PM
That's actually not a bad idea, downloaders with internet issues may appreciate that. Personally, I'm good either way though, especially since I'll be downloading everything anyway.  :D

Same, here.

I think that the big packs are really convenient, but I am definitely not opposed to you making them easier for those with limited internet access to download your stuff.

Everybody needs to have the pleasure of being able to download your waves of meshes.  No exceptions.
Title: Re: The Litterbox site update thread
Post by: Podmark on October 15, 2014, 03:10:50 AM
That sounds like a good way to handle it.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 15, 2014, 01:30:18 PM
Glad you peeps are excited. I put a lot of work into it. All initial skins and model parts are done (fifty of them). With Spider-verse I ended up with another ten at least to add to that, fortunately the parts are pretty easy to make (Spider-UK's Tallus and such). I just have the latter batch to finish yet then and the keys which should only take a night. I'm leaving only a few...I guess we call them " Spider-Totems " now (?) out of the release but only because they require a different body type and/or animation set. More on that when I post the release.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 23, 2014, 10:00:22 PM
Just testing my log-in though here's a preview of something while I'm doing that:

(http://catman.freedomforceforever.com/image/animal.jpg)

Thanks CB and Stumpy, you peeps rock steady!
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 27, 2014, 07:35:32 PM
Small update:
- Just finishing the values in the keyframes for the Spider-man pack. Should be available by Wed 10/29 or the following day
- GL Corps Wave 4 is well on the way but the release date is being pushed back. I put more time into Spider-man then expected and also want to make sure the Black Lanterns are perfect down to the details before I let them out to play.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 11, 2014, 09:30:14 PM
I finally got the courage to try my hand at Danger from the X-Men. This thing is a frustrating one that's going to get worse. I don't even want to think about the keyframes yet.
Anyways here's the almost finished base body prior to polishing:

(http://catman.freedomforceforever.com/temp/dangerpreview.jpg)
Title: Re: The Litterbox site update thread
Post by: AfghanAnt on November 11, 2014, 10:53:10 PM
I like it.
Title: Re: The Litterbox site update thread
Post by: Podmark on November 12, 2014, 05:28:00 AM
Yeah that's looking very promising SA.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 12, 2014, 01:49:32 PM
I'm happy with the way she came out. Like I said I was afraid to even approach this one. Here is the polished version. I added wing flaps and a gun morph as well and now I just have to set the time in the other keys and give her a proper skin and it's ready to go. First though time to shovel that sixteen inches of snow in the drive, bleh!

(http://catman.freedomforceforever.com/temp/dangerpreview2.jpg)

Title: Re: The Litterbox site update thread
Post by: ghazkul on November 12, 2014, 09:55:41 PM
...................... YOU ARE MY GOD!!!!! She looks amazing and is one of my fave X-characters (was also the first character I ever skinned).
Title: Re: The Litterbox site update thread
Post by: windblown on November 12, 2014, 10:57:19 PM
 :o  That looks super cool!! Can't wait to see the animations.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 12, 2014, 11:35:42 PM
Thanks. She's skinned now I'm finished the " hidden " values in the keys. Don't get to stoked windblown though. I only have two custom ones going. Wing flaps during the fly animation like she often expresses in the comics and one ranged gun arm animation. Reason being for the animations and initial nif, which I wasn't willing to part with, in all of the ranged animations save one the hand was always open with the palm facing in the " talk to it " position. Hence the fingers stuck out of the gun in those animation so I kept it to the one. I think though it looks better as is. I wanted to keep away from anything to cliche used in the comics and keep her looking crude and mechanic yet feminine and passionate in all poses. Nothing over the top. I think I hit the mark. Should release this in two days max.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 13, 2014, 06:26:45 AM
Updated this thread. The opening post now contains a list of my Easter Eggs (The ones I actually recall anyways. That's what comes from dreaming about cartoons and candy all day.) in a spoiler tag as I came to the conclusion I may have created time capsules no future dweller will ever stumble on.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on November 13, 2014, 04:02:34 PM
Spoiler
The only one that I ever knew about was the Contra one.

I still have meshes saved on my Hard Drive :P
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on November 13, 2014, 11:53:55 PM
Spoiler

I knew about the Contra one.

I found Coulson's Card.

I found the "Horse_Thing" on Spidey.

I had no clue about the others though.


The Easter Eggs are a very cool concept here.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 14, 2014, 01:05:23 AM
I watch that web link whenever I'm feeling down, just saying. I think that line needs to be worked into everything, it's like magic happy seasoning or something.  :)
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 15, 2014, 02:48:17 PM
Noted a few times questions about where the Black Lanterns are have arose. This is on me since I promoted it and tied a scheduled release to. I'm still working on them and pacing them between anything else. The 4th Wave was something I have planned as the " Crypt Of OA " which pertains to deceased characters and isn't limited to ones whom were/are members of the Black Lanterns. The issue is how vast that side of things is. Clearly I'm not going to cover everything but am trying to select as many as possibly. Added their a lot many of the BL's and I'm sure some of the most desired as skins/meshes are characters from outside the usual Green Lantern series and many of the characters have alternate costumes (in may case this becomes required to do when it's a costume from another emotional spectrum). Here's the list I have on my hard drive to give you a concept of what I'm up against for that release and hopefully clear up why there's a hold up:
------
* done
- Necron
- Deathstorm
- Black Hand
- Deadman (White/New52)
- Jade (White)
- Laira (Red)
- Donna Troy (Darkstars/White)
- Katma Tui
- Jonah Hex
- Holly Granger (Hawk II)

------

- Wonder Woman (White, Star Sapphire, New52)
- Aquaman (White)
- Superman (White)
- Superman E2
- Hawkman (White)
- Hawkgirl (White)
- Hawk (White)
- Martian Manhunter (White/New52)
- Ice
- Solomon Grundy
- Terra
- Superboy (White)
- The Spectre (Red) (Crispus)
- Zoom
- Boomerang
- Blue Beetle (Ted Kord)
- Green Arrow (White)
- Scar
- Ralph Dibny (Elongated man)
- Sue Dibny
- Animal Man (White)

- Air Wave (Harold Jordan)
- Anti-Monitor
- Alex Luthor
- Atom (Adam Cray)
- Aquagirl (Tula)
- Azrael
- Black Condor (Ryan Kendall)
- Black Mask (Roman)
- Breach
- Ballistic (kelvin Mao)
- Blockbuster
- Cavalier (Hudson Pyle)
- Celsius (Arani Desai)
- Cliff Steele
- Crimson Fox
- Dolphin
- Damage (Grant Emerson)
- Deacon Joseph Blackfire
- Dr.Light
- Dr.Midnite (Charles McNider)
- Fiddler (Issac Bowin)
- Freedom Beast (Dominic Mindawe)
- The Flying Graysons
- Geist (Dwayne Geyser)
- Golden Glider (Lisa Snart)
- Hank Heywood III (Steel)
- Human Bomb (Roy Lincoln)
- Inertia/Kid Zoom
- Johnny Quick (Jonathan Chambers)
- Kid Flash (White) (Bart Allen)
- King Cobra
- Kole
- KGBeast (Anatoli Knyazev)
- King Snake (Edmund Dorrance)
- King Solovar
- Lois Lane E2
- Magpie (Margaret Pye)
- Maxwell Lord
- Mr.Terrific (Terrence Sloan)
- Madame Rouge (Laura De Mille)
- Mirror Master (Samuel Scudder)
- Negative Woman (Valentina Vostok)
- Phantom Lady (Delilah Tyler)
- Nightblade (Nik Mayak)
- Pariah (Kell Mossa)
- Phantasm (Danny Chase)
- Psycho Pirate (Roger Hayden)
- The Question
- Rainbow Raider (Roy G. Bivolo)
- Razorsharp
- Sandman (Dodds)
- Shrike (Vanessa Kingsbury)
- Starman (David Knight)
- Stealth
- Steel II
- Tempest (Garth)
- Twister (old New Teen Titans foe)
- The Top (Roscoe Dillon)
- Trickster (Giovanni Giuseppe)
- Ventrioloquist
- Vibe (Paco Ramone)
- Windfall
- Zatara
- Zor-El

- Dawn Granger (Dove)

from GLC
- Abin Sir
- Arin Sir
- Arkkis Chummuck
- Galius Zed (Darkstars)
- Kilowog
- Tomar Re

- Adara
- Ahtier
- Alisand'r
- Archon Z'gmora
- Ares Bandet
- Arx
- Ash
- Barin
- Barin Char
- Blish
- Brainwilla
- Brin
- Bzzd
- Ch'p
- Davo Yull
- Dob Zagil
- Driq
- Ebikar Hrui
- Eddore
- Ermey
- Fentara
- Flodo Span
- Gretti (Orange as well)
- Jack T. Chance
- Ke'Haan
- Kentor Omoto
- Kreon
- KT21
- Myrrt
- Opto309v
- Quond
- Rak Arranya
- Reemuz
- Remnant Nod
- Rond Vidar
- Saarek (?)
- Starkaðr
- Tanakata Z
- Waverly Sayre
- Xax I
- Xax II
- Zborra
- Zharan Pel

-
not black

Adam (Green/deceased)
Amnee Pree  (resigned)
Anya Savenlovich (resigned)
Arsona (retired)
Charlie Vicker (Gl/Darkstars deceased)
Chaselon (alpha)
Dalor (Gl retired)
Ganthet (Gl,Blue, Guardians)
Garl Rathbone (GL retired)
Gion (presumed deceased)
G'Newmann (retired)
Jong Li (deceased)
K'ryssma (GL/Darkstars deceased)
Magaan (disbanded)
Matoo Pree (resigned)
Meeno Monak (deceased)
Medphyll (Gl/Darkstars)
Pathavim Seth-Ottarak (deceased)
Porter (deceased)
Ragnar (deceased/traitor)
Reever (deceased)
Rori Dag (deceased/1st Green Lantern)
Sarolis (deceased)
Shingo-Wol (deceased)
Sool (disbanded)
TO-T-U-K (deceased)
Vandor (unknown)
Yalan Gur (deceased)
Yron (deceased)
Zale (probation)
Zaneth (deceased)
-
-
----
...and that's about what my case load looks like added anything else and other requests I'm working on. Again there is no way I'm doing everyone and will try and hit the most notable instead. Some of them clearly don't need to be done, others there's simply a lack of actual reference material for me to conceive of what they need to look like.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on November 15, 2014, 03:52:42 PM
I can't wait! :thumbup:
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on November 15, 2014, 04:19:01 PM
You can't even begin to imagine how excited I am to see this list. There's a bunch of Characters that are on your list that are my secondary list, so I would love to see what you can do with them.

So while I still have no actual understanding of Blender, or Keyframes, or much of anything at all, if you need some help with basic Skopes for some of these, I'd be glad to assist with whatever I'm able to.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 15, 2014, 04:58:10 PM
Thanks. You should list off the ones that are on your list CB so I can make sure they don't make cut list. Note that in some of their cases they'll end up having more Lantern specific animations than they would if they weren't wearing a ring. Like Donna Troy currently does for example (though those keys really aren't a far cry from how she normally moves anyways).

- A shot in the dark while I'm at it but does anyone know the names of the Templar Guardians (I need faces matched to names here)? I'm almost finished with six of them but I only know three names and whom two of those are. I'd hate to release something called " Templar#1, Templar#2, ... " but I'm not sure what to do. I contacted the guy who created these characters where he says he dwells on Twitter but he doesn't seem to be the social type. Anyone actually knows something it would be appreciated.

Speaking of reference material and things just about finished, I am almost finished with a Great And Powerful Oz (pay no attention to the man behind the curtain) game prop. But every reference pic and video I've found have horrible resolution and I can't quite make out the center piece (seems like an simple shape with what appear to be dragons/gargoyles and the sides and...I don't know arching on top of it?). Fan works of the same are no help since theirs are inaccurate. I guess they had the same problem I did then. As it stands my copy of Wizard Of Oz was on an old VHS and is no longer playable. Anyone has a good screencap that I can zoom in on (preferably that part of the set not be obscured by smoke and fire) I would be totes grateful.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 16, 2014, 10:20:26 PM
(http://catman.freedomforceforever.com/temp/hexpreview.jpg)
Title: Re: The Litterbox site update thread
Post by: daglob on November 17, 2014, 09:35:17 PM
I keep meaning to skin Hex...

... and is that a Terminator skull?
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 18, 2014, 12:59:49 AM
Nup. It's a skull I borrowed from Marvel Heroes (Ghost Rider) that I keep recycling and deforming whenever I need a skull. For Hex's Black Lantern alt of course. As of the past day I capped off Jonah Hex (Jonah Hex and BL skins), Holly Granger (Hawk and BL), Jade (GL, BL, White Lantern and Brightest Day), Katma Tui (GLC and BL), Laira (GLC, BL and Red Lantern) and Donna Troy (Donna Troy, BL, WL and Darkstars. These in addition to Necron, Black Hand, Deadman and Deathstorm as well as any I released previously in skin packs (I'll make a list of those when I release Wave 4). I think I'm keeping a decent pace. Dreading that Wonder Woman though it probably won't be as hard as I think when I get to it (but it really will!).

I amended my hit list adding more names for consideration. Characters like E2 Lois Lane and The Flying Grayson are probably on the outs. I'd rather focus on better visuals. Lisa Snart will happen, I don't care how long I have to punch in the keyframes to make her ice skates work. Corrected Starman. originally I listed Ted, but David is the one who became a Black Lantern, not Ted.

Taking any and all suggestions for body and keyframe types for any of these characters. I'm either vaguely knowable on a few of these and some I have no clue, but I don't want to let anyone down in the end. Thanks for any help any of you can provide.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 18, 2014, 11:19:46 PM
Good progress today:
(http://catman.freedomforceforever.com/temp/preview111813b.jpg)

The one on the left is the base for Ice. Simple enough to bring in a female crymsin mesh to an Iceman one. Luckily I already made furry boots elsewhere that conform to mb keys as well. The one on the right is the base for Golden Glider and I'm VERY pleased that I got that to work out and so well. I used INK's Dazzler Disco and imposed bit's of the iceslide keys, experimenting and futzing with the placement and timing of everything so that she appears to be " skating on ice " in air. Added a gun animation as well of course. Now I can proceed to model and skin these girls worry free.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on November 19, 2014, 03:40:05 AM
That updated list is freaking amazing!!!

And I can't wait to see Ice and Golden Glider finished.  :D
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 27, 2014, 10:08:24 PM
Thanks.
Completed Ice, Golden Glider and Aquaman. Began Superman, E2 Superman, Martian Manhunter and the dreaded Wonder Woman. Unfortunately my tummy hurts from too much pumpkin mousse and I may need to lay down and call it for the evening.  ^_^
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 09, 2014, 12:28:27 AM
Everything is still coming at a good pace, sorry for any extended waits. I may though not confirming this release the Lantern wave in two parts due to the size of this list and to at least give anyone something to start playing with.

Retrogame characters are nearing completion. I finished Luigi tonight and only have to assign the data to his animations. Originally I planned Mario's crew to be simple: Luigi being a clone of Mario, Peach and Toad being very basic and only having one costume. However I thought it looked better to give Luigi new costumes and some different animations. I also am going to give Peach a full wardrobe if for no other reason than I think it will be fun to make really elaborate clothes and accessories for her not unlike a Barbie doll. Toad is of course finished and I felt he looked great as is.
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 20, 2014, 05:25:07 PM
(http://catman.freedomforceforever.com/temp/peachbase.jpg)

Peach with a skin base I made for myself to work from. Everything is done for Peach, Daisy and Rosalina including the works for every costume and hairstyle they've ever worn as well vehicles and weapons. All's I have left is to finish all of the skin sets and I'm going to make some adjustments to the driving animation (the arms look strange to me). The whole thing will be female basic compatible for skopers to work with unlike most of the other retrogame conversions I did recently.
Title: Re: The Litterbox site update thread
Post by: Podmark on December 20, 2014, 06:16:06 PM
That looks really nice. Looking forward to the set.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on December 20, 2014, 10:28:24 PM
The Skin base looks terrific.  :thumbup:
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 20, 2014, 10:58:23 PM
Thanks. Mainly as usual it looks good because someone else made the model. Weird how this turned into a major undertaking from something so simple (I was originally only going to make just Peach in one standard dress). I noted more than users speaking of having bright little girls in their lives and more it donned on me how little of what we have caters to them. The body type hails from Mario Sportsmix. I went straight to Smash Bros. at first and as odd as this sounds I noted that version is actually sensual even if just only a bit (the fact that it has curves is what points this out). Not in an inappropriate manor like something from a Zenoscope book or whatever, but I really wanted something girly, sweet and nice and the Sportsmix one was more pan-neutral physically. This thing has become a literal dress-up doll now. A release pretty soon though all three are going to have pretty large skin packs: Smash Bros., Classic, Fire Flower, Racoon, Tanooki suit, Cat suit, Boomerang Bros, Sports dress "Tennis/Golf, Gym clothes "Basketball/Baseball", Olympics swimsuit, Winter Olympics, Strikers gear, Bike suit, some sort of " Summer Fun " thing I haven't nailed down and a couple extra for Peach. Varied weapons and karts/bikes for all so a big undertaking yet. I'm really pleased with the way everything is coming out.
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 27, 2014, 06:48:35 PM
I decided to split up the Lantern release for certain now. I have many finished ones and I don't see the point of letting them nest on my hard drive. Prolly do something every 30-40 characters and name the Wave "4a, 4b...". Working on Martian Manhunter right now.

More video game characters. I'm focusing on Sonic and Mario but if there's any special requests outside those series I'd love to hear them. Since I'm using native models the only challenge usually lies in making the keys look right. As it stands I'm finishing Shadow and may add Metal Sonic for that game but I'm clueless about other characters. From Mario's series I'm working on a Wario pack. I'm definitely doing Shyguy from that series as well since he's my favorite seconded by Toad. Also doing Goomba, Koopa Trooper and Birdo since they're easy conversions. 

Spider-man stuff is still underway. Most of it are the things that have time consuming amounts of work to put in. Cosmic Spider-man (the keyframes are gruesome on this), a female Spider-man which needs to be split into an adult and teen mesh (also needs Spider-legs as much as I hate making those), an "Iron man-ish " one and a teen one (for Ultimates, Manga, animated cartoons and such).

Working on a bunch of things from TMNT. I'm not clear on specifics especially which versions to base them on but the bases are underway at least.
Title: Re: The Litterbox site update thread
Post by: SickAlice on January 13, 2015, 08:10:09 AM
Still chiseling away Black Lanterns. Hold ups are still that many have multiple skins (or so I decided they must), lack of reference material (especially anyone that rose from the Crypt Of OA. Most where only in a small background shot if even that), and a lot of new ground and figuring things out given the extent of how many different characters were involved. Finished Hawkgirl tonight (Black, White and Earth 2 skins), moving on to Hawkman (Black, White and New 52). Sorry to anyone for the long hold-up. Again I'll do a partial release real soon just to get some out there.
Title: Re: The Litterbox site update thread
Post by: SickAlice on April 28, 2015, 07:27:45 PM
Not a huge announcement but with some help here I've worked around the clavicle drag issue so I'll be releasing a better Gren Female to Male nif soon. I'll note this in the release thread when it's up.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 01, 2015, 12:11:04 AM
Spring Cleaning Time.

Hello, I hope all of you are having a wonderful season. I'm not dropping out or something but I'm going to do one quick release and then I won't do any work for two or three days or so. The reason is I want to do an entire site cleaning, getting rid of and merging unneeded pages and making new ones where needed and such. As well I want to reorganize my hard drive a little. I feel pretty cluttered on both ends and frankly cleaning the site is long overdue. So I'm not down just making everything a little easier to work with. Also as a result pages and links may vanish and reappear at various intervals during the next few days. I'm sorry for any problems this ends up causing. Thanks and salutations to you all.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on May 01, 2015, 12:15:11 AM
Quote from: SickAlice on May 01, 2015, 12:11:04 AM
Spring Cleaning Time.

Hello, I hope all of you are having a wonderful season. I'm not dropping out or something but I'm going to do one quick release and then I won't do any work for two or three days or so. The reason is I want to do an entire site cleaning, getting rid of and merging unneeded pages and making new ones where needed and such. As well I want to reorganize my hard drive a little. I feel pretty cluttered on both ends and frankly cleaning the site is long overdue. So I'm not down just making everything a little easier to work with. Also as a result pages and links may vanish and reappear at various intervals during the next few days. I'm sorry for any problems this ends up causing. Thanks and salutations to you all.

If I might suggest, would you kindly include a "Next Page" button on the bottom (as well as keep the one at the top) of the Green Lantern page?  It would be really convenient! :D

EDIT: Also, I'm SUPER excited that you have the Anti-Monitor planned!  I'm still baffled as to why there is only one! Anti-Monitor mesh and one Anti-Monitor skin.  Come to think of it, has the Monitor from Crisis on Infinite Earths been done, yet?
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 01, 2015, 12:22:17 AM
Sure thing. Really all I have to do is copy the one from the top to the bottom as well so it won't be a problem.

* ammended: I'm going to adding buttons like that to every page. In fact this will take me an extra day or so but I'm going to try and work out a sidebar type deal (again I'm just terrible at making webpages, but the program I use does provide me this feature).

There's going to be an additional lapse in releases as I'm going to invest time in expanding the Workbench. Specifically I want to end with providing all of the tools and the framework to be able to build your own meshes. More on that as it comes.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 02, 2015, 12:00:49 AM
@spydermann93: I added the arrows to the Green Lantern pages. I fixed a few others as well. I may make some other changes as well, unsure as of yet and I need to figure some script out. Either way anyone should make sure to Refresh if they've visited my pages before in order to see the changes.

Tommyboy made Anti-Monitor. That's the only know of. I'm only planning a Black Lantern version using his as a base. I don't have a lot invested in that especially with how much some of the others are dragging out of me, especially the Wonder Woman I've been working on. I don't think Monitor has been but I was gone for a few years and missed a lot so someone else may know more than me.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on May 02, 2015, 12:14:03 AM
Quote from: SickAlice on May 02, 2015, 12:00:49 AM
@spydermann93: I added the arrows to the Green Lantern pages. I fixed a few others as well. I may make some other changes as well, unsure as of yet and I need to figure some script out. Either way anyone should make sure to Refresh if they've visited my pages before in order to see the changes.

Awesome, thanks!!! :thumbup:

Quote from: SickAlice on May 02, 2015, 12:00:49 AM
Tommyboy made Anti-Monitor. That's the only know of. I'm only planning a Black Lantern version using his as a base. I don't have a lot invested in that especially with how much some of the others are dragging out of me, especially the Wonder Woman I've been working on. I don't think Monitor has been but I was gone for a few years and missed a lot so someone else may know more than me.

Yeah, I know about Tommyboy's Anti-Monitor, and I do like his mesh quite a lot.  I'm just confused as to why the Monitor has never been made before.  More of a curiosity than a request, really. :P

And I really appreciate all of the wonderful meshes you pump out, SA!  It amazes me that one person can do so much in such a small time span.  I can't wait to see what you release, next!
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 05, 2015, 07:27:05 PM
Dunno. I wouldn't take him on myself as I don't feel enough familiarity with the character and how he should look. I can only assume since some people like Tommyboy hit that series they probably had other things that took priority at the time? He was figuring out how to mod Activision games at the time after all and it was a big effort on his end.

Branched off the Marvel page to reduce clutter. There is now a Marvel page, a Fantastic 4 page and Avengers page. The Fantastic 4 page is pretty obvious, F4 related characters. The Avengers page houses characters either with a notable relation to the Avengers comics or to the MCU. I decided anything related to Iron Man, Captain America, Thor and SHIELD end up on this page as well. All else goes to the Marvel page. Noted that I put some of Hickmans characters there despite being Avengers but I felt these versions of Star-Brand and Nightmask were too new and more Marvel characters, especially under the NOW! brand than they were established Avengers characters proper. Take it as you will anyways there are new buttons on the Index page linking to those. I double checked all the links and everything looks fine. I will make release stubs for these here when I have the time.
Title: Re: The Litterbox site update thread
Post by: Amazo Version 2.2 on May 06, 2015, 03:03:32 PM
i really like the changes you made to the website so far, it makes things easier to find. i am looking forward to seeing the end result.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 07, 2015, 02:25:14 PM
Thanks. It needs much more, but I need to push myself to learn more.

Apologize here to anyone. I'm finding my health in an immediate and concerning manner today and heading off the the hospital. As result there will be a lag in releasing requests. I can't say how long as I have a pretty good idea whats happening I won't know the extent of the doctors treatment until I get there. I'm sorry for any inconveniences this may cause.

* update (on me not the site per say): It turns out the doctor prescribed a penicillin which I'm allergic to. Apparently he didn't notice the red arm band or something. Anyway I was given some stuff so I can breath again and importantly I'll pull through. I'm just going to be a big pink Hulk for a day or so. That will still slow production since it's miserable but also mean I'll be back on track soon.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on May 07, 2015, 06:36:22 PM
Quote from: SickAlice on May 07, 2015, 02:25:14 PM
Thanks. It needs much more, but I need to push myself to learn more.

Apologize here to anyone. I'm finding my health in an immediate and concerning manner today and heading off the the hospital. As result there will be a lag in releasing requests. I can't say how long as I have a pretty good idea whats happening I won't know the extent of the doctors treatment until I get there. I'm sorry for any inconveniences this may cause.

* update (on me not the site per say): It turns out the doctor prescribed a penicillin which I'm allergic to. Apparently he didn't notice the red arm band or something. Anyway I was given some stuff so I can breath again and importantly I'll pull through. I'm just going to be a big pink Hulk for a day or so. That will still slow production since it's miserable but also mean I'll be back on track soon.

Ah man, that sucks.  I'm glad that they got you the right stuff, now.  I hope that you have a swift recovery, SA!
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on May 07, 2015, 06:47:21 PM
Just make sure you keep some Benadryl close by, and drink a lot of water. But at least they were able to figure out the mistake soon enough to where, hopefully, there was no major damage done.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 07, 2015, 06:50:39 PM
Ja, taking the Benadryl  and thanks peeps. Shaking my head still or more accurately my huge red lips. Oh well at the very least I won't have worry about a repeat performance on this one.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on May 07, 2015, 08:41:33 PM
Ohh man, I've missed some developments here!  I'm glad you're recovering SA, and I'm sorry that you had to deal with that kind of unnecessary trouble!

As for the more positive developments of your work, everything is looking great!  That Danger from a few pages back is spectacular! 
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 08, 2015, 04:00:55 PM
Thanks. I put a lot of work into Danger. I actually hate it myself. It's a reminder to me that I'm a novice when it comes to sculpting. I really need to get that ZBrush program down. Then we'll have some wonderful looking things. But to date I find it's interface and usage to confusing as heck. And thanks again. I'm chronic so being ill comes with the territory though I would be lying if I said I wasn't going to call the surgeon a lunkhead when I next see him because the past two days have frankly been a bunch of bullcrap for me.  &lt;_&lt;
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 26, 2015, 03:18:16 AM
For your entertainment: The Night The Program Got Storms Texture Coordinates All Wrong.
(http://catman.freedomforceforever.com/temp/stormflip.jpg)
Title: Re: The Litterbox site update thread
Post by: daglob on May 26, 2015, 09:58:33 PM
I've had Mondays like that...
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 27, 2015, 12:43:37 AM
Turning out to be my week. My gown fell off in the hospital hall while I was taking a hobble  :doh:. I think I should make a cardboard box fort like a kid and just hide in it for awhile, lol. I did just now get Storm's capes 100% set which makes me happy. Can't wait to finish this one and get it uploaded, I think I put a few goodies in there you peeps will like. Oh and I hope your having a great day.
Title: Re: The Litterbox site update thread
Post by: daglob on May 30, 2015, 04:32:11 PM
Ah, it sounds like you survived.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 30, 2015, 05:23:10 PM
Ug. What a nightmare. I'm slowly going through the legal end, filing a grievance and if the hospital doesn't show an effort to resolve it internally then moving up to something like the BBB but mostly trying to not focus on it until I absolutely have to. What a circus that was, I still can't believe it. I ended up just bailing sometime in the morning and plopped down in a diner still in all my surgery garb and covered in blood. Never again.
Title: Re: The Litterbox site update thread
Post by: SickAlice on June 06, 2015, 07:27:48 PM
Totally going off my own topic though that never stopped me before: Here is the cat Peanut that I spend my life with and in turn he reduces all my worry and stress. I figure since I talk about him enough I should share and since I bought a new camera nows the time. He hates having his photo taken so bare with it, most of the shots I got were him showing me his rear. \: He is much bigger than the photo depicts, sort of big snuggly fuzzy teddy bear. Quite the workout to carry this stud up and down the stairs.

(https://s-media-cache-ak0.pinimg.com/736x/6e/13/cc/6e13cc6f984465efd73fef161780b30e.jpg)
Title: Re: The Litterbox site update thread
Post by: daglob on June 08, 2015, 10:39:10 PM
Very handsome fellow.
Title: Re: The Litterbox site update thread
Post by: SickAlice on June 10, 2015, 05:23:09 AM
Pretty well behaved too, more like a human child than a cat. He has his days but mostly he gets freaked out by things and takes leave of his senses for a bit. Also he's pretty much a brat who wants what he wants but I like that about his character. Never marks nor claws though so he's a keeper.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 02, 2015, 12:25:04 PM
Just popping in while I'm by my dish to say I'm still working on Freedom Force stuff. I'm just off working on renovating the lake house and haven't moved the internet dish there yet, it's going to be a chore to do so as it's bolted to the peak of the garage here. Otherwise still working on releases at night. Feel free to shoot me PM's for stuff. I should check back in about a week.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on July 02, 2015, 01:20:42 PM
Hey SA, always nice to hear from you. I know there was something I had wanted to brainstorm with you about, but at the moment, I am going blank on a monumental scale. If I can remember what it was though, I'll definitely shoot you a PM.
Title: Re: The Litterbox site update thread
Post by: daglob on July 02, 2015, 08:07:19 PM
Quote from: Cyber Burn on July 02, 2015, 01:20:42 PM
Hey SA, always nice to hear from you. I know there was something I had wanted to brainstorm with you about, but at the moment, I am going blank on a monumental scale. If I can remember what it was though, I'll definitely shoot you a PM.

:)
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 13, 2015, 05:12:06 PM
K I have work out of town for another week. I'll take my laptop with and try and stop in at a wifi hotspot but no guarantees. Everyone have a great week and enjoy summer.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 14, 2015, 01:52:20 AM
Have a good trip and be safe, man!
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 10, 2015, 05:05:38 PM
Off to work for a week or so. Will be working on requests while I'm there and answer any messages when I get back. Sorry for making anyone wait on anything. Everyone have a safe and fun week.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on August 15, 2015, 04:29:21 PM
Quote from: SickAlice on August 10, 2015, 05:05:38 PM
Off to work for a week or so. Will be working on requests while I'm there and answer any messages when I get back. Sorry for making anyone wait on anything. Everyone have a safe and fun week.

Safe travels my friend, I hope your work week goes well.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 17, 2015, 05:11:23 PM
Thanks. It was rough, I had a 4 am to 9 pm workday in there in 90 degrees and my condition is acting up. In bed now and looking to return to work on Thursday if everything clears up.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 24, 2015, 11:58:51 PM
A little promotion for a friend. My friend's parents are auctioning off many of their antiques in order to retire and pay for medical bills. Only dropping the link off as I saw some vintage comic books and action figures there. Being as I can't see the collection up close I'm not positive on the details though. I do think that's the original Alien figure they're talking about? Anyways I know some of you are avid collectors and thought I would share in case you want to browse. The contact details are of course present if your thinking of acquiring something or have questions.
http://www.soulisestatesales.com/ (http://www.soulisestatesales.com/)
http://dirksoulisauctions.com/Gallery.php?Title=Slater+Estate+Sale&Gallery=SES2015-08-27-Slater (http://dirksoulisauctions.com/Gallery.php?Title=Slater+Estate+Sale&Gallery=SES2015-08-27-Slater)
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 03, 2015, 05:29:00 AM
I had a decision I'm having a hard time making that I was wondering if anyone could weigh in on. As some of you know I put an edict on myself in regards to the content I'll upload to the site. I consider that I have a lot of childrens properties in play so I won't put up anything that I think would lead them to research anything I wouldn't allow my own kids to look at online. Like I would never make that character from the Trey Parker and Matt Stone film for example. Or I have a certain anime angel duo almost finished on my hard drive but I'll never release them because the cartoon itself is raunchy and I'm being very generous there. However I do allow myself some leeway as comics are often gory and horror movie characters tend to be popular comic characters and have been merchandised to children for years. Like Freddy and Jason. I figure if I'm not pushing it on the gore with my release it isn't crossing the line. Which brings me to the question at hand: I put up a Marvel Zombie every now and then and have been working on more. I'm half (pun intended) done with Marvel Zombies Iron Man. For those not familiar it's your run of the mill classic Iron Man except the bottom half of his body has been eaten off and his rotten innards are hanging out. So yeah that in a nutshell. He looks like that in the comic anyways but I keep looking at the design and my model thinking maybe that's just going a little too far. I dunno so I though I'd see if I could get any other opinions on this one, thanks in advance.
Title: Re: The Litterbox site update thread
Post by: crimsonquill on September 03, 2015, 07:42:14 AM
Keep doing the Marvel Zombies, SickAlice. While they might be more Horror based, I tend to think of them more like Deadpool in the terms that they should be looked upon in a non-realistic fashion.. like zombies tend to become in cartoon versions of Hellboy. Long as you don't go too far with too much detail and do it with some sense of Beetlejuice-level dark humor then you should be fine. I would love to be able to take the Freddy Kreuger model from the Mortal Kombat reboot game and make him into a Freedom Force character but even my own skoping skills are beyond that.

- CQ
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 03, 2015, 09:32:04 AM
No, the Marvel Zombies aren't the issue, I'm just asking about the Iron Man. The rest aren't really gory designs but that ones is and it's going to get a lot less comical once it's in 3-d. I may be overthinking it though hence why I'm asking. If you look at the design it's Iron Man's torso which is fine by itself but the bottom half is ripped open and everything from the inside is just pouring out. I never really thought about while reading the books but it sort of clicked when I started drawing it out as a 3d model in my mind.
Title: Re: The Litterbox site update thread
Post by: crimsonquill on September 03, 2015, 05:58:58 PM
Quote from: SickAlice on September 03, 2015, 09:32:04 AM
No, the Marvel Zombies aren't the issue, I'm just asking about the Iron Man. The rest aren't really gory designs but that ones is and it's going to get a lot less comical once it's in 3-d. I may be overthinking it though hence why I'm asking. If you look at the design it's Iron Man's torso which is fine by itself but the bottom half is ripped open and everything from the inside is just pouring out. I never really thought about while reading the books but it sort of clicked when I started drawing it out as a 3d model in my mind.

Ohh, Okay. Well, I know the spine would be the most obvious part to remain animated and the guts/organs would mostly just be hanging out. I have looked over various versions of Zombie Iron Man which show far more organic guts hanging out of the ripped torso and then others which just have wires, twisted metal, and just the spine poking out. I guess it depends on just how much gore you wish to have in your take on the character. Probably would be easier to add more wires and less organs to keep it within PG-13 levels just in case some parents using Freedom Force might download him. I'd also use the concept I had for my own MCU Tony Stark by having the zombie hovering around using his gauntlet thrusters for his running animation as well as his hovering/flight animation. Then his crawling walk should be much slower when they make his hero file.

- CQ
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 03, 2015, 08:35:32 PM
Oh, I'm not asking how to do it sorry. I'm not sure how I implied that. How to skope Freddy and such doesn't apply so I'm confused where this is coming from either though at that rate go learn Blender swapping from RD's tutorial. Maybe someone else could weigh in here, sorry?
Title: Re: The Litterbox site update thread
Post by: BentonGrey on September 03, 2015, 10:58:40 PM
Hmm, an interesting question, SA.  Given your discomfort with the idea, I wonder if you may have already found the answer.  If you are really worried about it, then you might not want to put it out there.  I'd so go with your gut in this situation. 

For my part, the whole zombie thing doesn't really seem fit for kids, but it is marketed to them these days.  I was really surprised to see NERF guns marketed with zombie packaging and such.  If you've already got other Marvel Zombies content on your site, I'd say one more piece, even if more extreme, is probably not going to be a bridge too far.  I don't think any of us will fault you either way.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 03, 2015, 11:18:07 PM
I was thinking along those lines, like if I registered a problem and me with a pretty strong stomach maybe that was enough. I'm also considering going ahead because I want to complete the core MZ team but instead doing the version of him that has legs.

I think they're " okay ". Kids like monsters. Most of the characters really just appear dirty and tattered with the common big teeth and bugged out eyes. Nothing really gory about that that isn't lampshaded hence why this one stuck out so much. Steve has the brain bowl of course though but it actually looks silly and moreso in 3d as the version I did and the action figure prove. I grew up on Freddy and Jason toys. Not the McFarlane one either, but all sorts of bath toys and stuff. None of them pushed the line though. Their wasn't a Freddy that spoke that infamous line about " prime time " for example. Or Jason never came with full on detailed dismembered body parts and such. I also remember a Crypt Keeper Saturday Morning cartoon I was a kid and given how nasty the content of the HBO series was. Then again the for tv version of the love action one was edited. So when it comes to horror and monsters I think it's acceptable and the fine line is exact content. Pornography never of course, at least for me and as someone whose actually good friends with people in that industry though they would agree here of course.

I was going to wait out more but I think sold here and I'm going to drop that one then. I just don't feel right about it. Also back to that Freddy crimsonquill I'll take a look at the game model though I'm pretty tied up so it won't be rushed. My guess is the best way to go is use a Freedom Force model and borrow a costume part or two like the hat and glove.

Else I may as well make this official but I will be working at a slower pace. Sorry to anyone for this. My health condition just went in a real bad way and I have to put more time into that as well I'm very weakened. I will complete any requests I already have and am working with people on, don't worry there and I do need something to do while I'm down. I probably won't take anymore requests on top of the ones I already have for awhile though. Also I'm going to prioritize an aforementioned tutorial complete with resources that will give users the jump on making their own nifs and especially help anyone who may not be confident in 3d modelling. I see a few people at the starting stages of modding who really have a lot of dedication and heart into learning more and believe this will help speed people towards their end goals. More or less it will be a rundown of the method I original used to model back when I actually had no idea how to do it. At any rate please forgive me for my slow releases for the next month or so and be patient with me as I just have a lot on my plate and mind right now and while my spirit is ready to sprint my body isn't exactly on board with the plan.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on September 03, 2015, 11:56:16 PM
That sounds like a reasonable conclusion, SA.  Yeah, trust your own instincts.

As far as your announcement, take all the time you need man!  Take care of yourself, and we will be quite happy to wait for awesome stuff.   :D
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 04, 2015, 07:18:57 PM
Thanks. And I will more so because I have to else I'm stubborn and wouldn't. Aside the matter at hand I'm still content, laughing and hopeful just so as not to paint an overcast on myself. Bodies just get run down, I'm sort of accustomed to the fact though never become it.
Title: Re: The Litterbox site update thread
Post by: crimsonquill on September 05, 2015, 02:28:51 AM
Quote from: SickAlice on September 03, 2015, 08:35:32 PM
Oh, I'm not asking how to do it sorry. I'm not sure how I implied that. How to skope Freddy and such doesn't apply so I'm confused where this is coming from either though at that rate go learn Blender swapping from RD's tutorial. Maybe someone else could weigh in here, sorry?

After rereading my earlier replies apparently I was running on a medicated rambling brainstorming mode and totally adding things unrelated to your question, SickAlice. Totally didn't mean to confuse you there. I have been messing around learning to use 3D modeling programs and your mentioning Freddy just triggered a random thought.

Anyway, Don't worry about Freddy. I found the mesh and added it to my own experimental To Do pile.

As for Zombie Iron Man, It was probably the best option to trust your instincts.

Feel better and looking forward to your next previews and releases.

- CQ
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 05, 2015, 12:24:19 PM
No need for apologies, I totally relate to medicated rants. I'm pretty sure exactly no one ever understands where I'm trying to come from on sites like Facebook to be honest, lol.

However you choose to do Freddy is up to you. Personally I still suggest only using the costume bits on a basic Freedom Force body. It's just easier that way.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 27, 2015, 10:30:59 PM
I'm going to be leaving for some time and I'm not sure for how long sorry. I did something foolish last night though in my defense I'm weaker than I let on. I'm in contact with people who are going to come get me and put me in a safe environment for awhile. It's been a joy and privilege being in this community, less so for making characters but more just for knowing all of you. I wish the best to all of you and those you care for and the greatest prosperity.
Title: Re: The Litterbox site update thread
Post by: detourne_me on September 28, 2015, 05:25:10 AM
I hope you get the treatment and care you deserve SA.  Best of luck to you!
Title: Re: The Litterbox site update thread
Post by: naitvalis on September 28, 2015, 07:22:10 AM
thanks to you Alice for all the contents you have bring into this community, we all appreciate your works and you, i hope you can win your fight and come back here soon, stay strong we need you!
Title: Re: The Litterbox site update thread
Post by: daglob on September 28, 2015, 10:27:09 PM
'sokay; we'll be here when you get back.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on September 28, 2015, 10:59:57 PM
Ohh man, well, we will miss you SA.  I'm glad that you've got help close to hand.  We'll keep you in our prayers, in the Grey household.  As DG said, we'll be here when you get back.  In the meantime, take care of yourself!
Title: Re: The Litterbox site update thread
Post by: oldmanwinters on September 29, 2015, 12:02:35 AM
Really sorry to hear about that, SA.  Your work here is really fun to behold, but priorities have to come first.  God be with you.
Title: Re: The Litterbox site update thread
Post by: Amazo Version 2.2 on September 30, 2015, 02:29:29 PM
i wish you the best sickalice. until we meet again, take care of your self.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 04, 2015, 02:30:58 PM
I wish I had seen this sooner, whatever happens, take care of yourself. Rest, relax, and get better.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 05, 2015, 07:53:23 PM
Thank you and love you all. I got out of the hospital today. The gave me a lot of help and resources to get my life on track as well of course medications to help with the depression. I'm sorry for anyone I worried. I think things will get better for me from here. I'm moving to the city where there's better outlets for me as well friends to be near. The internet is a nice device but sometimes we all need the comfort of real people. In the meantime I will finish some FF stuff, albeit at a slow pace still. Mutually we all have problems here and I feel and wish the best for each one of you though what I learned from this experience is we have " obstacles ". After jumping too many they sometimes seem taller and harder to leap, or you just get so tired of jumping all the time. But never forget you can get over them and will reach the finish line as long as you keep jumping and always that there are always helping hands around you, all you have to do is reach out and grab them and let them help you over the hurdles. Thank you again everyone for your kind words, it really gives me strength. Freedom Force Forever.
Title: Re: The Litterbox site update thread
Post by: laughing paradox on October 06, 2015, 12:21:07 PM
I wish you the best, SickAlice.

Your presence in the community has been amazing and I think it's great that you're putting yourself in a better place in your life, getting the help you need. Keep on doing it -- you have people rooting for you.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 07, 2015, 03:56:24 AM
Thank you for the support. That means a lot and even the briefest bits help me more than anything.

Speaking of help with something that relates to Freedom Force actually does anyone know about running an LCD monitor from a laptop? They're both HP on W7 x64, ATI card. The issue is I got it running fine with the exception of video. Anything larger than a small docked screen crashes everything, so CTool2 for say more than one minute, the game itself, movies, and so on. I searched high and low for an answer which I assume just comes down to settings. As it is my laptops screen is fried so I'm using the large external. This problem of course really limits what I can make for Freedom Force, like for example scaled characters of which my Halloween character is to be. I thought to make a thread for this but couldn't figure out what forum that would even go in. Anyways thanks in advance to anyone that knows anything about it and again for all of you just being awesome people.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 07, 2015, 01:05:32 PM
Your Computer issues are well beyond my scope of knowledge, but I'm glad to see things looking up for you.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 07, 2015, 02:11:32 PM
Thanks. One foot in front of the other. Beyond mine too it seems, I'm more a hardware person. At worst I'll buy a new screen for $10-40. It's an expense I'd rather not tack on with everything coming up but I suppose it needs to be done. Otherwise just needing this patch for the next two weeks so I can make Halloween Girl. If all else I'll prop her up on the kid nifs I put together before so she'll have the right size and go blind from there. Hope your doing well also.
Title: Re: The Litterbox site update thread
Post by: windblown on October 08, 2015, 06:46:40 PM
I didn't see this before, but I'm happy to see that you're back and your health has improved since your post. I wish you the best SA.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 08, 2015, 08:10:26 PM
Thank you windblown. I still have a long struggle uphill but it's giving me something to focus on. Mostly I need to move to the city and adventure again. I have to thank a lot of people though. There have been a lot of helping hands with me through this that I never knew existed. My faith in humanity is restored. With the 24 hr news cycle churning out hate and fear mongering stories it's easy to get lost in the negativity of the world. But that neglects all the good people out there making a difference and fighting the good fight. The real super heroes.

Also I fixed my monitor. For future reference if anyone ends up needing it and as I couldn't find much online about this when attaching an LED to a laptop especially when the screen is bigger the video settings on the laptop for that profile need to be set to the monitors naive ones. In my case this was 1440x900, 32bit with a 75 hrtz refresh rate. Both the windows DX settings and the video card (ATI) the same.

I have a lame question while I'm here though. How do I run FFVTTR in windowed mode. I never learned how to do it. While my monitor does work in full screen it sucks a lot of juice and eventually overheats the fan in the laptop which isn't meant for this so I have to limit the time I run it. In windowed mode programs don't accelerate the hardware as much and refresh enough to catch that problem. I'd replace the fan of course but it will be easier to replace the laptop screen ($10) as well I'm going to take the opportunity to finally merge the laptop components with a Wii U. I'm babbling again though...windowed mode? Thanks in advance.

Else I am still working on all requests just so not to worry anyone. Just at a much slower pace as I have a lot going on. Winter is coming soon though and me being in the Great Lakes again means I buckle down and just work on art for a few months straight to pass the time.

Title: Re: The Litterbox site update thread
Post by: SickAlice on October 16, 2015, 06:06:16 PM
And my laptop totally crashed. Using a spare laptop to message online but sorry to say any artwork is stopped for now as all my files are on the other hard drive. I'm going to try a few things but right now the best I'm looking at is acquiring a refurbished model of the old laptop over time and chaining the old drive to it then transferring the files. Sorry to anyone I let down here.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 17, 2015, 01:32:09 PM
No apologies needed my friend, you have always gone above and beyond, and have never let anyone down.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 17, 2015, 01:45:46 PM
Thanks. It totally blows though. I have jack all to do through a Wisconsin winter without it. I'm going to keep trying experiments (going to try and hook up my old hard drive as a secondary to slave this weekend) to get something going. I have a desktop in storage but it's Vista and that's not the most cumbersome system to work with. I can't even get a dongle to work with that.  :thumbdown:
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 17, 2015, 02:15:39 PM
I actually ran Vista through most of my time here, and while it dragged at times, I was able to run an older version of Paint Shop Pro (Oh how I miss that one) and NifSkope. Best of luck getting something set up to work with. If there are any Files I may have that you might need, feel free to shoot me an E-Mail.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 17, 2015, 05:48:31 PM
K. I can't get wifi on it and I need an adapter for the old drive (already stripped it today and tossed the rest). At that rate I may as well buy a refurbished laptop just for the drive at about $70 or less. For now I'm going to try and get some of my old programs on this laptop the hard way. My mother doesn't use it anyways. I may as well just offer to buy it from her actually. She'll just buy a surface soon anyways since it's newer and shinier.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on October 17, 2015, 07:06:09 PM
I totally forgot about that. My old Vista is still functional, as is my Daughter's XP, but we can't get either to work with the Wi-Fi. We were told that it had something to do with the systems not being compatible with the newer tech.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 18, 2015, 12:52:46 AM
* final update 10/27/15
I will be moving on 11/04/15 to the city to follow through with a doctor. I called ahead and have a PC store setting up a refurbished there for me to pick up and will commence doing FFVTTR stuff thereafter. I'll be few and far between as I'll have a busy schedule but back in the game to say the least.
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 09, 2015, 04:34:37 AM
I'm in the bed in the hospital in Madison currently. Going to school to get some more career options opened and working on houses still. Also a bit of community and political work while I'm at it. I'm in good hands, some of the best in the country and pulling through fine. I miss all of you greatly and hope all of you and all of the people you adore do great this holiday season. As I'm having bed rest due to the surgery I'm going to begin working on some FFVTTR stuff again this week. Can't wait to get a little breather (winter break around the 22nd to Jan 11th) so I can come back around and catch up with you. Feel free to drop me PM's here in the meantime if you want to play catch up, I'll try and respond to them within a day or two from receiving them. Until then FFForever!  :thumbup:
Title: Re: The Litterbox site update thread
Post by: Podmark on December 09, 2015, 05:30:34 AM
Great to hear from you SA! I was starting to wonder about you, glad to hear you're doing well.
I'll have some stuff to show you soon :D
Title: Re: The Litterbox site update thread
Post by: WyldFyre on December 12, 2015, 10:27:28 PM
Hey SA,

Good to hear from you. Been wondering how you were getting along.
Title: Re: The Litterbox site update thread
Post by: Outcast on December 13, 2015, 01:59:50 PM
A bit late, but just want to say i'm also glad to hear from you again. Nice to know your doing ok.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on December 13, 2015, 10:33:23 PM
Woohoo! SA's alive!

Not that it's a surprise. FR members are especially hardy :P
Title: Re: The Litterbox site update thread
Post by: windblown on December 14, 2015, 09:35:31 PM
Hey SickAlice! I'm glad to hear from you and that you're doing well. I hope you're back to the forums soon :)
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 04, 2016, 12:38:29 PM
Happy 4th everyone. I'm still alive (and the cake is delicious and moist). I just had a few problems with my health and flat mate. Moved into my own apartment now. I also had surgery last night and am off of school til the 18th. Meaning I'm going to have lots of bed rest and time to dedicate to the request que. Sorry to anyone I left hanging in my absence, know that any requests I took are on the way as well as more new goodies. Nif come to thems that waits.  :cool:
Title: Re: The Litterbox site update thread
Post by: daglob on July 04, 2016, 01:48:49 PM
Just take your time. We can wait.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 04, 2016, 03:12:31 PM
Absolutely!  Get back on your feet and get to feeling better.  We're just glad to hear you're alright!  :D
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on July 04, 2016, 11:26:37 PM
Your Health comes first my friend, get yourself better, everything else can wait.
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 10, 2016, 06:42:10 PM
Just a small update. Busy with medical stuff, volunteer work and school. I'm also working on uploading extracted models from several games to models-resource right now. Else I still have a few FFVTR projects ongoing, sorry to keep anyone hanging.
Title: Re: The Litterbox site update thread
Post by: Epimethee on December 10, 2016, 08:10:07 PM
Great to hear from you again, SA!
Title: Re: The Litterbox site update thread
Post by: detourne_me on December 11, 2016, 03:05:25 AM
welcome back! I hope your health is improving at a rate that puts wolverine to shame.
We're glad to have you back and bringing Xmas gifts.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on December 11, 2016, 03:57:36 AM
Welcome back SA! I'm looking forward to seeing what you put up on Models-Resource since I grab a lot of stuff from there.
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 11, 2016, 08:23:10 AM
Thanks. Wintertime here, really lovely tonight actually so between that and spinal surgery I'll be in and at the laptop a lot. Now if I could spend a little less time playing TMNT Legends... &lt;_&lt;
Title: Re: The Litterbox site update thread
Post by: WyldFyre on December 11, 2016, 01:35:59 PM
Glad to see you back SA.  I feel for your surgery. I am going on the 19th for my lower back and am NOT looking forward to the aftermath. 

And play all the TMNT you want my friend.
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 11, 2016, 06:14:39 PM
If it's any consolation back surgery is supposed to be reasonable these days. My neighbor is a little old lady and having the same procedure. Granted she's in a bit of pain but still mobile and chipper. I think we'll be fine. Just remember to not exert afterwards, easy to do with all the snow of course.

Speaking of TMNT, taking character requests right here if anyone wants to list them. Given all the Turtle games to rip models from it should be a snap now to put whatever together.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on December 11, 2016, 06:42:22 PM
Welcome back from surgery, Alice! Nice to see you around, again :thumbup:
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on December 11, 2016, 06:53:17 PM
Quote from: SickAlice on December 11, 2016, 06:14:39 PM
If it's any consolation back surgery is supposed to be reasonable these days. My neighbor is a little old lady and having the same procedure. Granted she's in a bit of pain but still mobile and chipper. I think we'll be fine. Just remember to not exert afterwards, easy to do with all the snow of course.

Speaking of TMNT, taking character requests right here if anyone wants to list them. Given all the Turtle games to rip models from it should be a snap now to put whatever together.

Uh oh! I think I hear Benton coming...  :P
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 12, 2016, 05:04:43 AM
Oh I've got his wishlist sitting here, Mondo Gecko and Armagonn are priority on it. As well a request for Purple Dragons from another. I was having problems with the former two in getting the geometry down but now the game makers gave me some bases to work off of course, just a matter of making the old school likenesses.
Title: Re: The Litterbox site update thread
Post by: SickAlice on December 29, 2016, 10:05:17 PM
Not Freedom Force but resource related, I'm going to be uploading ripped game models at the following addy:
https://sketchfab.com/sickalice666
(https://sketchfab.com/sickalice666)
Also of course a few new  :ffvstr: things incoming soon. Just ironing out a few small details. Also also, TMNT fans should definitely check this guys page. He has much of the models from Legends up and then some as well as some really nice Transformer ones:
https://sketchfab.com/Bionicsix88 (https://sketchfab.com/Bionicsix88)
Title: Re: The Litterbox site update thread
Post by: detourne_me on December 30, 2016, 02:24:43 PM
there is just too much good stuff on that site....   oh man....
Title: Re: The Litterbox site update thread
Post by: Podmark on December 30, 2016, 08:04:59 PM
Wow there are some really cool stuff on that site.
Title: Re: The Litterbox site update thread
Post by: SickAlice on January 01, 2017, 03:18:07 AM
Right though? Not sure how I passed over it all these years. It's becoming the 3d equivalent of Pinterest.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on January 02, 2017, 05:50:25 PM
Welcome back SA!  I hope everything is going well, my friend!

Haha, yeah, if there are Turtles in the offing, you can bet I'm in at the ground floor.  SA has been working on some fantastic stuff for us.

I can't wait to see what you've got cooking, man. 

Wow, there's a ton of cool stuff on that site!
Title: Re: The Litterbox site update thread
Post by: SickAlice on January 07, 2017, 03:27:48 AM
Thanks and totally. Make sure to give bionicsix props for what he's been doing.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 07, 2017, 06:55:02 PM
Apologies to anyone and thank everyone for your patience here. I'm not the machine I once was and had a lot of things come up, when it rains it pours. This week and especially this weekend are being dedicated to finishing Freedom Force stuff so most of your requests should be coming by the start of next week.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on February 07, 2017, 06:58:14 PM
No worries at all, SA. Take care of what you have to. Video games can wait :)
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 07, 2017, 10:15:47 PM
No they can't. " Give me video games or give me death. " - Thomas Jefferson...um, yeah.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on February 08, 2017, 03:45:39 AM
Ha!  That sounds right.

Yeah, no worries, man.  We're not going anywhere, and we're in no hurry.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 08, 2017, 10:15:59 PM
Oh not to worry anyone, just saying things may take a little longer than normal. Hopefully though I'll be able to make that worth it by making things extra special. For example Amy Rose is taking a little extra time (working on her in another window actually right now) because I'm giving her a full costume set, sort of a tradition when it comes to comic and/or video game " princesses" with me.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on February 09, 2017, 12:12:03 AM
Well, I think we can all agree that it's fine waiting for your releases because we know that when you make a character, you go all out.

I'm still blown away by the sheer number of Spider-Mans you did a few years ago. Like, wow. :wacko:
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 09, 2017, 07:58:36 AM
Thanks, that was a tough project but I learned a few things along the way. Still have more of those coming and some soon BTW. The trick I always use is to do similar ones all at once, like with the Green Lanterns and to always keep a directory with all the work files. That way if I need to do another Spider-man or GL or Superman or what not I have the work half way done already. Something I picked up from my time as a baker really, figuring out how to do tons of product in one shot that is. It's all a matter of set-up, the rest falls together as your going.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on February 09, 2017, 02:58:56 PM
Ha, very clever, that.  If only I could figure out a way to make that work with mods... :lol:
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 10, 2017, 12:20:41 AM
Hmm. Well I've done similar for other game engines. What I did was setup base directories. So you know empty character directory, empty prop, so on. Reserve those and anytime you make something you think you could recycle save that as well in it's proper directory. Then whenever you start a new project copy over the entire base first and work from there. Basically that way you already have the foundation laid out to work from. It's an immense time saver at least.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 20, 2017, 01:37:33 PM
Retooling a bit over the weekend (rainy days). Going to add a "links" page with updated site links as well resource links. May give TMNT it's own page as I'm expanding on that franchise. Also I've been working on game model extractions over a few months now and decided the home for them would be Deviantart (this links me up with several other communities there and peoples who I've been working on projects with). Site link is in my signature, come find me and say hello.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on May 20, 2017, 03:13:00 PM
I've actually already checked out your DeviantArt Page and your SketchFab Page. The Models Resource Site as well.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on May 20, 2017, 04:16:56 PM
Sorry, I didn't get to finish my Post (Cyber Jr. was being "Terror in Training" with the Cats).

But I like that "Rooftop Run Norman", I think he'd make a great Civilian.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 21, 2017, 04:15:52 AM
I'm not really a fit at VGR, though I do love the site and appreciate many of the users. Not continuing with Sketchfab either, I don't like how it uploads. DArt will be the main for extracts. Put TONS of TMNT ones up today, they loved em straight away and gave me plenty badges. Also figured out a thing or two about exporting animations, real close to a point of being able to convert them to FF.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 19, 2017, 06:04:56 AM
Still kickin' still working on models, things to share soon soon. The usual struggle with health which took a nasty turn but I'm recovering with the help of great doctors and friends. In the meantime I've been bogged with work, school and more so with volunteering. Counseling has increased exponentially since the recent hit of hurricanes and wildfires. Love all of you and I hope only the best days are happening for everyone.
Title: Re: The Litterbox site update thread
Post by: detourne_me on September 27, 2017, 02:43:50 PM
 :thumbup:
Excellent! We're happy you're on the mend :)
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 28, 2017, 06:25:02 AM
Going to have to disappoint you. I had surgery today. A mass was found in my earlobe awhile ago and removed. It wasn't healing and another was found in the head behind it. Surgery this morning and the doctor had to pause as they found a lot more going on. Short of it they removed a lot of my head, though attached it again after. I can't turn my head which is a little weird. Anyway that does put me in bed again so I can actually dedicate some real time to releases, so silver lining I guess.
Title: Re: The Litterbox site update thread
Post by: naitvalis on September 28, 2017, 07:43:40 AM
i hope you could heal fine and soon SickAlice, and also hope they don't have removed the head part that store the information about Freedom Force  :lol:, Jokes apart my best wishes for a quick recovery SA.
Title: Re: The Litterbox site update thread
Post by: detourne_me on September 28, 2017, 10:48:28 AM
Oh jeeze SA! I really hope you get better! I guess the fact that you can't move your head around much means you'll be staring at a screen a lot! Any new Netflix shows you like? Season 2 of the Expanse was put up here.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on September 28, 2017, 11:10:20 AM
Thoughts are with you my friend. Here's praying for a full recovery.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on September 28, 2017, 01:42:44 PM
Man, that sounds intense, SA.  I suppose it's good that they got rid of that stuff while they were working, but I'm sure that was and is tough.  Our prayers are with you man, and, as always, no worries about FF stuff!
Title: Re: The Litterbox site update thread
Post by: El1jahSnowFan on September 28, 2017, 08:04:27 PM
Be well, SA! That's the only thing any of us care about with you!
Title: Re: The Litterbox site update thread
Post by: SickAlice on March 02, 2018, 05:35:25 AM
Hi. Apologies for having been radio silent for so long to yourselves and to myself as I miss you great people. There's a lot of ground to cover and I'll try and keep it short. I have a condition of course, currently typing with sutures all over my now baseball looking face a day after four surgeries. Some deaths around me as well increased the demand for my time and finally with the bit of hardship I'm coping with I took a vacation of length and spent it with my mom, not working on anything the whole time so I could devote my energies to family. I am still putting extracted models from games and namely TMMT ones, Avengers Academy and Spider-man Unlimited on my DA account, feel free to stop in and say hello. I selected those game specifically because they line up well with FFVTR in fact. Lastly if you come over there and say you may notice disclaimers, one about how I provide models as is and do not take requests nor convert any to other formats. However if your a member here, PM me and tell me your username I'll make an exception in the case of AA models and provide you with a copy of one of the models I host with the original skeleton and weighting intact. Thanks miss ya all, I'll try and make some during the next week to visit any of you here more properly. Thank you as always for keeping this community alive and I hope the best finds all of you and yours or in the least you get a reprieve from any pain or stress your experiencing.
Title: Re: The Litterbox site update thread
Post by: UnkoMan on March 02, 2018, 05:57:54 AM
Hey SickAlice, I just wanted to say thank you so much for all your efforts. It's a real boon. I don't come around much and don't look into much, but I felt I should say that.
I'm sorry about your current health problems and hope things turn around for you soon!
You're a real champion!
Title: Re: The Litterbox site update thread
Post by: SickAlice on March 02, 2018, 12:22:54 PM
Thank you. I really miss it and more the community. Like I said health and everything else hit at the same time. Anytime it seems like my body is doing okay, wham, nope. I am working on stuff for FF though, always. I'm just slower at it. Also another thing is I have kind of an artistic hangup. I got stuck doing conversions. As a person who was doing this since the start I don't really like that, I prefer to create my own. I reached the point where I was able to get models and animations going in Max but can't understand the process of making my own animations and all the straightforward tutorials seem to be missing? I think once I get over that hump and get some respite from other things I'll start to churn out releases again. In the meantime I started working on mods for Wii games and learning the ins and outs of scripting and gamemaking for the system. I'm working a bit with Mario Kart of course but trying to expand past the usual horizons. So don't worry, I will make a full return and bring plenty of presents with me when I do.
Title: Re: The Litterbox site update thread
Post by: detourne_me on March 02, 2018, 02:20:30 PM
I'm glad to hear you are still keeping busy and are able to do some of the thing that you love SA!
I can't believe the sheer amount of meshes you've ripped already.  I think I'm going to have to convert a bunch for FF.  Are there any you'd like me to convert for you?
Spoiler
(https://i.imgur.com/BvyWX2c.png)I just couldn't resist converting this lil guy right away!  I can't believe you added all the sound files too! It's like a ready made voicepack!
Thank you!
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on March 03, 2018, 09:12:59 PM
Hey SA, glad to see you stopping by. Been checking out your DA stuff here and there, and it's really impressive. Keep yourself headed towards good health, my friend, because I hope to hear good news from you.
Title: Re: The Litterbox site update thread
Post by: WyldFyre on March 04, 2018, 01:06:09 PM
Great to hear from you SA. Hope you are healing well. I check out your DA stuff occasionally and as CB said it's impressive. Take care and get better my friend.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 02, 2018, 09:06:23 AM
Still alive but worse for wear, still Freedom Force Forever, still care what's going on with everyone. I've had an extended bad run this year. Mostly I don't want to drag it here is why I'm distant. Much of my openness time is spent in peer groups to say it plainly. A lot of traumatic experiences have just been heaped on after another is all. Mostly I'm trying to get back to basics, that is attending to the daily things of import to me. Except I'm first wrapped up in issues beyond that and somehow in whosoevers political and abstract agendas past that. TLC time I dunno, lol. But it's still the goal and so is getting back to what I love doing. If my plan goes accordingly I should be set by winter at the latest. I'm going to drop at least something or another before then though because well, I wanna and I'm sort of tired of otherwise drudging each day instead. Sorry to anyone I worried, I'm a survivor and will pull through but I just need to be focused on pulling through is all if anything for my mothers sakes. Love you all and keep on being awesome.
Title: Re: The Litterbox site update thread
Post by: Cyber Burn on May 02, 2018, 03:17:09 PM
Hey SA, sorry to hear things aren't going well for you. We're always glad to see you stop in and say "Hi". Anytime you need an ear to bend, you're always welcome to drop me a line.  :D
Title: Re: The Litterbox site update thread
Post by: daglob on May 02, 2018, 03:28:54 PM
Yes, don't be a stranger. As I can testify, the folks around here are a supportive bunch, and can commiserate or joke as needed.
Title: Re: The Litterbox site update thread
Post by: spydermann93 on May 04, 2018, 12:45:06 AM
Hang in there, SA! You've been a trooper so far! I'm keeping you in my prayers. Kick your sickness' booty!
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 21, 2020, 05:45:25 AM
Riddles me this. Who has ten fingers, two eyes and their laptop got the blue screen of death shortly after their last log-in here? Yeah so nice seeing you peeps again and I hope everyone has been holding up as well as possible. I ordered a new laptop from the stimulus pot but given circumstances it was a task and took a long time to get one in the Mohave desert, my mother deserves a lot of credit for making it even happen. Came today and here we are. I have a Sata bridge to get into the old laptops hard drive but whatever happened there made a real mess and it's a task to get in and copy over files, going to take me some time on this one. Hence of course projects are on hold and I will announce when I'm able to get back to it. It seems all the files for FF were retained well enough so that's a plus. Anyways nice to have the internet again, I took for granted just how important it is these days. Ponied up and got a top of the line while I was at it. It has a finger print scanner, not sure what I'll use that for other than sticking things that aren't fingers on it and seeing what happens lol.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on May 21, 2020, 08:04:30 PM
Oh man, SA, that stinks!  I'm glad you're back in business and are able to recover most of your stuff.  Yeah, we've missed you since you went MIA.  Glad you're back, man!
Title: Re: The Litterbox site update thread
Post by: spydermann93 on May 21, 2020, 08:16:07 PM
Always glad to see you back, SA! :thumbup: :thumbup: :thumbup:
Title: Re: The Litterbox site update thread
Post by: Podmark on May 22, 2020, 12:50:11 AM
Ugh, I live in fear of the blue screen. Glad to hear you were able to recover some things.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 22, 2020, 04:09:36 AM
Hope I didn't worry anyone especially vanishing without a word during, well. Issue currently is laptop (new) is modern so USB is 3.1 C. Previously converter is 2.0. I'm making a slow go of it but really just giving up on that and ordering a new bridge that's 3.1 HDD compliant. They run about ten bucks at the min. However of course shipping being a mess right now, well yeah. I missed the internet though, wow. I rigged a smart tv and had limited and I mean way text search function and else Youtube via an app and that was about it. I have a list renewal filings to do like banking, phone service and my medical insurance. Yeah they decided now was a good time to do all that, pfft. Anyways else safe in my remote desert home. Not a single case in this city yet. Hope everyone elses luck has been as good. Spooky times.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on May 22, 2020, 05:08:47 AM
Good news that it hasn't hit your area much yet. Yeah, these are strange days indeed.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 22, 2020, 08:07:36 PM
Where my mother is currently though not at the lake house but between travel to Mayo and back. I tend to favor isolated areas anyways and this place is as well these people did a great job taking this seriously from the start and being strict about it. We are seeing an influx in AZ currently from CA given this state has looser restrictions and that's bringing about some concern given the current flareups in the state. Though state is subjective here of course, there's an ocean of sand between places to the point every one may as well be an island in a chain and most of what the world here's is either Phoenix, Flagstaff or Havasu has going on though in reality those are again very diversified places to one another. I am smack dab on the TriState boarder however, literally two blocks from the sign that begins Route 66 so CA and NV are also considered in my traffic lane. Reluctantly most has seemed to just go around this path. I am counting my blessings that I am not in a city right now and weep for those who are. I had planned to move to Lake Havasu this December that has been postponed. I decided I'm comfortable here for awhile of course hanging with the lizards.

Edit: I have sort of got the order for the new Sata to retrieve files going. The money for it hasn't cleared and has a date of the 27th hanging, likely do to the bank employees being off and working from home. Else the arrival date is first week of next month but, eh, I know the state of shipping right now so I won't bet on it.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 28, 2020, 07:36:19 PM
Brief update, USB 3.1 Sata is shipped and set to arrive on the 3rd so after is when I'll resume requests I was in the middle of when the other laptop keeled. Sorry about the wait.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on May 31, 2020, 04:20:53 AM
No worries at all, man.  Stuff happens.  :)
Title: Re: The Litterbox site update thread
Post by: SickAlice on June 21, 2020, 06:40:15 PM
Updating my site. As it happens I am on a new computer, whenever I do that it screws up the directories on my website template do to having new directories on a new hard drive. I don't see it until I do but what happens is when I insert a new image into a page it shuffles others and on certain pages an old image will be replaced with the wrong one. There's no workaround so I have to basically find each one that happens and manually put a fresh image with a new file name in it's place. I caught three of them now, also noticed Amy Rose was simply gone from that page, anyways if anyone notices any are wrong feel free to report them here so I can get them fixed. Thanks.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 09, 2020, 11:29:50 AM
Just two things to get and to get the second out of the way. In the process of updating the site to my new hard drive I'm just going to overhaul the whole thing. I'm not a hundred percent of what it's going to look like, still drafting all that but the aim is something a little easier for people to navigate as opposed to the lazy slop together thing I tend to do.

The other is my eye, which is my left. I'm going to give people the excuse often that my vision is impaired and that requests are going to take longer than usual. As it was I thought I had pink eye, something that clears up quick. Turns out it's a little more difficult. I have a condition I was born with and basically my immune system attacks the good cells in my body, doesn't know the difference between them and a disease. That results in bad tissue and infection in turn. I've spent enough time having surgeries and doing more radical guinea pigging that I tend to write "Career Patient" on my hospital forms in the job section as a sarcastic joke. Anyways recently I had one of those masses on my face below the right eye and what this is is that the infection moved to my eye, so adding the COVID situation with the hospitals in Arizona this is going to be an ongoing thing for awhile as I'm basically trying to resolve it with a medicine regimen and patience. If it doesn't work I'll have to go have surgery of course though I would like to avoid that at all costs given the state of affairs at the hospitals here, namely I do not want to go to COVID ground zero and risk getting that. With my lame immune system I wouldn't survive it. So just so no one is offended or thinks I'm blowing them off. As it is the infection impairs my eyesight and makes me sensitive to light, I wear sand goggles now in sunlight even. It also burns so I only keep my eyes open or look at a thing or likewise read for limited periods of time before resting again. Hopefully that clears some things up (not my eye of course, pun intended).
Title: Re: The Litterbox site update thread
Post by: spydermann93 on July 09, 2020, 05:16:10 PM
Yikes, SA! That sucks!

If worse comes to worst, you could get a robotic eye and give it cool colors and stuff. Or you could go for the classic eye patch.
Title: Re: The Litterbox site update thread
Post by: Podmark on July 09, 2020, 11:05:33 PM
That's rough SA. Here's hoping it gets better.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 10, 2020, 04:40:47 AM
Ty, very much hoping. If it doesn't next stop is my brain so surgery has to happen. It might sound odd but living with a condition that doesn't rattle me, just going to a big city Arizona hospital right now with the virus there and stuff. And yeah, I've asked for robotic implants before. Once I asked if they would take me from the pelvis down, they're were reconstructing it anyways see, and replace it with a ride on snow plow so I could make a fortune plowing snow even when I was asleep. "We do not do that sort of thing here" lol. Guess they didn't appreciate my humor. On the plus side they put me under quick to get me to shut up and stop quoting Monty Python.
Title: Re: The Litterbox site update thread
Post by: daglob on July 10, 2020, 03:28:56 PM
Y'know, if you had the cybereye implanted, you could use an eye-patch too,and wouldn't have to worry if the eye didn't look human...
Title: Re: The Litterbox site update thread
Post by: spydermann93 on July 10, 2020, 05:48:56 PM
I'd be showing off my cybernetic eye if I had one. Better than a flesh hole (unless you're going for that undead look).

Hope everything turns out well for you, SA!
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 11, 2020, 05:33:48 AM
Like I said it's a weird thing. I've had worse, I have to have surgery on my tailbone on and off. Tailbone > eye, I guess if that makes sense. Then the times we're living in. COVID > any of my problems. Recent events especially sort of realigned my perceptions. Else it's something I lived with since my mid-twenties about so I'll get by just explaining why I'm going to be a bit timely is all.

And hey, cybernetic and and cybernetic eye-patch. How about that? Go big or go home. Seriously where are our cyborg body parts? I could care less about flying cars, people can't drive the ones on the ground well enough as it is but man I really wanted an arm that made all sorts of obnoxious machine sound effects and had a spotlight in the finger so I can find my way to the toilet in the early hours you know? All we got was Netflix.
Title: Re: The Litterbox site update thread
Post by: windblown on July 12, 2020, 11:41:07 PM
I hope your eye gets better soon and you don't need to go to the hospital SA.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 13, 2020, 02:35:08 PM
Thanks. It seems to be. I do have to go to a hospital eventually, I need surgery on my tailbone but again weighing the options, eh, I'll suffer. Just too risky to go into an Arizona hospital right now if you ask me. And again I'm not bumming about it believe me. Just can't with everything else going on. I won't go to in depth mainly because it's a violation of the privacy clause but I'm on and off providing therapy online right now for people traumatized by COVID, particularly local nurse and EMT's. Man the extent of the horror these people are living through, well I'm the fortunate one here let's just put it that way and I'm not turning a blind eye, no pun intended, to the grace in that.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 23, 2020, 06:03:17 PM
For my bday I want people to try and do one nice thing for themselves and especially those who feel unappreciated or abused.
Do this for yourselves if for no reason than to contest them.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 23, 2021, 11:17:17 AM
So the site is just floating. Work behind the scenes and I went into a bit but otherwise I've been very busy, more than I think anyone would want to read about but not a lot of down time is the bottom line and still yet working to get to that point again. Just had surgery on my face yesterday, mentioned a problem with the eye and such earlier. More surgery to come but for this stuff it impairs my vision and ability to concentrate so more delays in addition to the work I have outside of this to do. Old requests and such are still on the hard drive and not forgotten and will processed as I'm able. The fall is usually when I have more downtime and become more productive. Right now I have a tentative six month deadline to land in another house and city to prep for the market, that's set out two to three years from the start which will then open up more free time for this stuff in turn.

Otherwise just posting this here because I couldn't think of where else to but, if you know me and a certain silly obsession of mine it just felt like I had to share this thing I came across online here on this site.

(http://catman.freedomforceforever.com/temp/hulkchickenarms.jpg)
Title: Re: The Litterbox site update thread
Post by: BentonGrey on May 23, 2021, 03:24:34 PM
Hey SA, no worries man, we'll be here when things calm down for you.  I hope everything with the surgeries goes well and that it improves things for you.

Haha!  That's very weird and funny!
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 27, 2021, 05:39:37 PM
I managed to chat with some people here and there and there's a culture behind this chicken stuff akin to the modder culture we're part of. Else it's such a funny thing, I go through this grind as I imagine most do just to try and get to the point I can settle down and work on my art/hobbies/enjoying life. This world can be such a nuisance when it comes to that and needlessly if you ask me.
Title: Re: The Litterbox site update thread
Post by: daglob on May 28, 2021, 07:30:30 PM
We have a chicken mesh... I wonder how much trouble it would be to Blenderize some Hulk arms for it...
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 29, 2021, 05:08:25 AM
Wouldn't be too difficult. I worked the native chicken mesh to male and female meshes and vice-versa. They have roughly the same bones just squished into different positions when you take them apart. Wouldn't have much in the way of finger movements, not much of that in the chicken animation but else just lopping off the wings and grafting a muscular weighted arms wouldn't be complicated.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 04, 2021, 04:35:49 AM
Found page fix requests. Note if you catch any bugs feel free to report them to me here or re-direct anyone that is elsewhere. I don't catch all of them and my used program is pretty hinky. Else you may have to hit Refresh if you visit the updated pages to see the updates if you've visited them before.

- Fixed links on Index page.
- Fixed incorrect preview images on Fantastic 4, Marvel and TMNT pages.
- added missing nifs and previews to the following:
  - Ahab to X-Men page 1.
  - Dr. Spectrum (Nenet), The Goddess, Gwenpool and Totally Awesome Hulk to the Marvel page.
  - Rhino (Hulk issue#378), Silk, Spider-Gwen, Spider-man All New, Spider-man 2099 All New and Spider-man Teen CA Civil War to the Spider-man page.
  - Dr. Doom 2099 and Sue Storm V.2 to the Fantastic Four page.
Title: Re: The Litterbox site update thread
Post by: DoctorRuina on August 05, 2021, 03:38:49 PM
Marvelous SickAlice! Interesting characters as ever!
Title: Re: The Litterbox site update thread
Post by: Randomdays on August 05, 2021, 04:35:36 PM
 :thumbup:

As the song goes "More, more, more!"
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 05, 2021, 10:30:09 PM
Can't wait to get back in the swing speaking of. I have so many say at 90% on my hard drive. Always that manual setting of the keyframes holding it all up, it's tedious and I feel I'm travelling back in time a few years to my desk in Advanced Polynomials. I should work out the glitches pretty quickly on the site from here out, my web builder files don't play well with being moved from one system to another is all.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on August 08, 2021, 02:43:10 PM
Haha, I know what it's like to have nearly finished projects sitting around.  You can do it, SA!
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 16, 2021, 11:24:11 PM
Still around so it doesn't look like I vanished. Everything is still being worked. Just lost another and another to the Big C yesterday so that's tying me up between helping who is left behind and getting things for the services of course. Sixth one in less then a month now for me. I haven't even had time to process any of it. Anyways just so the update was made.
Title: Re: The Litterbox site update thread
Post by: deanjo2000 on August 17, 2021, 07:25:00 AM
That's terrible, I'm so sorry for your loss.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on August 17, 2021, 02:06:23 PM
Oh man, SA, I'm so sorry.  That is a lot of loss to deal with way too quickly.  I'll keep you and yours in my prayers.
Title: Re: The Litterbox site update thread
Post by: Randomdays on August 20, 2021, 05:06:23 PM
Condolences from here as well. It seems we're surrounded these days, and with Covid, we can add another Big "C" affecting us well.

Hang in there and know that besides close friends and family, there are people who'll listen here as well.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 21, 2021, 08:27:40 AM
Thanks everyone, hard times for all for sure. When I can definitely look out and know many have it so much worse. Even in my inner circle I'm nowadays the one with the most stability and coming out on top which is pretty alien to me. And I'm coping by the way. It's just a lot of weight. I am reluctant to live in a forest on a lake away from the pollution and people problems, pretty far out of the viruses reach for that matter. I find myself solace in the animals here. Some raccoons, fox and doe that visit me for treats. Same as before otherwise, if all else fails I'll get in gear on FF stuff by fall at the latest. I'm in the North now so the weather pretty much will lock me down for the season. Else I hope good moments are finding you all when and where they can.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on August 21, 2021, 03:09:43 PM
Sounds like a good situation, SA.  Every day I feel more and more like chucking it all and heading to a cabin in the woods to escape the madness of the moment.   :P  That's cool that you've got some animal company.  We've got deer who come into our yard pretty often, and we had a fox in our neighborhood over the summer.
Title: Re: The Litterbox site update thread
Post by: SickAlice on August 31, 2021, 11:04:48 AM
It is. I worked hard to make it so, I've worked and lived in much of the named cities you can think of west of route 66. Old the rough ones and such. I do have the advantage of the family biz being house and land development which in turn affords me the opportunity to have lived in many serene locations. And you should absolutely do that I think, it's just worth it. So I suppose I should probably share some photos of the current home then. Mind you this is a vast lot, there's a 2nd that's pretty much untouched to date forest to go through yet as well (ugh, work!).

(http://catman.freedomforceforever.com/temp/Lake1.jpg)
(http://catman.freedomforceforever.com/temp/Lake2.jpg)
(http://catman.freedomforceforever.com/temp/Lake3.jpg)
(http://catman.freedomforceforever.com/temp/Lake4.jpg)
(http://catman.freedomforceforever.com/temp/Lake5.jpg)
Title: Re: The Litterbox site update thread
Post by: naitvalis on August 31, 2021, 12:11:04 PM
Very beautiful S.A.! do you have disposed that raccoons manually?
Title: Re: The Litterbox site update thread
Post by: Randomdays on August 31, 2021, 10:51:36 PM
Very nice... Makes me a bit jealous... with all the problems going on with Covid, etc, it'd be nice to get away, if just for a while.

RD
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 01, 2021, 09:50:37 AM
 naitvalis: Not sure I understand. I buy large bags of kibble for them that is shared with foxes. They're all becoming fairly cozy with me. Deer have deer feed of course and whatever treats.

RD: Well worth working towards. I got lucky and a bit of foresight, paid attention to what scientists where saying and got ahead of all this. I had to bumble through the rough stuff first of course. I lived in all the nice places with gunshots going off all night and so forth. I think I absorbed enough culture to last me a lifetime.
Title: Re: The Litterbox site update thread
Post by: naitvalis on September 01, 2021, 06:50:54 PM
Looks very peaceful, and now you have also a friendly neighborhood, i hope that you could find some relief from your health issues Sa, you are an important part of this community.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 05, 2021, 12:45:31 PM
Ty and that was part of the reason for moving away from the cities yeah. Having more surgeries again so I need the downtime.

Two more photos from this morning then I'll stop spamming my own site update thread. The animals are my friends now, this doe and fox just come right up to me now and/or my backdoor to see me. It may sound silly but they're my break from such a confusing world. A reminder that there's more than what troubles us.

(http://catman.freedomforceforever.com/temp/deer8.jpg)(http://catman.freedomforceforever.com/temp/fox.jpg)
Title: Re: The Litterbox site update thread
Post by: deanjo2000 on September 05, 2021, 04:45:06 PM
Looks so peaceful and away from society. I think we could all do with that.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 05, 2021, 06:09:49 PM
I encourage trying to work towards it. I kind of feel like I wasted a bit of time in areas that were just miserable as well polluted. I have memories that I do like from those place but, well I was in a few that rapidly deteriorated and at some point made a commitment to save and work away from it. Life's too short and precious to be exposing oneself to all that.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 24, 2021, 03:19:13 PM
Finally learning how to hand draw Spider-mans costume webbing after all these years on a texture with a mouse and also at the same time forcing myself to learn to draw the modern pattern. I'd previously learned how to draw him using the Bronze era look and when I try my mind pushes me hand there. Likewise I'd done textures on male basic of Spider-man but I cheated and did something messy to cover it up. Now I'm doing as fine a texturing as it gets to connect the lines on any side, I see why people avoid doing this one. Maybe a weird thing to announce but I'm proud of this one, my hand is still killing me from steady drawing last night over it (because I got a touch screen laptop only for it to neither work a pen nor for touch to work with Photoshop at all, because of course it is! :banghead:).

Also came to a few conclusions about this and FF. Looking at many game models of Spider-man they almost actively avoid the type of texturing we normally use even when they use it for the rest of the characters in the same game. The reason is the type of texture mapping doesn't lend to his mask and likewise almost no reference material conforms to it. Like if you ever tried the whole Photomatching technique with him, well it doesn't go well. So usually game designers make a side view mapping for him. Also noted and this is a constant that the middle line of vertices on our male basic models is bad and causes terrible jaggles. Normally it doesn't stand out but here it really does. I always wondered why C6 avoided adding that specific line to his textures.

So a project I've had going is a new Spider-man nif. It was born out of a lot of requests where the game model I imported wasn't conformed to male basic (it has better mapping than mb imo though). I had made a Spider-man_basic then but never put much work into it. So these findings are going into that work. I decided the mask head will be on a separate texture with it's own mapping as opposed to the standard male head for unmasked skins which will be able to alpha'd out. Maybe I'll try and fix the jaggles there too but I think it's burned in pretty badly and partly may do with where the animations push the verts. Otherwise it will be a thing skinners have an easier time working with my only concession is I am going to give it proper foot mapping since I loathe the one sided nonsense we use as it is. Well any of you who tried to fine detail texture say a shoe already knows what I mean.

Title: Re: The Litterbox site update thread
Post by: oktokels on September 25, 2021, 03:49:16 PM
Quote from: SickAlice on September 24, 2021, 03:19:13 PMSo a project I've had going is a new Spider-man nif.

That would be amazing because i have a lot of spiderman skins that i dropped because of the impossible mapping on the mask.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 26, 2021, 12:07:53 AM
Looking at it soon. It "may" be the vertices themselves in that line aren't congruent and need to be tightened and rewelded or the opposite that they're too much creating the jaggle effect. But a new head is in order anyways. So I did this by hand to the exact pixels match the vertices as well a bronze era webbing before it. So mapped so that the 1 px wide lines meet up with any attached part on the other side. So my wrists is throbbing of course.

(http://catman.freedomforceforever.com/temp/spideymale_basic.jpg)
Title: Re: The Litterbox site update thread
Post by: oktokels on September 26, 2021, 04:14:48 PM
The amount of work needed to do this is a LOT, this is very much appreciated.  :thumbup:
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 26, 2021, 06:20:56 PM
Ty and tis the point, I mean to be appreciated. Obvs this is the preview, I will be providing the templates, both PS and say transparent pngs so whoever can use them as a basis for their own textures after that. Updating the other stuff as well like stamps for the different front and back spiders, eyelets and so forth. So the real deal won't have all the color then nor the eyes, so on. It will just be the webs which I'm going to extend all the way past the costume borders so anyone can just cookie cutout, say if doing a different design like House Of M or coming up with something unique. I know what a pain those specific spots on the textures are where things are welded on the mesh itself but in different spots in the texture. Like I don't even think I could make a heat map for it. I know where multiple vertices where joined (again why the foot mapping is going in my work and you're all going to have match your textures to the new and enjoy it lol, the current mapping is an atrocity) or where there's a different number on one side of a mesh than one the other it welds to (where we end up with overlaps of course and then jaggling textures). Like where one could count out say nine single pixels from the center of a choice vertex (six pixel square on the wiremap of course) on one side but the matching pixel on the other is twelve pixels due to an uneven mapping process (not uncommon in any game mind you but I don't map this way myself anymore, everything is symmetrical or bust). So yeah, I'll be proud when I get this all done and the tutorials to match knowing it will help whoever along the way not have to sit for hours straining their eyes and wrists figuring out.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 27, 2021, 12:02:03 AM
Fixed Index and Workbench pages graphical errors. Issues on the server side, waiting for the boss to find what's up with it.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 09, 2021, 06:08:41 PM
More Spider-man stuff coming. Working on Spider-mobile with RD which in turn led me to work on a few other Spider-man related characters at the same time. Still held up by the hosting problem but I'll figure out a temporary solution if need be. Anyways I'm not going to spoil some of this but when you see what's in the Spider-mobile release you'll also have a preview of the characters that are coming along side it.
Title: Re: The Litterbox site update thread
Post by: Randomdays on October 09, 2021, 07:03:07 PM
 :thumbup:
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 11, 2021, 12:33:06 AM
I fixed a glitch in my Spider-man animations and reuploaded both the Spider-man on the Spider-man page and Spidey Basic on the workbench page.
Title: Re: The Litterbox site update thread
Post by: oktokels on October 11, 2021, 12:58:50 AM
Wonderful  :wub: Thank you Sick Alice  :thumbup:
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 11, 2021, 05:29:11 PM
NP. As I've said guys I'm not a shy person or easily shamed. If you find mistakes I made feel free to inform me right in this thread. It's easy enough to be doing a lot of work and overlook something. I'm kicking myself on this one of course, it was the Idle animation of all things and very much shows up in game. I had a lot going on that I remember at the time but still I shouldn't make errors that bad and just leave them hanging for years. It was bad time stuff actually as I been chatting with RD about and just happening to be looking at my prior Spidey work for his project. I feel lousy for anyone who dloaded it. I'll make it up to you all though. I have a bunch of Spider-man characters coming this year plus a new version of Spider-man himself that's going to be mindful of skinners of course as opposed to the transplant I bought in from another game.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 24, 2021, 11:57:33 PM
Here's the aforementioned mapped to the pixel point/vertice Spider-man webbing. I really do have carpel tunnel btw, this is a nightmare to do with a mouse for me. I hope anyone gets good use of the template. Sorry about the image size too here, resizing my screencaps destroys the image for some reason.

(http://catman.freedomforceforever.com/temp/spiderwebs1.jpg)
Title: Re: The Litterbox site update thread
Post by: oktokels on October 25, 2021, 01:01:06 AM
 Yahooo amazing !! :thumbup: :thumbup: :thumbup:
Title: Re: The Litterbox site update thread
Post by: BentonGrey on October 25, 2021, 02:25:12 AM
I missed a lot of this.  What a lovely place you've got, SA!  Yes indeed, a nice refuge from the world!
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 25, 2021, 06:46:24 AM
In that way I am really fortunate. And yeah, it helps a lot these days to be tucked away in nature.
Title: Re: The Litterbox site update thread
Post by: Randomdays on October 25, 2021, 12:39:39 PM
More great work - looking forward to this too.
Title: Re: The Litterbox site update thread
Post by: SickAlice on October 25, 2021, 02:20:51 PM
Ty. If people like it then it was worth it. We talked about credit elsewhere and I may stand out that I don't care. I make a lot of my stuff from scratch but don't even bother to credit myself. Because to me you or whoever using it for whatever you like, so long as you get some fun out of it is the whole point. For me it's the art practice and study I get in turn. Like learning everything about buggy's. Learning how different axles work, the history, anything to make that 2dimensional image work in 3rd dimensional space. This one though, ugh. This is one of those things I had on the list to challenge myself with but really didn't want to. This is the third time I did Spider-Man, way back in the day before Nifskope and all that and I cheated on the texture. Second with an imported model because texturing the webs freaked me out. With your Spider-mobile I realized I also had to make stand alone Nifs for many of the riders and drivers from the comic books that showed up in that car, Spider-Man, Miles, The Tinkerer, his manservant Toy, Black Cat and her posses Bruno and Boris, The Shocker and Deadpool respectively. Likewise I mention I combine work and I have a Turtles Wagon in process yet so it was just time to do this stuff. But man if you get how hard this thing was. The vertices on our meshes do NOT align.

Like basic models are one vertice off, always are and I get that and know how to work around it. Generally when you make a 3d model and it's a sealed single piece you seal with an extra vert thus have an uneven amount of rows. But just male basic here for example. Mirror each the side torso? Nope, you're texture won't work. The verts on either side aren't synced up. Next the position of the right foot and thumb on the texture is off by a margin and the rest of the torso on that texture as well but in a different direction by a different number of pixels. If you ever tried to copy, paste and mirror on it's texture you'll get this one. Next the legs, same deal. One side doesn't match the other, verts in the wrong place. The soles of the feet aren't lined up at all, right side is at an angle. Multiple vertices on the bottom shin are lined up to the same point on the feet. The problem with the head as mentioned, you'll see it in this release. I plan on fixing those issues myself, the head I figure is a misplaced vertex being dragged. The feet mapping is just wrong by game standards all together, they should unwrapped from overhead, not a side view. And then that torso issue.

My program doesn't mirror texture coordinates speaking of but I think I know a trick to get around it. This will be Spider-Man's standalone but I'll carry over this model, likewise I've been doing it with a female base more and more that I remapped a part at a time. Hopefully I won't go too out of bounds and these won't be difficult for skinners. I know the foot thing is going to through people off but I think it will be for the best and think skinners will appreciate what changing that allows them to do in turn. Plus I don't think anyone's beneath the task here. Though I mind all this stuff when I'm doing the work, always. I always think to myself will people understand how to texture this? Especially when I'm making the models from scratch. Hence a lot of the extra garbage that's packaged with Spider-Mobile, I made nearly every part by hand so I can't expect people to know how it's mapped off a wireframe alone. Also mind you setting aside the standard for guidelines gets around the draw issue with TGA's in the second game, I wasn't willing to budge and go DDS on this one. The format isn't cumbersome to fast texturing speaking of. Then I think about skopers next and how or if they will be able to recycle things to use for X named character design they have in mind. It's why the little bits, just certain shaped masks and hats are important. And you of course since it's for you, I thought about what use you would get, you'll see that again and I implore you when you do to crack the nif open. Else I know you like to work with stock vehicles, multiple buggys in fact were on your mind when you opened the request so hopefully I set up something here you can use to do that with much greater ease. Again you can with the exception of the tires just import models straight into this and lined up, all zero'd and no weight painting at all in play here so that should open a lot of doors.

Pleased to be moving onto to easier stuff though. I do have a couple other challenges on my drive of been putting off but, eh. And then scripting python of course, one of these days I'll take a course or something. Always surprised me that wasn't pre-req when I went back to school actually. They apparently think everyone still relies exclusively on heavy typewriters and scientific calculators (I can't even afford one, I have a cheap dollar store one and otherwise the app on Windows). Still you'd think it would be worked in there somewhere. Not even mentioned in the textbooks. Juan and Jill never are cut off in the middle of a Zoom meeting and Juan figures out he has to reset his router, nope. They're still screwing around with an old apple cart where Juan sells apples and only has a limit of twenty apples of any variation in stock at a time. So the answer is Juan is broke and Jill is his broke friend swiping his food. And I then get an F for answering the question that way of course but it was worth it. Yeah, the more I think on it the less I miss being hunched over a desk at six in the morning scratching equations on a piece of paper and am reluctant for my wildlife and farm type labor instead.

Title: Re: The Litterbox site update thread
Post by: SickAlice on October 25, 2021, 04:47:07 PM
Update Spider-Man page and fixed some bugs there. Separated it into two pages, the second holding the nifs and skins of Spider-Man.
Title: Re: The Litterbox site update thread
Post by: DoctorRuina on November 11, 2021, 08:36:06 PM
Hey! I was searching for a White Rabbit mesh! Thanks SickAlice!
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 11, 2021, 11:14:31 PM
Thank you. That pleases me and I love that character. I thought no one would ever care that I made that one but me.
Title: Re: The Litterbox site update thread
Post by: SickAlice on March 20, 2022, 05:53:41 PM
Still kicking. Love and care about you all always and hope life is finding everyone at it's best. I have a lot going on is all that's consuming my time, my health isn't well either so I'm having problems working on and finishing Freedom Force stuff (I took out an arm now because of course I did that and am on the mend). Just checking in at any rate. Any established requests are still ongoing albeit at a snails pace given my situation.
Title: Re: The Litterbox site update thread
Post by: deanjo2000 on March 20, 2022, 06:39:36 PM
Glad your ok, sucks about the arm but hopefully you fully recover soon. Stay safe and I?m sure there?s no rush for anything.
Title: Re: The Litterbox site update thread
Post by: cranlox on March 21, 2022, 09:15:10 AM

get well soon. Hopefully time will pass quickly on these issues.(Recovery)
Title: Re: The Litterbox site update thread
Post by: windblown on March 22, 2022, 05:39:01 PM
I'm sorry to hear that you're having health issues SA, I hope you get well soon.
Title: Re: The Litterbox site update thread
Post by: SickAlice on March 22, 2022, 07:42:25 PM
Ty. Time and a lot of work yes. Whatever is happening with my arm is severe, this is going to be a thing. Of course it effects my ability to do Freedom Force projects of course, something which I'd otherwise put more time into while bed ridden. At any rate just so no one thinks I'm ditching or something, between that and a lot else life has just been demanding lately and I have little time for hobbies. Working towards getting back to a position where I can devote most of my time to art but it seems to be getting further from my grasp. The issues you read about in the news are having on effect on all that of course. I do hope each and every one of you is finding reasons to smile each day given the difficulty of these times.

edit: update. Good heavens, freak ice storm knocked out the power and services in the area and dropped a giant pine tree over my driveway and our plow truck. Didn't even get into the hospital until this morning. They gave me more pills as you probably guessed, want six months worth of routine physical therapy but that's a no go for me.
Title: Re: The Litterbox site update thread
Post by: SickAlice on March 29, 2022, 07:46:11 PM
Still having site issues so uploads are sitting on the hard drive. In the meantime here's a quick PNG of "Rosspool" aka Bob Ross Deadpool with a cutaway for anyone that wants to have fun and make meme's with it.

http://catman.freedomforceforever.com/temp/rosspool.png (http://catman.freedomforceforever.com/temp/rosspool.png)

example:
(http://catman.freedomforceforever.com/temp/bea.jpg)
Title: Re: The Litterbox site update thread
Post by: SickAlice on April 30, 2022, 10:12:01 PM
A few low poly 3d models I made for a Lady Death project. I take the most pride in the swords and the hourglass which I think I got close to accurate to the comic books objects. The hourglass in particular in which the sand moves, even though it's small enough the eye probably wouldn't see it happening, as I had to force myself to learn about texture scrolling and some new to me variables.

(http://catman.freedomforceforever.com/temp/ladydeathbits.jpg)
Title: Re: The Litterbox site update thread
Post by: WyldFyre on April 30, 2022, 10:18:24 PM
Oooh. Scrolling textures? Interesting.

I like the guitars especially. I don't know why I get a Lila Cheney vibe from them.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 01, 2022, 03:44:46 PM
The texture is one is one of those things that turns out to be simple when you learn it. I have a working hourglass and I think I uploaded a barbershop poll that detail how to do it. There's a few objects in the second game that take advantage of the feature as well. It's a nice easy way to make an effect without really taxing the memory of the system.

The guitar is a replica of Monte Moore's Hard Rocker cover art for Revelations. In fact every object and thing throughout (there are tons trust me, I worked in this project for years now) is my attempt at recreating one thing or another directly from a Lady Death comic and/or variant art cover. Personally I see a customized Ibanez SC in that guitar design though my mind might be going there since it was the guitar I owned.

(https://www.ladydeathuniverse.com/wp-content/uploads/2019/07/LD_HardRocker_Print_Cens_W.jpg)

There's only a few exceptions where I designed things to fill in blanks, like the Star Wars variant of her Deathbringer sword for example. I figured it would be a fun learning experience for me and for fans of the series to catch those little Easter Eggs though I named most of the texture packs appropriately so anyone can look up the source art as well. Oh and naturally in some cases I made adjustments to keep it PG-13 where needed of course, some of the LD art is pretty salacious at times.

Title: Re: The Litterbox site update thread
Post by: WyldFyre on May 01, 2022, 10:27:18 PM
You put a lot of work into these. I never read Lady Death regularly.  I think I may have read only one issue iirc. Not that I didn't like the character, just was moving in those days and missed a lot of comic characters then.

I have picked up a few in the past few years though and enjoyed them.  You're right about the art. But it fits the book and character.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 02, 2022, 06:01:36 PM
I figure I'm providing content to use, in this case this is a project heavily mindful of skopers and skinners so I should try and be accurate. It was originally a plan to make detailed women's costumes easier for users here. My hopes when all is said and done with this one is there will be lots of options between models for people to use to create other works (the full nif includes everything but the kitchen sink). Lady Death just ended up being the subject due to the variety. I wasn't a reader either, I delved for this project alone (I enjoyed the Boundless run though). I'm glad I did. It turns this character is well known beyond comic books and just as a subject in the art world, specifically painters are aware of it. I see why given the wealth of artists contributions. I went with that in turn and tried both commending the known artists over the years as well just the look of the character in canon throughout eras and publishers. Anyways when I get the uploading bug worked out this and I ton of other projects I've been working on for year or better, likewise standing requests in the que will see the light of day. But just dropping in to say I'm still around and still working on stuff albeit at a crawl these days.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on May 03, 2022, 03:08:28 AM
Very cool, SA!  I'm sure those swords and other goodies will come in handy for me one day!
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 14, 2022, 02:47:29 AM
One day yes. The whole thing is finished. I'm just stuck on the upload problem. I tried again tonight to no avail. Reading a server sided error ECONNREFUSED. Disconnects in a loop. If I try many times I can get a small upload through, like these images here but that's about it and this thing is too big for all that of course. I haven't been able to get a hold of the site manager to figure this one out yet.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 17, 2022, 09:10:50 PM
Building a few things among them the classic Ninja Turtles Party Wagon. Some pics of the process soon. A bit of trivia, the origin of it has never been pinpointed. Upon looking through the original cartoon designs I determined this was meant to be a storm chaser/meteorologist's vehicle based on the instruments and layout of the interior, likely to compliment April's news van. Then infused with concepts from panel vans/buses (mostly VW designs, what else is new in comic book design world there?) and the canopy is based tanks.
Title: Re: The Litterbox site update thread
Post by: bearded on May 17, 2022, 10:05:39 PM
Are those weapons available for  :ff:?
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 18, 2022, 09:02:31 AM
Quote from: bearded on May 17, 2022, 10:05:39 PM
Are those weapons available for  :ff:?

I only make stuff for  :ffvstr: since I only have that game/like the usable features more. I on occasion do requests for  :ff: but it's a pain since I can't test or view them. I could teach you though I think you know enough to run with this, if you want to convert  :ffvstr: to  :ff: just use the Blender plugin method (Randomdays). Import  :ffvstr:, export  :ff:, clean it up with Nifskope after. Else same problem as I said above, I'm having a server host problem that I can't resolve. Catwhowalksbyhimself loans me the site space but I haven't been able to get ahold of him. Again it may be this rural internet but it's reading an error from the other end. So I won't be able to upload Lady Death anytime soon. I can get away with small things but like that sound pack I just uploaded? Took about an hour and I could use the PC or internet for anything else. Lady Death is several gigs between the skins so it's not going to happen yet. I have a lot of finished work that's been sitting on my drive since last year when this server problem started really.

Edit: Forgot, also this would depend on me uploading them but the other method for just retrieving parts is just use Nifskope of course and export the model then work with it from there. They're all to scale so most can just be exported/imported pretty easily.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 24, 2022, 02:02:09 AM
I fixed my connection so I can get back to it. Still a slow junk internet in the middle of the woods so slow but I can upload while I sleep. Else here's some photos of a little fox that's been hanging out with me lately for anyone that needs to see them.

(http://catman.freedomforceforever.com/temp/fox_baby2.JPG)(http://catman.freedomforceforever.com/temp/fox_baby3.JPG)
(http://catman.freedomforceforever.com/temp/fox_baby5.JPG)
Title: Re: The Litterbox site update thread
Post by: cranlox on May 24, 2022, 08:29:11 AM
it?s nick Wilde!  :lol: very nice animal
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 24, 2022, 12:00:45 PM
Zootopia? Sorry I had to look up the reference. I never seen it though maybe I'll name it Nick. Well, I found out there's three and they all look identical so I probably don't know who is who here. They can all be named Nick. But the mother was here when she was not older than this. She hurt her leg and stayed on my porch and I fed her while she was the mend. So not long ago she brought this one and placed it next to me on my porch where she used to hang out for safe keeping while she went about adult fox business. That's how I ended up with this friend though now I'm not sure which it is since two more are showing up. I buy them kibble of course is what's drawing them in. They'll abandon that pretty quick over live hunt though and the raccoons and skunk will take it instead.
Title: Re: The Litterbox site update thread
Post by: cranlox on May 24, 2022, 03:03:02 PM
Yes! The one from zootopia. Nice story of how you socialized with the furry visitors, they are very cute although seeing them hunt as well as being natural is a bit strong for my taste (although it is logical and known)
Maybe they are brothers why not the wilde brothers? ha ha ha
Beautiful photos !
I wonder if you also captured the skunks?
Title: Re: The Litterbox site update thread
Post by: oktokels on May 24, 2022, 03:18:17 PM
where are you? u.s.a.? the forest looks comfy
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 24, 2022, 08:10:46 PM
oktokels: USA, yep. I've been much of everywhere here. My family built and sold houses and I had close friends in the industry so I got to adventure a lot. I've never left the country, I can't fly due to some physical thing. This is the lake house in the Upper Peninsula are near the Great Lakes. I came from the Mojave desert prior. It is comfortable. My family unfortunately doesn't relish in it, they watch the news and stress out all day. It also is a LOT of work. I have a few acres worth of fallen trees to cut up and pine needles to rake. But I like animals, they're my escape from the stress of our world.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 27, 2022, 10:01:49 PM
Question for anyone that has been skiing. I haven't so I'm not familiar with this stuff. So our Turtle Wagon converts into some sort of Snow Cat type vehicle so the boys can go to skiing and have fun at a lodge and such. The things I circled are added for this trip to the vehicle, apparently something that would normally be on one of these ski lift type vehicles. I have no idea what it is and the art is pretty choppy. Since I want make a 3d model that's accurate I'm trying to find out so I can look at a real life example of this to use as a reference. Thanks in advance anyone who can help.

(http://catman.freedomforceforever.com/temp/tmntsc1.png)
(http://catman.freedomforceforever.com/temp/tmntsc2.png)
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 02, 2022, 05:46:04 PM
Still trying to figure that thing out. Since I'm on the subject of Nina Turtles I thought I would share a thing I looked up last night.

(http://catman.freedomforceforever.com/temp/122ndAndAn8th.jpg)
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 02, 2022, 06:56:51 PM
Hmm!  So, just a guess here, but I'm thinking the thing on top of the Trutle Van is some sort of cord or rope, like for pulling the vehicle out if it got stuck or something.  It doesn't look like anything with an exact real-world equivalent.

Is that manhole cover similar to the one from the 'toon opening?
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 03, 2022, 02:00:12 AM
It just looks like fancy dinner rolls to me. Like I said, no experience with snow cat vehicles so I dunno. I can always drop it, I was going to give the party wagon it's modes but it's not priority to the look.

Not to the cartoon but that is the real life location of 122nd and an 8th Street in NYC where there happens to be an entrance the sewer. Hopefully the pizza guy has Google, wouldn't want him to be out three bucks.
Title: Re: The Litterbox site update thread
Post by: Panther_Gunn on July 03, 2022, 02:58:14 AM
I would say it's more in the category of a throwaway object drawn on top of something just to take up space, and less like something that might have a real life correlation.  That being said, it seems to be some kind of canvas wrapped object(s).  It could be tools, ski poles, or emergency cold-weather gear (blankets, rations, dry clothes, etc.).
Title: Re: The Litterbox site update thread
Post by: WyldFyre on July 03, 2022, 03:00:10 AM
Ninja'd by PG. I was thinking cold weather gear as well. Maybe an emergency shelter.
Title: Re: The Litterbox site update thread
Post by: deanjo2000 on July 03, 2022, 06:52:57 AM
I?d say it looks like rolled up pizza dough  :D :lol:
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 03, 2022, 07:16:31 PM
 :roll:
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 03, 2022, 09:22:09 PM
Pizza dough it is. Of course the issue at hand is I can't make 3d model of a thing I actually can't identify. Man, there was a lot of weird stuff happening in that cartoon.

And yeah my sense of humor is weird, sorry. What really happened is I did research on the lair, I had thoughts about recreating it hence my recent questions about map making. It led me in a few directions and one was a fictional property assessment of the lair from the 1987 cartoon. Fun stuff especially for someone in that market myself but I noticed right away they listed it as some random location in Hells Kitchen, NY. The Ninja Turtles and Splinter do not live in Hells Kitchen though, they live in a sewer, most times in New York City, centrally. So it popped in my head to wonder if the location itself actually a real life counterpart, that is was there a 122nd and an 8th St. in New York City and is their an entrance to the sewer at that location on top of it. Well, it appears there is so that means we are one more step from there being real life Ninja Turtles.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 03, 2022, 09:40:19 PM
Haha, the rabbit trails we chase! 

Did you see that there is a pretty great map of the Turtle Lair in the TMNT mod?  I think it was CmdrKoenig that made it for me, but I'm not 100% sure.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 04, 2022, 12:56:15 PM
Haven't gotten to look it at. Well short, I had your mod and my laptop choked. Twice, one junk laptop before it. So then when I went to took a harder look was recently, again when you were off and the dl link wasn't working. All I have is a handful of character nifs from your mod someone is sharing on a backup site. But I'm interested in doing so, comparisons and all. I looked at the texturing for instance on that Technodrome, it's lifted from TMNT Smash-Up but he avoided the more gratuitous texture mapping which is smart. Like they mapped every single wheel thread and so on despite them being just a repeated pattern. Yet on the other the lower poly from Legends mapped the entire orb when it's just two simple square patterns repeated seamlessly? But that's the stuff I look at and then the functionality I'm putting in. My tanks wheels move or appear to and the eye follows player characters and such. Likewise I like the approach of the blimp so far. My larger goal is the detachable glider but I have it figured out. Else I do like that the lair has been made, it saves me the trouble. I'm good with map objects, not so hot with maps themselves of course. It also means I can focus on something else.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 04, 2022, 04:39:28 PM
Right, well the update shouldn't be necessary, and you can download the mod either from my site or from ModDB:
https://www.moddb.com/mods/ninja-turtles-turtle-power

The glider being detachable would be awesome, but I've discovered that, because of camera angles, it's hard to actually see the glider in game because of how big the blimp itself is.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 05, 2022, 04:31:11 PM
That's the actual reason I'm making it detachable. Visualize this, the glider detaches and moves of it's own accord while the in air blimp remains stationary thus it moves from off under the blimp and then can see it and the Turtles flying it. Well, exactly like it moves in the cartoon. And ty for the link, rainy day so I'll probably be able to take a look by tonight.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 05, 2022, 08:27:21 PM
"How was your summer, Stevens?"
"Oh you know, made some low poly 3d models of a starfish and a barnacle."
"Whut?"

(http://catman.freedomforceforever.com/temp/tmntV3sealife.jpg)
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 05, 2022, 09:29:49 PM
Haha, like you do.  What are those for?
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 06, 2022, 09:40:19 PM
Variant nif for Mike The Sewer Surfer. I already completed his surfboard, those went to his nunchaku with seaweed.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 06, 2022, 09:56:54 PM
I'm going to be a little tempted to make some type of surfboard/hoverboard level, a-la the classic arcade game...
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 07, 2022, 11:40:59 AM
I made the boards from the arcade game as well the Sewer Surfin' level jet boards from Turtles In Time as well. Actually I made any deck you can think of. I also made the tubes and animations for all the above (ground level for surf, higher for skate and midground for tubes with swimming leg movements). I'm also holding thoughts about 2003 versions where they all had different rides. Most of this just to provide those animations for skopers and modders.

The plan is basically I'm making different era version nifs with different sculpts. Then I want at least two texture choices, that's pretty easy to come up with of course. I have B&W and color for the Mirage Turtles, Archies you already know, 1987 has palette and detail changes by season to select from. Live action between the first and second film. So on. With Playmates I'm doing the original 1988 look and the more detailed Ultimates look. With that I thought about other things though. Playmates provides a large amount of options. They gave their figures a lot of weapons to choose from which I always liked. Then with every version they include different weapons and variations, a lot took on a weird Garbage Pail Kids/Rat Fink style as you know. So I thought that would be fun to play with and since I'm doing the weapons in advance, this makes it easier to place them in the long run I went ahead. Lastly I decided to do at least one if not two separate nifs based on those oddball figure variants. I'm not decided on which yet other than I'm certain on Mike's Sewer Surfer variant since I loved that toy as a kid. But whatever I end up thinking will look good in game is going to be the deal.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 07, 2022, 04:20:23 PM
I love all of this, SA!  Haha, the Playmates toys were amazing, and it's really fun that you're bringing them to life this way.  I was always a big fan of the variants.  I had lots of 'em. 
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 09, 2022, 01:48:22 AM
They're neat ideas. Like I always liked the concepts for Madballs and such. On paper. And in plastic then with limited molds they often came out rather ugly and you had to look at the illustration on the box and use your imagination. But I also see reviews these days of them that are unfair. The authors don't consider that the designs were really genius, just the production was difficult. Which comes around to what I'm doing is looking at those designs, and the concept art for some and then thinking what they can look like in game. I think I'm going to get some pretty results with some of these. Kind of a thing other game makers have done like how in MIM they translated the Rock N Roll Playmates Turtles to 3d models and put them on the IDW Turtles no less. And they just look stunning, even that weird Rappin' Mike does in that game.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 09, 2022, 09:42:07 PM
Quote from: BentonGrey on July 03, 2022, 09:40:19 PM
Haha, the rabbit trails we chase! 

Did you see that there is a pretty great map of the Turtle Lair in the TMNT mod?  I think it was CmdrKoenig that made it for me, but I'm not 100% sure.

What is the name of the stage? I got your mod and tried looking in the Rumble Room but wasn't sure what to select.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 09, 2022, 10:07:24 PM
It's the base for a few of the levels.  I think it's the base for mission 4.  If you copy that mission, delete the mission.dat, and rename the base.dat as mission.dat, you should be able to get it in the RR.  If not, let me know, and I'll whip up an RR version of it.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 10, 2022, 04:28:02 PM
If you wouldn't mind? I'm sure you've noticed this happens be an area where I get something wrong and end creating a thing I can't use. I can totally see myself mucking this one up already.
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 10, 2022, 07:08:28 PM
Haha, no worries, SA!  So, looking at the map, it's really too small to use as a RR map, but it is great for a base scene in a mod.  However, I think it wouldn't be too terribly hard to take the work that was done on this and combine it with CmdrKoenig's sewer map or the like, essentially get a sewer map with the Lair in one part of it.  Anyway, I've thrown this into a self-contained folder.  I think this should work in the RR, and if nothing else, this makes it easy to look at in the editor.  You'll obviously need to put this in your copy of the TMNT mod to get it to work properly, as it is dependent upon textures in that mod.
https://www.mediafire.com/file/7eq394q3ibe8vul/turtle_lair.zip/file
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 11, 2022, 03:58:14 AM
Of course. And I just want to look at it anyways. Also see if it jives with the ideas I was thinking of. In fact I was actually looking at Dana's sewer map speaking of. The "Lair" in the 87 cartoon wasn't limited to the one room and rather was a series of sets that took up a whole sewer system. And it happens to be a fair match to the set-up sewer stage. Things like I'm making the van and there was a garage section where Don works on that and the Cheapskates for example complete with an entrance/exit that sort of nods to the Batcave set-up. The kitchen room also occupies a lot of time in the series (the table cloth was a white and red checkerboard like my grandmother had I think?). Including scenes where Mikey would be inside the cupboards for no other reason than to be silly. Props and objects of course for me, I love making that stuff. In fact it's my favorite thing to do. I don't release much of it but I've made a lot, lost most of it when my old laptop crashed but you get the point. I'm looking at art cells for the settings like the Turtles home and Channel 6 and all the items in the scenes having thoughts about all that. It's all very specific stuff that really captivates the feel of the Ninja Turtles. The 1990 movie felt the same down to the classic rooftop they fought on. And of course every series nodded this by making a specific Lair for each.

I don't know if it helps the visual but it's something I think about a lot, capturing the essence of things I mean. I want someone looks at what I made and say to themselves "That is character X". Like I wouldn't have to say and they would know what it came from. This all came up with the recent game guest stars involving the Turtles. Injustice, SMITE and All Star Brawl. ASB are spot on recreations of the original cartoon characters, appears to be from the Europe season exactly. Right down the nuts and bolts. Even April is. Just beautiful work done there. The other two while they are fantastic looking they more did their own versions and just put the feel of the Turtles into them, I think the 1990 film for Injustice actually. But I couldn't look at them and right away say to myself "This is from that version of TMNT". And that's pretty much my aim with this project. MOTU is the same and different. I'm presenting my own Freedom Force versions with iconic versions as alts, the various animated ventures and action figures as I'm doing with TMNT.

For anyone passing through here's what I'm on about. The first image contains a map of the entire lair that's pretty accurate. Then scenes in the various rooms. Limited but most of what you see consumed a lot of screen time in the show and never changed. Not highlighted is a teleporter in Donatello's lab/shop. This would almost constantly show up again in different versions. In kind of a fun way in the IDW comic series it's introduced as a means for the Turtles to cross-over to the Ghostbusters world and remains with them in canon past that point.
https://turtlepedia.fandom.com/wiki/Turtle_Lair_(1987_TV_series)/Gallery (https://turtlepedia.fandom.com/wiki/Turtle_Lair_(1987_TV_series)/Gallery)




Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 11, 2022, 04:27:37 AM
I completely understand that.  My TMNT mod is a love letter to the classic cartoon.  The plot is HEAVILY based on the original mini-series, and it is all done for that joy of recognition and being able to 'play' in the setting I loved so much as a boy.
Title: Re: The Litterbox site update thread
Post by: SickAlice on July 12, 2022, 03:28:27 PM
The plus side of the research of course, I get to watch through the movies and cartoons again for all this. I watched 1990 and Ooze twice through actually just to get a handle on how Mike's holstered weapons are supposed to look (and they change in the second film, somehow I never picked up that detail).
Title: Re: The Litterbox site update thread
Post by: BentonGrey on July 12, 2022, 08:55:49 PM
Haha, yeah, I was watching the classic 'toon a lot when I made my mod.  It's a fun kind of research.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 08, 2022, 03:41:18 AM
Not FF but since I was on the subject of TMNT I thought I would share this here. I typed "Ninja Turtle pizza" into an AI art generator and this what it made:

(http://catman.freedomforceforever.com/temp/ninaj%20turtle%20pizza.jpg)
Title: Re: The Litterbox site update thread
Post by: deanjo2000 on September 08, 2022, 06:56:31 AM
Weirdly good. It looks like it could be mikeys dream.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 08, 2022, 04:39:39 PM
His nightmare maybe? A lot of professional artists are encouraging learning how to use and incorporate AI art tools so I've dabbled a little. I feel it's a novelty but I can't say I quite like it. I find more control in typing variables to generate an object, much as in 3d modelling and animation of course than an image selected by text and algorithms as a tool proper but maybe that's just me.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 09, 2022, 06:03:00 PM
Site update: The site will be going down as of the 20th it appears as I am part of the FreedomForceForever network. I don't know if it will be accessible through Wayback or not. I'm crammed for time right now and my internet connection is questionable but I'll be copying everything off to a thumbdrive in the meantime then work towards a new place for it. That's tentative as I want to discuss this with the other content creators and see what we come up with. I've never actually been comfortable hosting alone on my own page anyways and always wanted my stuff to be with a site like Paradox, Alex's or Heroforce where it would be easier for people to find. That and I'm no good at page layouts anyways. Add I have major health problems and can't say how long I'll be around. I had already discussed someone taking over this page not long ago but that was daglob and CB and well? Anyways I'll be working to delete my release pages as well since they link here from now to the 20th and keep this updated. I know a few hero files use my stuff so at any rate I'll have backups if people need them emailed and want to msg me directly if I don't have a site going after the 20th.
Title: Re: The Litterbox site update thread
Post by: Tomato on September 09, 2022, 06:12:41 PM
Im working some stuff out with cat. It might take a few months and the url might not be as pretty, but I'll get everybody up and running. Least i can do as thanks for my own hosting.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 09, 2022, 06:43:37 PM
Thanks for the heads up. Keep me in the loop please. I figure someone ought to make a go to thread for meeting on this. I can try and pitch in as well. Money would be, well what I could do. This catches me at a bad time as I'm in the process of buying a new houses and in this market but I can see what I could swing if need be. Worth it ultimately I think as I'm sure anyone else does.

Edit: I managed to have a good connection day and backed up my whole site so that's not a problem anymore. It will be ready to upload wherever then. Also I forgot to mention but the url status isn't something I really mind imo so don't worry about that. Just so there's a place where people can access the content is all I care about.
Title: Re: The Litterbox site update thread
Post by: eluvium on September 09, 2022, 08:50:28 PM
awesome i'm glad you allhave a solution
Title: Re: The Litterbox site update thread
Post by: WyldFyre on September 10, 2022, 11:13:57 PM
Tomato and SA, If you want, I can set up sub-sites on the museum where you (might be able/should be able) to re-up the sites, possibly as is.

I already have the hosting and can help out as needed. I will just have to set you guys up to access, I'm trying to get something similar set up for the HooYa content. PM me if interested. It may take me a few days as work keeps interfering with my free time, but I can help if you'd like.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 11, 2022, 12:48:47 PM
I'm open to whatever is clever but I'll give the community some time and see what's decided on. I figure I won't make a move for a week yet, I have a lot going on too and would have to set aside a couple sessions to go through and adjust all the links by hand thereafter. To me regardless being part of a central hub is the desire, that's the solution to not losing access to content I think. Also I'm not shy about my health problems. I always kind of wanted someone else with access to take it over in the event of my sudden passing. You have FTP upload, right?
Title: Re: The Litterbox site update thread
Post by: WyldFyre on September 14, 2022, 10:09:04 PM
Yes. It's what I've been using for Museum content.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 15, 2022, 03:49:04 AM
Sounds good to me then. Still give me awhile if you could. I have a lot to take care of as well yet, sitewise and in real life currently. Also I'm toying at the moment of remaking my pages into something a little more accessible and easy to navigate since I have the opportunity. And thank you of course for being here.
Title: Re: The Litterbox site update thread
Post by: Tomato on September 15, 2022, 06:29:51 PM
So i think what we'll do is this: i was already planning on throwing the website files on megashare and giving links to a handful of members so people had access while i fussed with things, so what I'll do is send you that link so you can throw it all up temporarily, and then i can take it over when i have time to get it on pretty urls.

Course, i still need cat to give me ftp access to the rest (>.>) but Ive been downloading whats accessable on the websites

Fyi, to my understanding, its about 20gb total.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 15, 2022, 06:53:01 PM
If anything I would maybe be comfortable waiting for the ftp then and just email out anything by request in the meantime. I exceed 20gb for sure. Also the longer job is making new links on the site pages to the files, it would easier to do that with the final links. I don't think it will harm much, anyone can feel free to disagree here, to have my site offline for awhile. I'm working on new releases anyways that are going to take a few months and in the meantime on moving across the country, that will also add a couple months lapse. I'll be travelling several thousand miles and then have to set up a new internet connection when I arrive which will cause me to dark for awhile anyways. And again thank you so much for being on this. Anything you need me to do to help feel free to ask.
Title: Re: The Litterbox site update thread
Post by: WyldFyre on September 16, 2022, 09:49:04 AM
How ever you guys want to handle it is fine. I know time is always interfering with me as well. Happy to work with you.
Title: Re: The Litterbox site update thread
Post by: SickAlice on September 16, 2022, 06:26:20 PM
Basically the same from me. However you guys want to, I'm not the host here (now I'm kind of toying with looking into that next year, maybe buy and reserve some storage space?). Regardless I'm not ready to make a move at this moment. I have my entire site backed up already. Also again I think I should clean it up before releasing it again, it was an obvious mess.

And otherwise I have a lot of time looming, figure I'm looking at three to four months from now. I haven't actually settled on where the house is going to be at this moment so it's kind of up in the air for now. Either Bullhead City, Kingman/New-Kingman and *maybe* Fort Mohave. I really want Lake Havasu, it's gorgeous and I love taking the London Bridge ferry. But expensive. I'm basically holding for a bit and trying to predict the next housing market bubble burst, it seems to be set in that three month period. I lost a really good bid in Lake Havasu in 2008 the last time the market crashed and don't want to make an inpatient move once again and/or just end up having to flip it like I did in the desert in 2021. If that helps to explain my timeframe. This will effect when I will have an internet connection, time to rework the site and links and when I won't if that makes enough sense.

Short of it is as far as my stuff is concerned there is a lot of time to figure it out. No rush needed here. And yeah life WyldFyre. If I could devote it all to Freedom Force, painting, sculpting, gardening, gaming and volunteering in community I would be all up in that. Then again that's the goal I'm working towards with all this. It's how I'd like to retire sans medical stuff.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 10, 2023, 06:04:27 PM
So the site is up and running no thanks to Tomato. I fixed any bugs I could find. I also redid pages including the index and am going to do more work on that to make them easier to access. It will be some time, I'm approaching a move across the country very soon and have a lot of work to do there as well when I do I will not be online, being in car driving across the country of course, then establishing a new internet connection at the new house of course. But during the year. The desert gets hot during the summer so needless to say it's when I will spend more time inside working on this stuff as opposed to how I do it during winters in the North. At any rate I have a lot of plans for the site that I have been working on and off on for several years that will get rolled out. I want to say that I will hang it up after the next year but...well Freedom Force "Forever" and mostly I just find all this very therapeutic. I came into this to deal with physical pain, I was bed ridden and couldn't walk when I started here, something I only divulge sparingly and also turned to it to cope with the grief of loss. Needless to say I think I'm lying to myself and will probably be hooked for life. So I'll be around. But I do take time, typically whole seasons for other stuff I have to do and vanish from everywhere online when that happens. Be it personal, work, hobby or health.

Piece of mind because it bugs me is I watched a heated fight happening here recently. I really did not feel like indulging it but without naming names I was certainly being fingered and some unkind things said. I'm not asking for your opinions here. I do not want you to tell me "it's cool". It isn't for me. I don't appreciate people I do not know saying I'm bad or something. This all revolved around legal issues, making a game engine and taking other peoples work here. What I will do is ask anyone to consider the following things: Respect other people here. If someone says they do not want you to distribute their content or use it for skopes for example? Honor that and don't. There is no reason to lay into them about it.

The other is legal stuff. I have a LOT of detailed knowledge about that area. I won't tell you people what to do anymore than I would take you telling me what to do. But? Take it into consideration at least. No one "needs" to take content from certain games and convert it to this game. There's no reason it "has to" happen. And understand other peoples concerns is that any blowback will effect this very forum. And that is how it does work. If expensive programs are linked here and the company that sells them gets upset? They will take it to this forum, not to an individual. If a company that sells a video game does that? Same thing. They will came at this forum, not you. I'll name Activision right now because I seen some interest in converting their contents and distributing. And I will always say Warner Bros. There is a reason I have not made a lot of DC content and they way they behave about copyright stuff and how aggressive is why. Again do as you will but when other users here suggest legal things and ask if you could not at least do consider it and/or consider there is no need to badger them in turn for bringing it up.

This is just how I feel about what I was seeing here. In my view this is a community and that is good. It's not a job and really at the end of the day for anyone that passes through it isn't even about the art. It's about community. It's about being with each other and just taking some time out of maybe an otherwise difficult life and just being excited about stuff we all enjoy together. Because it isn't as fun to play with toys alone of course. So please try and keep it as such. A community works when it is civil and respectful. It hurts my heart when I see people get volcanic with one another particularly because I know there too, it does not "need" to happen. I mean the world outside in a lot of ways is bad enough like that already. Social networks absolutely are. So there is no reason to create even more of it here.

Peace, Love and Killer Whale.

Title: Re: The Litterbox site update thread
Post by: deanjo2000 on February 10, 2023, 07:16:35 PM
Great news, I?m the same really when it comes to freedom force, I do have burn outs but always come back.
Title: Re: The Litterbox site update thread
Post by: cmdrkoenig67 on February 10, 2023, 07:34:13 PM
Fist bump, buddy...I may not know your exact situation, but I can try to sympathize. I?m in chronic pain, myself (I have a degenerative spine issue and damaged disks in my neck and lower back). I?m disabled and may not be able to walk someday. I also started having severe migraines (2-4 times a week, since 2011 (after a car accident), never had them before that (ugh, I never knew how awful they were). They are being better managed now, by meds and Botox (26 injections in the top of my shoulders, back of my neck, base of my scalp, sides of my head, front of my hairline, on the forehead and between the eyebrows LOL!...every 90 days). Yay for Botulism!

For what it?s worth, I?m glad you?re here and got your site going again, and that you?re doing what you do. You?re far far more talented than I with the tech stuff for FF and FFVTTR. I?m trying to get back to working on my mods and getting objects for maps and stuff and get my meshes all sorted, the music in order and I?m finding I?ve forgotten a lot about NifScope and having to re-learn it. Ugh! Even using FFEdit to work on maps, I?ve forgotten a lot and have re-learn, because my memory is so bad.

Anyway, I?m very glad you?re here, SA...and I?m sure that other folks are too.

Dana

Quote from: SickAlice on February 10, 2023, 06:04:27 PM
So the site is up and running no thanks to Tomato. I fixed any bugs I could find. I also redid pages including the index and am going to do more work on that to make them easier to access. It will be some time, I'm approaching a move across the country very soon and have a lot of work to do there as well when I do I will not be online, being in car driving across the country of course, then establishing a new internet connection at the new house of course. But during the year. The desert gets hot during the summer so needless to say it's when I will spend more time inside working on this stuff as opposed to how I do it during winters in the North. At any rate I have a lot of plans for the site that I have been working on and off on for several years that will get rolled out. I want to say that I will hang it up after the next year but...well Freedom Force "Forever" and mostly I just find all this very therapeutic. I came into this to deal with physical pain, I was bed ridden and couldn't walk when I started here, something I only divulge sparingly and also turned to it to cope with the grief of loss. Needless to say I think I'm lying to myself and will probably be hooked for life. So I'll be around. But I do take time, typically whole seasons for other stuff I have to do and vanish from everywhere online when that happens. Be it personal, work, hobby or health.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 10, 2023, 08:20:18 PM
deanjo2000: I won't say I have burn outs. I was offended here a long time ago and left for years but I was still doing this stuff as a hobby. What I do have is "busy". And adulting of course. I mean I have a new house. It's going to consume a lot of my time making it all perfect, getting to know the town, seeing the sights, establishing everything and so on. And I do have the health which is why I bring it up. It get's in the way. Sometimes I physically can't do this. At times I can't even type because it gets very bad. Just so there isn't an idea that I'm blowing people or this place off. There's just something happening on my end is all. And not all bad of course, I have a lot of cool events planned in my new locale. Concerts and tours and so on.

cmdrkoenig67: Ty and I empathize back at you, enough people here actually. Long short? An autoimmune condition I was born with and my body has just gone from there. Add injury, spinal actually and I had some C removed from the tailbone years ago, injury to other body parts, I was assaulted badly by a gang and I'm messed up from that and carpel tunnel which effects this stuff of course. I can only use a mouse a so much before the wrist screams at me. I also lost a lot of people, nearly everyone now in fact and I'm struggling with depression about it. I miss them all so much. The parents are currently in bad shape physically and mentally and they are difficult to put it in a way. The stepfather is terminal, mother probably does not have long either the way things are going.

So...all the fun grown up stuff, right? I'm rated as disabled btw too, I get a check cut and everything for it. But I'm obstinate enough to drive myself and work too much anyways. Until the points where my body tells me I'm done lol. But? I have also reached the point in life where I really do understand that being a work pig is a waste of time. As opposed to just trying to seek contentment and happiness. So I'm directing my life instead towards more pleasure and fun, albeit the grown up obligations of course.

And thanks for the props. I'm not all that with this Freedom Force. I just think it's all straight forward. Really I like hearing about the maps. I'm into your maps big time. In fact I study you specifically to try and learn it myself but I just never got the map thing down pact. Or I just don't have a strong enough desire to sit and make them. There's two map ideas I have always had but just never did it. I also don't understand what I need to do for it. But I look forward to yours and really I know all of that will just return to you soon. The same thing happened to me and I thought there was something wrong but in reality I was just atrophied and picked it all up again with little resistance.
Title: Re: The Litterbox site update thread
Post by: Randomdays on February 11, 2023, 01:27:04 AM
Sorry to hear all that SA. Got some of that from are talks.

On the maps, not an expert, but I did learn a lot working on the one I was doing last year. If I can help get you started, let me know.
Title: Re: The Litterbox site update thread
Post by: cmdrkoenig67 on February 11, 2023, 01:07:00 PM
If you need any help with realizing your map ideas, I?m here, SA. I?ll give you any advice and assistance that I can. I regret hearing about your health problems. I?m sorry you have to go through that. You can always email me, if you need to chat.

Best,

Dana
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 11, 2023, 03:21:26 PM
As I said to RD in the chats too it's just daily life. I mention it just so I gave a reason I have lapses. But I deal with it, you know? Yeah, you both do. And I don't forget to count my blessings. It's been worse and a lot of people out there do have it worse than I do. I have a lot of good things going on too and the health is better than it used to be. I started doing FF stuff when I was bed ridden which was for about nine months. Then I had to learn to walk again of course. These days I can walk so that's way better than it was. And I live a pretty good life outside all that.

I may ask you map questions but probably not until I actually attempt one. I am curious about "teleporting/portals". Not so much like the actual move but just where there is a point on the map when the character steps into it they are moved to a different specified part of the map. If it's a thing? I was also trying to figure out how to make an over/under object. Like say a bridge where a character can land on it or walk under it but I tested it every way I can think of and we all concluded here that we can't actually implement that function. So unless we missed something? The only other thing I guess out of curiosity is if we can make actual light sources. Like a spotlight say. I've been told we can't because it's a Bethesda thing that wasn't implemented in these games either but I swear there's a hanging spotlight in the second game. Again none of this is immediate since I won't get to a map anytime soon but those were the things I've been the most curious about.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 16, 2023, 04:37:43 PM
Just to keep it separate since I get real wordy Spring is the time I'm looking at for releases. Since I've had a few PM's. This is because I am moving to a different part of the country and will have to set up a new internet service. That also means I will vanish for awhile in March. I called the new city yesterday and well? Not a lot of leads but a lot of incompetency. It seems the company I was going with went out of business last month in that county. Anyways figure the month of April for me to be set up fully and uploading stuff to the site.
Title: Re: The Litterbox site update thread
Post by: Tomato on February 16, 2023, 07:36:41 PM
Yer good, focus on yourself first. The rest will happen when it happens.

Good luck on the move, btw.
Title: Re: The Litterbox site update thread
Post by: cmdrkoenig67 on February 16, 2023, 10:02:19 PM
Wishing you luck with your move, SA...and hoping everything goes well and you get your internet set as soon as possible. 😺

Best,

Dana
Title: Re: The Litterbox site update thread
Post by: WyldFyre on February 16, 2023, 10:24:19 PM
I hope everything goes smoothly for you with the move.

Get your new place ready. We'll still be here.

Title: Re: The Litterbox site update thread
Post by: Randomdays on February 16, 2023, 11:48:02 PM
Same from me. Looking forward to seeing some pics of your new place.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 17, 2023, 03:43:15 AM
It's a little place but everything is new and up to code. I wanted the utilities to be efficient. Also it came it 50k with no Lot or HOA. That and the desert. Above all else my health was better in that enviroment.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 17, 2023, 10:15:19 PM
Here's the realtor shots of my bungalow at any rate.

(http://thelitterbox.freedomforce4ever.com//temp/kinghouse.jpg)

(https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExOGQ2ZmM0MDZkZWI1NWExNTI1OGNmNjdlMTJkZGU5ZmY2MmM2NjI0ZiZjdD1n/3hpJpoR4gMUVCtbwGU/giphy.gif)
Title: Re: The Litterbox site update thread
Post by: Randomdays on February 17, 2023, 11:39:18 PM
It's not a bad looking place. Since I'm from wet, soggy Florida I'm used to a lot more green but of course this is a completely different climate.

Some nice looking wood inside but I think the best part, from the pics, is that there's no-one right on top of you and there's a tree or two to sit and relax under.

Now you just need to turn a house into a home.

Title: Re: The Litterbox site update thread
Post by: cranlox on February 17, 2023, 11:59:46 PM
CLYPTA, FATALITY, GLOMULUS, and SISTER SERCY?
Definitely I had never seen those before. Maybe I was missing interesting things
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 19, 2023, 07:09:05 AM
@Randomdays: I had a lot of choices, some big deco style places and different cities in the area but? I kept thinking the increasing cost of gas and other COL's. That and HOA and Lot rent in particular and popular in the area and I just don't want that in long run for me. Climate is not as extreme in Kingman due to the elevation yet it's all on a metro line to Phoenix, California and Nevada. So it works well as a central. Less crime than Bullhead. It really came down to this. And I can't do humidity anymore. That's a health and injury thing. When I was in the desert I found much of the pain melts away.

@cranlox: I was thinking about Glomulus tonight. It's when I first learned the color index for transparency. I keep that same texture on hand incase I need to look at the numbers again. Trying to do some costume fishnet with it tonight but, well I have to texture fishnet under 100x100 and Photoshop just doesn't want it to happen. Most of those Lanterns are where I learned to do anything given the variety. Volthoom was the first time I made an animated texture. And I had tricky with some of the bodies. Most body and head types can found in one of the other of those.
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 23, 2023, 09:56:44 PM
The 26th. But the 25th then is when the internet router and so on gets disconnected. There is a bad winter storm right now and the 26th is the only clear day in the forecast to get on the road and out of the state.
Title: Re: The Litterbox site update thread
Post by: Randomdays on February 23, 2023, 11:48:19 PM
Have a good, save move. Hopefully your new home has great internet and we'll see you soon after you take a brief break.
Title: Re: The Litterbox site update thread
Post by: cranlox on February 24, 2023, 05:44:50 AM
good luck in the move ! :thumbup:
Title: Re: The Litterbox site update thread
Post by: style on February 24, 2023, 08:31:42 PM
See you soon SA! :thumbup:
Title: Re: The Litterbox site update thread
Post by: WyldFyre on February 24, 2023, 11:28:44 PM
Good luck and god speed SA! Hope you have a safe and stress-free move!
Title: Re: The Litterbox site update thread
Post by: SickAlice on February 25, 2023, 01:03:24 AM
Ty. Stress-free, no promises. Starting around the Upper Peninsula down to the Panhandle and across to Route 66 on the Tri-State. If you seen the US weather as of late it's going to be rough especially as we near the South trough. I'm already conceding I40 shuts down when we come to it, it has for four days now and figure we layover somewhere between New Mexico and Flagstaff as a result. Else I'm crossing my fingers about not getting flooded out in eastern Arizona. Taking the direct route this time, not the site seeing one to The Enchanted Highway and so forth. To much furniture in the UHaul for that. By the end of the journey I will just glad to drop on the floor in my other room and get a good nights sleep of course.

My route for anyone that's curious.

La Crosse WI
Albert Lea MN
Des Moines IA
Omaha NE
Salina KS
Guymon OK
Dalhart TX
Tucumcari NM
Albuquerque NM
Flagstaff AZ
Kingman AZ
Title: Re: The Litterbox site update thread
Post by: spydermann93 on March 11, 2023, 11:44:43 PM
Hey everybody,

Just an FYI: Chrome may have an issue with downloads from the Litterbox. Apparently clicking on a picture or opening a picture's link in a new tab to download does NOT work.

To get the download to work, you must copy the link and paste it in your URL bar. Or, you could use another browser like Firefox.
Title: Re: The Litterbox site update thread
Post by: SickAlice on April 03, 2023, 07:36:24 PM
I'm online again for now at the house, sort of. The house has a No Service order due to prior tenants debts. I'm hijacking my phones internet instead. The speed is iffy but it's something.

The site link now is:
http://thelitterbox.freedomforce4ever.com (http://thelitterbox.freedomforce4ever.com)

Regarding what spydermann93 is saying, thanks for checking it while I was out btw, I am seeing a security issue with Chrome. Unsure how to solve that, I'm not good with connection stuff but if anyone else knows feel free to walk me through it. You can download with Chrome by Right Clicking and Saving though, I just tested that out. Just Left clicking doesn't seem to do anything on my end at least.
Title: Re: The Litterbox site update thread
Post by: SickAlice on April 08, 2023, 11:31:32 PM
So I'm just a TMobile hotspot now, settles that and I'm online again. In fact I think it's a fair deal. Anyways I'll be doing uploads pretty soon as well if anyone has questions, needs help with stuff or just wants to chat I'm around again.
Title: Re: The Litterbox site update thread
Post by: SickAlice on May 26, 2023, 11:24:36 PM
Update, more for online presence. My internet is real buggered. I in their defense watched the tower get struck by lightning, so yeah. Mostly sharing here because Discord among much else is annoyingly hard for me load at all. So I'm okay, I just can't really can't get back to anyone (this very page has been open for over fifteen minutes and the animated smileys are still loading on high speed wifi to give you an idea) is all. I don't know when it will be resolved. I called customer service and they rattled off script from their cubicle for over and hour and tried selling me things. Just so no one is worried or feels I'm ghosting them.
Title: Re: The Litterbox site update thread
Post by: SickAlice on November 29, 2023, 09:46:48 PM
Repaired the link to the 2nd Spider-Man page and went through all other links. As always if you have visited a page prior you may want to refresh to see the new changes.

What's been going on? First I don't live and breath the site and Freedom Force. Typically I am seasonal and do this stuff when I'm inside during winters. Otherwise I work outside. I also have other things to do in my life and have illness to cope with, currently I have influenza which is making tasks a little difficult (because I can't concentrate or am heaving a lot). Sorry but this is just how it is. This my hobby, not my job. Just for fun when I have the free time to do it. I'm also slow to it on account of moving and my new internet being T-Mobile 5g. Which if you know is actually crap outside of certain regions and does not load very fast at all and dl/ul can be a real nightmare. You'd be better off with rural low end DSL to put it a way.

So the site moved as you know and that means the actual page address changed. Tomato had set it up so that all the links changed automatically for us which was great (for real, thanks for that. It was a load off) but not all of mine did. Probably because of my shoddy page scripting. Also the program I use to make webpages keeps defaulting back to the old addy and I have to pay attention and switch it back manually make changes. I missed it with my recent X-Men uploads but fixed it later.

I'm also slowly redoing everything on the site. I plan to get rid of some things because they were garbage. The second Spider-man page was chosen and every thing on the page, I just didn't manage to get rid of the image that says Page 2 on it. Those Nifs were weight copies of a VERY high poly model from I think a PS2 game that derived them from a stock male model for some reason. They are terrible for  :ffvstr: and I didn't want to make them but a friend here specifically wanted them so I did that. In meantime I have been making new Spider-Man/Spider character models and nifs that are lower poly and a lot more cumbersome to these games. And much easier for skinners to work with. But I'll leave that page up for the time being while I finish the others.

My current page links should read "thelitterbox.freedomforce4ever". I went through every single one and other than the Spider-Man page, which was intentional on my part, the only links that were mucked up were on the TMNT page which I just fixed. The Turtles themselves are slated for termination as they have been several times, these being the third or fourth iteration now and also weighted game models (TMNT Smash-Up I think) as I am completing what I think will be my final version of the Turtles soon, all hand made then. As will Slash and that old Usagi is slated to be replaced as well. Keeping Fugatoid and Tigerclaw models because I love them and had prior consent to use them (the companies don't have the license now anyways).

Everything tracks on my end so try refreshing the page if there's a problem. If not something else is going on beyond me. Also there is a common downloading issue when using Chrome. Resolve it by right clicking and "Save Link as..."

The Konami Code is broken do to the web host of the embedded applet used for it having gone offline. I only left the Contra sprites on the page for tradition reasons and to honor one of our old members who we lost who actually requested those in the first place.

More content will arrive as I have time to complete it. I'm working all sides of it alone which is time consuming. Keyframe animations in particular take me an exhausting amount of time. Else I will announce any page updates in this thread and as always mind to try and refresh the page after that happens.

I hope everyone is having the best 2023 that can be had and if not I hope everyone's luck changes ASAP. You are loved and deserve the best, always. Peace, love and killer whale.