Freedom Reborn

MMO Forums => Champions Online General Discussion => Topic started by: GhostMachine on October 26, 2010, 03:52:39 PM

Title: Its official.....Champions Online is going Free to play
Post by: GhostMachine on October 26, 2010, 03:52:39 PM
http://champions-online.com/f2p

This specifically shows the difference between Lifetime/subscribed accounts and free accounts:

http://champions-online.com/f2p_matrix

Basically, no real changes if you're paid one way or the other, but free players will have a bunch of limits. (Only 2 character slots on a free account, for instance)

Title: Re: Its official.....Champions Online is going Free to play
Post by: Reepicheep on October 26, 2010, 04:39:09 PM
Neat! I'll be seeing you all once again, then!
Title: Re: Its official.....Champions Online is going Free to play
Post by: lugaru on October 26, 2010, 06:32:35 PM
The only sucky limitations: only 2 characters and 1 costume slot.

BUT you can buy more from the shop

QuoteAdditional Character Slots (1200 Cryptic Points per 4 additional slots)

QuoteAdditional Costume Slots (400 Cryptic Points per two additional slots)

Quote$6.25 USD 500 Cryptic Points.
$12.50 USD 1000 Cryptic Points.
$18.75 USD 1500 Cryptic Points.
$25.00 USD 2000 Cryptic Points.
$62.50 USD 5000 Cryptic Points

So technically if you are not big into tech support, chat and all that (I'm mostly a solo player) you can get 10 slots (2 + 4 + 4) and 5 costumes for each (1 + 2 + 2) for the cost of 2 or 3 months worth of suscription. I'm not saying I'm doing this BUT I'm not against the idea of making one single payment to enjoy the game my way instead of a monthly fee.
Title: Re: Its official.....Champions Online is going Free to play
Post by: ow_tiobe_sb on October 26, 2010, 06:56:41 PM
This is...truly tempting...

And there is only one way to get rid of temptation...

ow_tiobe_sb
Phantom Bunburyist and Whirled Braker
Title: Re: Its official.....Champions Online is going Free to play
Post by: Previsionary on October 26, 2010, 07:00:52 PM
Quote from: ow_tiobe_sb on October 26, 2010, 06:56:41 PM
This is...truly tempting...

And there is only one way to get rid of temptation...

ow_tiobe_sb
Phantom Bunburyist and Whirled Braker

The last time you said that, you ended up in Mexico with 2 chihuahuas, a paddle, and a duck singing nursery rhymes outside a shady bar.

This is interesting, but it makes me wonder why it's now free-to-play when it just came out. Was it not doing well membership wise and this is their way of turning a profit? I'd probably consider this if I weren't so bored early on when I played the beta. Of course, a lot has changed since then, so who knows.
Title: Re: Its official.....Champions Online is going Free to play
Post by: MJB on October 26, 2010, 07:16:42 PM
Interesting. There are quite a few limitations but nothing that is deal breaking IMO.
Title: Re: Its official.....Champions Online is going Free to play
Post by: ow_tiobe_sb on October 26, 2010, 07:22:10 PM
Quote from: Previsionary on October 26, 2010, 07:00:52 PM
The last time you said that, you ended up in Mexico with 2 chihuahuas, a paddle, and a duck singing nursery rhymes outside a shady bar.

This is interesting, but it makes me wonder why it's now free-to-play when it just came out. Was it not doing well membership wise and this is their way of turning a profit? I'd probably consider this if I weren't so bored early on when I played the beta. Of course, a lot has changed since then, so who knows.

You are almost absolutely correct, Prev, though your memory of these events may be slightly muddled.  Instead of two chihuahuas I was accompanied by two women from Chihuahua, who just happened to be dog trainers.  The "duck singing nursery rhymes" was not present; instead, we three repeatedly sang a clever little limerick that used the word "duck" as one of its end-rhymes.  Yes, there was a paddle involved, and, yes, the bar was shady--but shade is somewhat of a welcome luxury in the sunnier parts of Mexico, is it not?

My suspicion is that F2P with optional P2P expansions is the emerging trend, and, it would appear, Champions Online would like to be part of the vanguard.

ow_tiobe_sb
Phantom Bunburyist and Whirled Braker
Title: Re: Its official.....Champions Online is going Free to play
Post by: lugaru on October 26, 2010, 09:10:11 PM
My impression is that they "have" the audience that would pay for a superhero MMO (although they could lose some to DC) and now they are after the free to pay/microtransaction audience.

In other words they are probably saying "We have decent servers... lets introduce a bunch of people to the game and hope they buy costume slots, character slots and costume pieces".

But that is just made up speculation of course.
Title: Re: Its official.....Champions Online is going Free to play
Post by: GhostMachine on October 26, 2010, 09:39:01 PM
I have two theories about why they're adding the free to play option:

1. They're panicking due to the impending DC Universe Online. A mistake, if they are; most CO players I've talked to have either had no interest in DCUO at all, or lost any interest after seeing the trailer.

Or

2. They're not getting as many new players as they would like from referrals and are hoping a free to play option might lure in more players, hopefully some of whom will decide to subscribe.

My only problem with all this is that at times the game is too overcrowded already; Usually when there's a major patch, a new Adventure Pack has just launched, or a holiday event is going on. But sometimes weekends are fairly crowded, too. Adding free players could make those times worse.

However, I think they picked a bad time to announce this. The game has had major lag and rubberbanding issues that at times make the game downright unplayable for the last week or so (Don't even go to Millennium City if you can help it if you play before this is fixed!). There's no fix in sight yet. (They're said they've known about this problem since Thursday but the source of the problem is hard to track down) Its kind if irritating that they announce this while the game is messed up. And this lends credence to the people who believe Cryptic shows favortism toward STO and treats CO like a red-headed stepchild.

One thing they're doing that is going to be stupid: Archetypes. Free users will not get the one thing that sets CO apart from CoH the most; the ability to build a hero any way you want. (Lifers and Subscribers will be able to use Archetypes OR build custom heroes like we do now; Free users will only be able to use Archetypes)
Title: Re: Its official.....Champions Online is going Free to play
Post by: lugaru on October 26, 2010, 10:20:29 PM
I'm curious about the Archeotype part... it says "for character creation" so I dont know if they mean archeotypes only in the character creation faze (which is not that big a deal) or through the entire game. Also all things are subject to change, whatever that means. That said I agree, I have no "pure" heroes, they are all odd mixes of 2 or more types of powers. Not because there is any advantage in dviersty (this game focuses a lot on specializing) but because I want to aproximate the heroes in my head.

edit
Found something! (btw not what I was hoping to hear).

QuoteQ: What are Archetypes?Top
With the Free-to-Play launch, Champions Online is adding a new way to define your hero: Archetypes. These hand-designed character progressions are built to be simple but exciting. They're based on the superheroes you know from comics. They make it fast and easy to get in and play Champions Online. When you play a Archetype, you don't choose which abilities you acquire over time; instead, you advance similarly to class-based RPGs. Of course, all players will still retain full control over how their character looks using our costume editor.
Players interested in complete control of their character can opt to create a custom class. Doing so gives players access to the same unparalleled character customization available in Champions Online today. Custom classes are available only to Gold Members.
Title: Re: Its official.....Champions Online is going Free to play
Post by: catwhowalksbyhimself on October 26, 2010, 10:35:07 PM
The current version of the announcement says that if you don't subscribe, characters created previously without an archetype will be unplayable unless you turn them into an archetype somehow.  You apparently have nearly no control over powers with archetypes too.

I was actually interested when I heard the announcement, but this is a dealbreaker to me.  No other MMO that I know of that has gone to free to play has taken away all build options as part of that.

Im thinking this will be a disaster.  Could be wrong though, but I'm out.
Title: Re: Its official.....Champions Online is going Free to play
Post by: JKCarrier on October 26, 2010, 10:53:57 PM
I thought character creation in CO was way too fussy and complicated, but it sounds like this Archetype thing probably goes too far in the other direction. For free, I'll try it out, but I don't see myself playing it on any regular basis.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Tawodi Osdi on October 27, 2010, 12:49:36 AM
This might work out for me. I've been wanting to play more seriously, but even if I had the and time for the full service, I would need a much better computer system to make it worth my while.  I could make some crappy no account super-hero to use while I get the hang of the game and be a pro by time I am in place for a subscription.
Title: Re: Its official.....Champions Online is going Free to play
Post by: RTTingle on October 27, 2010, 01:07:59 AM
First Pirates of the Burning Seas - now Champions going free to play and microtransaction route.  Sweet.

RTT
Title: Re: Its official.....Champions Online is going Free to play
Post by: Figure Fan on October 27, 2010, 03:36:02 AM
I'm pretty excited about this. I agree with most of what's been said here about the features. Archetypes might not be that bad, especially since I've been using them in CoH for years. It sounds like they're going to create a decent amount of new ones that mix different powers (based on well known heroes) so that should help. Spending $15-20 to buy the features I'd actually use and never having to pay again is amazing. Paying for a bunch of crap I never use just turns me away from most of these games. $15 a month is just too high for me, so I just swore off all MMOs without much of a problem. This, however, has me interested. Having it be free with limitations is 100 times better than just not playing it at all.
Title: Re: Its official.....Champions Online is going Free to play
Post by: catwhowalksbyhimself on October 27, 2010, 10:42:48 AM
Yeah, but Archetypes means something completely different here than it does in CoH, from what I understand.

In CoH, it's just a character class.  Beyond that, you have many different power set choices, then there are the other power pools, enhancement slots and such.

CO's version, however, chooses all of that for you, according to their own press release.
Title: Re: Its official.....Champions Online is going Free to play
Post by: detourne_me on October 27, 2010, 02:52:50 PM
I'll have to see it firsthand, but you guys may see me back on CO again....
Title: Re: Its official.....Champions Online is going Free to play
Post by: BentonGrey on October 27, 2010, 03:02:26 PM
I agree with Cat.  I read about this a few minutes ago, and I was really excited.  If I can't play the characters I want the way I want, though....that is, as he said, "a deal breaker."  I wonder what lifetime subscriptions will cost.
Title: Re: Its official.....Champions Online is going Free to play
Post by: BlueBard on October 27, 2010, 03:27:46 PM
It might not be too bad, as long as you're willing to pay microtransactions for the features you want.

The F2P matrix says that 'Gold Archetypes', 'Gold Travel Powers', and 'Special Devices' will all be purchasable.  Combined with costume options, it might provide enough of a mix to satisfy players who won't pop for a full subscription.

Seeing as how I'm currently invested in STO, this is the only way I'd get back to playing a superhero MMO anytime soon.  Going F2P might pull me in to CO, where otherwise I wouldn't even try it.  Cash flow issues might force me to drop any subs whatsoever... in which case CO would start to look very attractive.
Title: Re: Its official.....Champions Online is going Free to play
Post by: bat1987 on October 27, 2010, 04:02:55 PM
If/when I get back to the game it will be with a sub.
With APB down, this game has by far the best character customization out there, and I don't want it to be limited in any way.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Trelau on October 29, 2010, 04:17:58 PM
Aaaaannnnnnnndddd i'm in.
I had already tried the demo and used an invite from this forum to try this game, bfore deciding that 15/month was sadly too expensive for me.
The character slot/costume slot limitation is a little harsh, but if a one time only payment of about 20$ unlocks it for good, i might consider it.

On the "Archetype" debate: from what i understand, it's directly taken from DCUO's "inspired by" fonction. Don't see anything wrong with it.
If i understood correctly it's optional anyway, no?
Careful character building is not for everyone, if you can choose "i want to be a flying guy who throws fire" in the begining and be done with it, casual player might come more easily.
As long as character's looks customisation is as good as it is right know, even the powers are not that big a deal.

Anyway, definitely waiting for the official launch, i'll be carefully planning my characters for the next few month ^^ (and i'll consider buying an extra costume slot to make "freedom reborn team" costume)
Title: Re: Its official.....Champions Online is going Free to play
Post by: BentonGrey on October 29, 2010, 05:11:22 PM
Quote from: Trelau on October 29, 2010, 04:17:58 PM
Aaaaannnnnnnndddd i'm in.
I had already tried the demo and used an invite from this forum to try this game, bfore deciding that 15/month was sadly too expensive for me.
The character slot/costume slot limitation is a little harsh, but if a one time only payment of about 20$ unlocks it for good, i might consider it.

On the "Archetype" debate: from what i understand, it's directly taken from DCUO's "inspired by" fonction. Don't see anything wrong with it.
If i understood correctly it's optional anyway, no?
Careful character building is not for everyone, if you can choose "i want to be a flying guy who throws fire" in the begining and be done with it, casual player might come more easily.
As long as character's looks customisation is as good as it is right know, even the powers are not that big a deal.

Anyway, definitely waiting for the official launch, i'll be carefully planning my characters for the next few month ^^ (and i'll consider buying an extra costume slot to make "freedom reborn team" costume)

Nope Trelau, the Archetype thing is a way to tie the hands of free players.  It is not optional, except in-so-far as you have the option to pay to have access to building your character the way you want.  All free players are limited to Archetype builds, and it isn't so much the "inspired-by" thing as it is what the CO crew were originally talking about, giving players "classes" much like CoX.  This violated one of the primary concepts of the Champions system, which is all about flexibility, and after a fan outcry they decided not to implement such a system.  I don't think it's necessarily terribly unreasonable for them to have that as a cap on free players, but it does mean that I'm not going to get back into it because I don't want to have my characters changed to fit into their box.
Title: Re: Its official.....Champions Online is going Free to play
Post by: JKCarrier on October 29, 2010, 09:44:38 PM
Quote from: BentonGrey on October 29, 2010, 05:11:22 PMAll free players are limited to Archetype builds, and it isn't so much the "inspired-by" thing as it is what the CO crew were originally talking about, giving players "classes" much like CoX.

Even in CoX's Archetypes, you have a certain amount of flexibility in terms of which powers you take, and in what order. It sounds like free players in CO won't even have that much leeway.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Trelau on October 30, 2010, 12:12:14 PM
Hum...so we only have limited build...That's a little disapointing. Like i said it make sense for players who don't want to overthink the perfect build, but damn they better have a large array of choice in build, otherwise it's really just a trap to get you to unlock "real" play, and that's cheap.
Dungeon and Dragon Online did it right, let's hope they take more inspiration from them.
Title: Re: Its official.....Champions Online is going Free to play
Post by: lugaru on October 30, 2010, 01:34:08 PM
I suggest posting on their forum about it... if enough people complain about the archeotypes being obligatory for non suscribers they might drop it, much like they made Vibora Bay free as a direct response to forum posts.

I'm not saying it works for every company, but Cryptic seems to listen.
Title: Re: Its official.....Champions Online is going Free to play
Post by: GhostMachine on October 30, 2010, 03:38:53 PM
My guess is that the Archetypes won't limit you to what powers you can pick, but to what powersets you can pick. Meaning if you're a Might hero you can only take powers from the Might set, or if you're a Fire hero you can only take powers from the Fire set.

That will cause problems with some sets, though. Archery pretty much stinks as a standalone set, and there are not enough powers to take an Archery hero to 40.

I doubt complaining will help. Because I'm pretty sure they're doing free to play accounts mainly as a way to tempt them into upgrading to paid accounts.

If I had to switch to a free account, I'd start a brand new account than using my existing one, because I wouldn't want to have to charge my existing heroes into archetypes. I enjoy custom made heroes way too much. Purely one powerset heroes, for the most part, bore me.

And one thing gold (paid accounts) will be apparently be getting is a monthly allowance of C-Store points. They haven't said how much CP subscribers and lifers will get, but guess it will be somewhere around 50 to 100 CP.



Title: Re: Its official.....Champions Online is going Free to play
Post by: Tawodi Osdi on October 30, 2010, 04:16:27 PM
I do have a question on how the plan to deal with players going back and forth between being subscription based to non-subscription based characters.
Title: Re: Its official.....Champions Online is going Free to play
Post by: bat1987 on October 30, 2010, 06:27:15 PM
If you have a silver account you wont be able to play with that character until you remove all the gold features.

For example you have a gold account, you make a toon with various powers and costume pieces. After your sub expires you have a silver account, you won't be able to use that toon until you remove all the gold features or you renew your sub.
Title: Re: Its official.....Champions Online is going Free to play
Post by: catwhowalksbyhimself on October 31, 2010, 02:22:35 AM
QuoteMy guess is that the Archetypes won't limit you to what powers you can pick, but to what powersets you can pick. Meaning if you're a Might hero you can only take powers from the Might set, or if you're a Fire hero you can only take powers from the Fire set.

You don't have to guess.  The press release states that all powers will be pre-chosen for archetypes and will simply be added to the character at the set level.  The ONLY way to choose powers in any way will be to get a subscription.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Valandar on October 31, 2010, 03:50:46 PM
IIRC you will still be able to choose your advantages and talents.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Reepicheep on October 31, 2010, 04:09:34 PM
I'm assuming travel powers would be an exception.

I don't mind that too much. The casual gamer can be pretty confident of not getting anything wrong. On the downside, this will make Sentryman much, much weaker without some of the extra stuff I had on him.
Title: Re: Its official.....Champions Online is going Free to play
Post by: BlueBard on November 01, 2010, 07:21:31 PM
I've had a goal that has gone unfulfilled since CoH, and that is to accurately represent my ideal BlueBard avatar in a superhero game.  From what I was able to tell, CO wasn't going to support that vision at launch (sonic powers and damage type not that well represented) ... and certainly the F2P option won't.  So, on that point alone, CO F2P probably isn't going to hook me.  But for casual play I'm sure it will help scratch my itch for superhero action.

There's a lot of speculation on what this will eventually mean to Star Trek Online.  For now, the status quo will remain.  Looking at how characters advance in STO, it's hard to see how they could implement a limited character advancement model that would satisfy anybody.  I pointed out that nobody I knew (from here, natch) was looking at the power-selection issues in CO F2P as a positive thing.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Valandar on November 02, 2010, 12:03:28 AM
Umm, Bard, there's not really a "sonic" powerset to choose powers from in CO, either...
Title: Re: Its official.....Champions Online is going Free to play
Post by: lugaru on November 02, 2010, 01:01:38 PM
I can talk a lot about sonics, seeing that my main character is called "The Vocalist"

Personally I used Force since it combines knockback and stun and can be projected from the characters head and looks cool enough.

On top of that I picked up a "sonic" gadget from the gadget tree of powers which I refer to as "cranking it up to 11".

Yeah, it is not a "sonic" path per se but I've never felt like "the vocalist" was severly lacking in powers.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Podmark on November 02, 2010, 02:39:11 PM
I've never had much interest in MMOs, but this does intrigue me somewhat.
Title: Re: Its official.....Champions Online is going Free to play
Post by: ow_tiobe_sb on November 14, 2010, 05:57:56 PM
I just downloaded and installed the demo.  Patching...aaaand it does not seem to be functioning correctly on my brand new Windows 7 64-bit system (what I am assuming is a 3D model view of my hero in the character creation screens does not show up, not to mention the fact that I can see nothing but the brief Cryptic Studios and Atari logos until I CTRL-ALT-DEL while the game appears to be loading forever).  I'm wondering if my NVidia card is incompatible: NVidia GeForce 6150SE nForce 430.  The website mentions that an NVidia GeForce 7600 is required.  Am I correct in assuming that NVidia cards with a higher series number were released more recently than those with a lower series number?  If that's true, then this is a deal breaker for me.  With my limited free time, I cannot justify spending money upgrading a new machine just to play a game for free.

EDIT: I'm looking at the forums' support information now, which is still rather, ahem, cryptic with respect to NVidia card compatibility.  I am redownloading the installation files, allowing for the possibility that I did not install the version I needed for my OS.

EDIT2: From the forums
Quote from: QuaternionIf it's a GeForce, and then a four digit number, and then some letters, then compute the second digit plus (two times the first digit). If that sum is at least 24, then you're set, and your card can run the game just fine. If the sum is 22-23, then your card can handle the game, but you'll have to turn graphical settings way, way down. If the sum is 20-21, then you may or may not be able to get decent performance out of the card by turning settings way down; Nvidia's naming scheme is a complete mess, which doesn't help here. If the sum is less than 20, then I wouldn't try running the game without replacing your video card.

So, am I to understand that the NVidia GeForce 6150SE nForce 430 would yield a calculation of 13?

EDIT3: Nevermind.  Short of hearing directly from Cryptic, I've largely determined that my video card will not meet the minimum requirements to run this game.  *sigh* Oh well.  I bought the new machine for other purposes (music composition, mainly, but also 2D and 3D graphic creation), and gaming was not one of them.  Have fun, lads!

ow_tiobe_sb
Phantom Bunburyist and Whirled Breaker
Title: Re: Its official.....Champions Online is going Free to play
Post by: BlueBard on November 16, 2010, 10:02:35 PM
Quote from: lugaru on November 02, 2010, 01:01:38 PM
I can talk a lot about sonics, seeing that my main character is called "The Vocalist"

Personally I used Force since it combines knockback and stun and can be projected from the characters head and looks cool enough.

On top of that I picked up a "sonic" gadget from the gadget tree of powers which I refer to as "cranking it up to 11".

Yeah, it is not a "sonic" path per se but I've never felt like "the vocalist" was severly lacking in powers.

I get you... it's just that the "force" aspect of BB's powers were always intended to be secondary to his power to manipulate emotions and to hypnotize via harmonic manipulation.  The only way I can come close to representing him in CoH is as a Sonic Blaster with the Mental secondary... and it's still not quite right.

I could probably kludge something in CO... but not without blending powersets in the way that F2P will not provide...
Title: Re: Its official.....Champions Online is going Free to play
Post by: lugaru on November 16, 2010, 11:22:55 PM
Quote from: BlueBard on November 16, 2010, 10:02:35 PM
I get you... it's just that the "force" aspect of BB's powers were always intended to be secondary to his power to manipulate emotions and to hypnotize via harmonic manipulation.  The only way I can come close to representing him in CoH is as a Sonic Blaster with the Mental secondary... and it's still not quite right.

I could probably kludge something in CO... but not without blending powersets in the way that F2P will not provide...

Actually there are a couple of powers in the game that are perfect for that. I consider the vocalist to be a blaster BUT to fill out his powers I got Soul Mesmerism that not only stuns foes but also "Your target begins speaking in tongues. Nearby foes take sonic damage over time and have a chance to join in the chant. 20% chance per tick to apply a secondary Soul Mesmerism effect to nearby targets." so not only is it a cool sonic power but you can force groups of foes to fall into a chorus. There are also telepathic and mystic attacks to put foes to sleep, confuse them and so on.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Valandar on November 18, 2010, 12:22:37 AM
Quote from: lugaru on November 16, 2010, 11:22:55 PM
Quote from: BlueBard on November 16, 2010, 10:02:35 PM
I get you... it's just that the "force" aspect of BB's powers were always intended to be secondary to his power to manipulate emotions and to hypnotize via harmonic manipulation.  The only way I can come close to representing him in CoH is as a Sonic Blaster with the Mental secondary... and it's still not quite right.

I could probably kludge something in CO... but not without blending powersets in the way that F2P will not provide...

Actually there are a couple of powers in the game that are perfect for that. I consider the vocalist to be a blaster BUT to fill out his powers I got Soul Mesmerism that not only stuns foes but also "Your target begins speaking in tongues. Nearby foes take sonic damage over time and have a chance to join in the chant. 20% chance per tick to apply a secondary Soul Mesmerism effect to nearby targets." so not only is it a cool sonic power but you can force groups of foes to fall into a chorus. There are also telepathic and mystic attacks to put foes to sleep, confuse them and so on.

Yeah - but you can't do that in the upcoming F2P. Archetypes only.

Title: Re: Its official.....Champions Online is going Free to play
Post by: lugaru on November 18, 2010, 02:52:07 AM
Oh yeah, but as I said previously... that might depend on how much people harrass Cryptic. They caved on charging for Vibora Bay as an expansion, if people point out that being locked into Archetypes is pointless well that might also go by the wayside.

Lastly they said that archetypes will be based more around imitating specific heroes rather than being locked into one class, so hopefully some archetypes will straddle power sets in an intelligent way (martial arts guy guy for example).
Title: Re: Its official.....Champions Online is going Free to play
Post by: Lord Elcorion on December 15, 2010, 01:53:27 PM
the biggest problem i see with the archtypes is the fact that, at launch of the FtP, they will have 8 archtypes, each representing an individual powerset. haveing fiddled with the demo, i see 20 powersets in total, so not only are the archtypes going to forcefeed free players what is effectivly a pregenerated charecter, but they are also cutting free players off from over half the powers *in the game.* of course, they do say they'll add more as they go along, but how long might it take before they get an archtype for each powerset, if they continue with the "simplified" builds as represented by the current 8? they have also mentioned eventually building archtypes that will span two or more powersets, but i get a sence that these might end up being the "gold" archtypes mentioned in the features matrix.

all this aside, as a way for me to get a free fix of superhero action, i can live with the archtypes, it saves me the headache of wondering "is this a viable combination of powers, or have i just nerfed myself into pathetic loserdom with this charecter?"

if i had full acess to the game, i'd end up building my charecters almost exclusivly within one powerset anyway, with only minor variations here and there for thematic or practical purposes, such as combining darkness powers with a couple of the dark sorcery powers to make a necromancer type charecter, or mixing and matching various single blade, two blade, and hand claw powers with martial arts to try for an ultimate ninja type.

my biggest desire is somewhat petty, i really hope they add a powerarmor archtype fairly quickly, since that's one of the powersets i'd like to explore. the others i'd want to play with are all already there for the most part, so i'm content otherwise.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Valandar on December 15, 2010, 09:57:04 PM
Quote from: Lord Elcorion on December 15, 2010, 01:53:27 PM
the biggest problem i see with the archtypes is the fact that, at launch of the FtP, they will have 8 archtypes, each representing an individual powerset. haveing fiddled with the demo, i see 20 powersets in total, so not only are the archtypes going to forcefeed free players what is effectivly a pregenerated charecter, but they are also cutting free players off from over half the powers *in the game.* of course, they do say they'll add more as they go along, but how long might it take before they get an archtype for each powerset, if they continue with the "simplified" builds as represented by the current 8? they have also mentioned eventually building archtypes that will span two or more powersets, but i get a sence that these might end up being the "gold" archtypes mentioned in the features matrix.

all this aside, as a way for me to get a free fix of superhero action, i can live with the archtypes, it saves me the headache of wondering "is this a viable combination of powers, or have i just nerfed myself into pathetic loserdom with this charecter?"

if i had full acess to the game, i'd end up building my charecters almost exclusivly within one powerset anyway, with only minor variations here and there for thematic or practical purposes, such as combining darkness powers with a couple of the dark sorcery powers to make a necromancer type charecter, or mixing and matching various single blade, two blade, and hand claw powers with martial arts to try for an ultimate ninja type.

my biggest desire is somewhat petty, i really hope they add a powerarmor archtype fairly quickly, since that's one of the powersets i'd like to explore. the others i'd want to play with are all already there for the most part, so i'm content otherwise.

Actually, as far as I can tell, the archetypes aren't bound to a given powerset. They'll have bits and pieces of other powersets in addition to primarily following one set.  However, it is true, there will be certain powersets almost completely unavailable to the FTP players.

Hey, yet another reason to keep paying, eh?
Title: Re: Its official.....Champions Online is going Free to play
Post by: Lord Elcorion on December 15, 2010, 11:26:31 PM
Quote from: Valandar on December 15, 2010, 09:57:04 PM
Actually, as far as I can tell, the archetypes aren't bound to a given powerset. They'll have bits and pieces of other powersets in addition to primarily following one set. 
well, this is true, but the "bits and pieces" near as i can tell are mainly in regards to what passive and/or block power any given archtype build has available. all of the major attacks and such are drawn from the primary powerset the archtype represents.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Figure Fan on January 12, 2011, 06:17:47 PM
Welp, they've announced the release date for free to play - January 25th :thumbup:

http://champions-online.com/node/595135
Title: Re: Its official.....Champions Online is going Free to play
Post by: Lord Elcorion on January 13, 2011, 10:56:14 AM
i also noticed that they've traded out the savage for a bow oriented shapshooter
Title: Re: Its official.....Champions Online is going Free to play
Post by: 77 on January 13, 2011, 11:40:18 AM
The F2P players (Silver) will be able to make archetype characters, They will not be able to choose powers at all. The powers will come automatically at set levels.

http://www.champions-online.com/node/595109
Title: Re: Its official.....Champions Online is going Free to play
Post by: Valandar on January 13, 2011, 05:08:43 PM
Ayup. Along with many other limits.

Me, I think I'm gonna keep on paying...
Title: Re: Its official.....Champions Online is going Free to play
Post by: Lord Elcorion on January 14, 2011, 11:21:52 AM
honestly, i think that was their true plan all along, F2P makes it easier for people to get into the game, and then once they've played a while and decide they want more flexibility, they start either paying subscription, or pumping money into the microtransactions. i don't think criptic expects to many of their subscription players to drop their subscriptions in favor of the restrictions placed on free players.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Figure Fan on January 14, 2011, 07:00:53 PM
I don't mind archetypes. I'm not a super gamer zombie, so some passive fun with the character creator and in the game (and a full game at that) is great. Plus, you can buy extra archetypes, costume slots, and costume pieces as you go. That way you don't have to pay an obnoxious $15 every month for content you might not even use.

Different strokes for different folks I guess. I'm really excited. ;)
Title: Re: Its official.....Champions Online is going Free to play
Post by: Lord Elcorion on January 16, 2011, 12:30:24 PM
i'm honestly rather the same way. it is a little irritating that i can't customize my power selection even a little bit, but given how much time i spend broke, having a free game is a good thing for me. and of course anyone could always shell out $300 for a lifetime subscription if they have it to drop. in a little less than two years, you'll have gotten the full value of your money, and after that, it's all effectively free again.
Title: Re: Its official.....Champions Online is going Free to play
Post by: BlueBard on January 18, 2011, 02:59:15 PM
Quote from: 77 on January 13, 2011, 11:40:18 AM
The F2P players (Silver) will be able to make archetype characters, They will not be able to choose powers at all. The powers will come automatically at set levels.

http://www.champions-online.com/node/595109

Ah, well... those Silver Archetypes don't grab me at all.  They're pretty heavy on the weapon users.  No power suit stuff?  No Energy/Force projector types?  (Not counting the Inferno).  I could see me maybe playing a Mind as it's closer to my preferred gaming style.  The Blade looks like it might be fun, too, at least for a change of pace.

I'll be interested in seeing what the Gold archetypes look like.

As far as subs go, I'm sticking with STO.
Title: Re: Its official.....Champions Online is going Free to play
Post by: Lord Elcorion on January 18, 2011, 05:59:05 PM
the glacier is also an energy projector, just with a different role focus than the inferno. and yeah, power armor is one that i was hoping to see that hasn't made it yet. mabe it'll be one of the gold archtypes, or another silver archtype that will be released later. it still irritates me that they cut the F2P players off from over half the powers available in the game. but then again, other than power armor and maybe gadgeteer, most of what i want to play with is there, fire, ice, mystic, might. shadow would have been nice for makeing a dark mage type. i wonder why they decided to switch out the savage for the marksman at the last minute though, did they decide it was too similar to the might build, perhaps?
Title: Re: Its official.....Champions Online is going Free to play
Post by: Valandar on January 21, 2011, 10:30:35 PM
Quote from: BlueBard on January 18, 2011, 02:59:15 PM
Quote from: 77 on January 13, 2011, 11:40:18 AM
The F2P players (Silver) will be able to make archetype characters, They will not be able to choose powers at all. The powers will come automatically at set levels.

http://www.champions-online.com/node/595109

Ah, well... those Silver Archetypes don't grab me at all.  They're pretty heavy on the weapon users.  No power suit stuff?  No Energy/Force projector types?  (Not counting the Inferno).  I could see me maybe playing a Mind as it's closer to my preferred gaming style.  The Blade looks like it might be fun, too, at least for a change of pace.

I'll be interested in seeing what the Gold archetypes look like.

As far as subs go, I'm sticking with STO.

You mean the buyable archetypes?

Because a full Gold player has no archetype limitations at all.